Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13401955243576807293 37 donslime the Apothecary (level 3, 16/16 HPs) Began as a Spriggan Alchemist on Apr 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:09:44 (1858 turns). donslime the Apothecary (Spriggan Alchemist) Turns: 1858, Time: 00:09:44 Health: 16/16 AC: 4 Str: 4 XL: 3 Next: 23% Magic: 8/8 EV: 16 Int: 18 God: Gold: 134 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . i - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . h - +1 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons c - a +0 short sword f - a +0 whip g - a +0 club i - a +0 sling (weapon) Missiles e - 19 stones Armour a - a +0 robe (worn) h - a +1 cloak (worn) Scrolls d - a scroll of teleportation j - a scroll of poison {unknown} l - a scroll of brand weapon {unknown} p - 2 scrolls of noise {unknown} Potions b - a potion of magic k - a potion of might m - a potion of mutation {unknown} n - a potion of berserk rage {unknown} o - a potion of curing {unknown} q - a potion of enlightenment {unknown} r - a potion of cancellation {unknown} Skills: + Level 3.1 Dodging + Level 3.6 Stealth + Level 3.1 Spellcasting - Level 1.1 Conjurations + Level 0.0 Air Magic * Level 3.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Mercury Vapours Alch/Air 18% N/A 11% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Stone Arrow Conj/Erth 8% 3d7 36% 3 Passwall Erth 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, confused, very poisoned, 100% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. You kill the ribbon worm! An endoplasm is nearby! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The endoplasm is lightly wounded. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! You see here a ribbon worm corpse. Found a stone staircase leading up. Found a spear and a mace. You now have 134 gold pieces (gained 13). You see here a +0 leather armour. Key pressed, stopping explore. You see here a +0 morningstar. Key pressed, stopping explore. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######..........#............## #..........###.##.########..... #..........'...##.#......#..### ##..........##..##.#.####.#..# #...........##..†.........#).### #...........##.###.#.######..... #...........##.#.............## #.#######........#..############ #.##...........@.#.............. #.##.#########.#.##.############ #.##.##....# #.#.##.# # #.##.##.##.# #.#.##.# # #.##.##.##.# #.#.##.# # #..........# #.#.##.############ #.##.##.#### #.#..............## ####.##.# #.####.#########.## #.....#.######.# #.#<# #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 dart slugs A ribbon worm (D:2) 2 bats (D:1) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A quokka (D:2) 4 ball pythons (D:1) A frilled lizard (D:2) 2 kobolds (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 236 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/7 265 | D:1 | Reached skill level 1 in Conjurations 274 | D:1 | Learned a level 2 spell: Mercury Vapours 1067 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 1314 | D:2 | Learned a level 3 spell: Mephitic Cloud 1858 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, st_stairs_14, nicolae_grassy_gnolls D:2: layout_basic, minmay_misc_feat_alley Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Spellcasting | 3 | 3.1 Conjurations | 1 | 1.1 Stealth | | 3.6 Alchemy | | 3.7 Action || total ---------------------------++------- Fire: Sling || 42 Cast: Sting || 35 Mercury Vapours || 11 Mephitic Cloud || 1 Use: Scroll || 4 Armour: Robe || 11 Dodge: Dodged || 26