Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 383962467357812467 11 donslime the Magician (level 2, 20/20 HPs) Began as an Armataur Hedge Wizard on Apr 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:54 (427 turns). donslime the Magician (Armataur Hedge Wizard) Turns: 427, Time: 00:01:54 Health: 20/20 AC: 4 Str: 15 XL: 2 Next: 17% Magic: 3/5 EV: 8 Int: 14 God: Gold: 36 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of identify {unknown} Potions d - a potion of magic e - a potion of attraction {unknown} Skills: + Level 1.5 Dodging + Level 2.5 Stealth + Level 2.7 Spellcasting + Level 1.9 Conjurations + Level 0.9 Summonings + Level 1.0 Necromancy + Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Grave Claw Necr 8% 2d7 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a +0 club. You enter the shallow water. A rat comes into view. The rat squeaks loudly. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! A hobgoblin comes into view. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##................# ......#######.#.###.# #.###........###....# ..# #########.#.##### ### ##.## ########## #.### ...#.....# #...# ##.#.....# ###.# .........# #@# .#.#.....# #..†....# .#.#.....# #.##.##.# .#.####### # #.# # ...# #.# .### #.# .###### ... ......# #.# #####.# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 304 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 336 | D:1 | Reached skill level 1 in Necromancy 339 | D:1 | Learned a level 2 spell: Grave Claw 427 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_cross, fountainhead, item_on_display_b Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.5 Spellcasting | | 2.7 Conjurations | | 1.9 Summonings | | 0.9 Translocations | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 7 Tailslap || 2 Cast: Magic Dart || 18 Armour: Robe || 2 Dodge: Dodged || 2