Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 13434648378587663411 18 donslime the Conjurer (level 2, 0/22 HPs) Began as a Deep Elf Conjurer on May 15, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1184 turns). donslime the Conjurer (Deep Elf Conjurer) Turns: 1184, Time: 00:04:50 Health: 0/22 AC: 21 Str: 4 XL: 2 Next: 51% Magic: 0/8 EV: 2 Int: 22 God: Gold: 71 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 sling (freeze) rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 sling of freezing (weapon) Missiles e - 3 poisoned darts Armour a - a +0 robe (melded) Potions b - a potion of magic d - a potion of brilliance h - a potion of enlightenment Skills: - Level 1.2 Ranged Weapons + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting + Level 4.5 Conjurations * Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The magic dart hits the adder. You kill the adder! You feel sick. Your Ranged Weapons skill increases to level 1! Your Translocations skill increases to level 1! You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You feel sick. The goblin hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin! You kill the goblin! You feel sick. You are no longer poisoned. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits the ribbon worm. The sling bullet freezes the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You die... ##### #.<.####### #.#........ #...####### ##.## #.# #.# ##.# #♣.# # #### #w## .# ....###.####.# .............# .............# #.#.#.#.#.#.#.# ............... ..#.#.#.#.#.#.# #$......)...... You could see a ribbon worm. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 hobgoblins 3 bats (D:1) A frilled lizard (D:2) 2 goblins A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1160 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 1179 | D:2 | Reached skill level 1 in Ranged Weapons 1179 | D:2 | Reached skill level 1 in Translocations 1184 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_cross_2, co_window_corner_b, co_window_of_opportunity_c, co_window_corner_ca, co_window_unsneaky_path_d, co_window_paths_e, co_window_paths_d D:2: layout_loops_ring, st_stairs_11 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.2 Translocations | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.1 Conjurations | | 4.5 Action || total ---------------------------++------- Fire: Sling || 15 Cast: Magic Dart || 21 Use: Scroll || 3 Potion || 1 Armour: Robe || 12 Skin || 5 Dodge: Dodged || 10