Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 10871163420642629347 7 donslime the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on May 17, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (232 turns). donslime the Conjurer (Draconian Conjurer) Turns: 232, Time: 00:01:41 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 91% Magic: 1/3 EV: 1 Int: 18 God: Gold: 27 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: constricted A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Scrolls b - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} Skills: + Level 1.9 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations * Level 0.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You are too injured to fight recklessly! You closely miss the quokka. The quokka barely misses you. The ball python misses you. The ball python barely misses you. The quokka barely misses you. The ball python closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. The ball python bites you but does no damage. The ball python completely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka closely misses you. Found a fizzy green potion. The quokka barely misses you. The quokka barely misses you. Your magical contamination has completely faded away. You barely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. The ball python is heavily wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The quokka bites you. You die... ......... .. .... ...[.............. ........##.#......# ##................# # .........#.#......##. .................... #..............# #.....S...#....##..# .##..#.#@#.#....##..# ........r........##..# ###############...##..# ##.### #...##..# #....# #..###..# #.#.## #..###..# #...# #.......# ##.## ###..###.## #.### ###....# #.# You could see a quokka and a ball python. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 232 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, chequers_ecumenical_altar_simple, dk_noncrumbling_2, minmay_3d_cube Action || total ---------------------------++------- Melee: Unarmed || 34 Whip || 6 Tailslap || 4 Cast: Magic Dart || 9 Armour: Skin || 36 Dodge: Dodged || 33