Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15957649109656298562 72 donslime the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on July 6, 2025. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (2237 turns). donslime the Conjurer (Deep Elf Conjurer) Turns: 2237, Time: 00:06:11 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 6% Magic: 1/11 EV: 12 Int: 25 God: Gold: 61 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . h - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ n - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons g - a +0 short sword h - a +0 dagger of venom (weapon) Missiles i - 4 poisoned darts j - 17 stones Armour a - a +0 robe (worn) l - a +0 pair of boots (worn) Jewellery n - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of revelation {unknown} f - a scroll of enchant armour {unknown} o - a scroll of fog {unknown} p - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} k - 2 potions of curing {unknown} m - a potion of haste {unknown} Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 3.8 Spellcasting + Level 4.9 Conjurations * Level 0.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 14% 2 Inner Flame Hex/Fire 4% N/A 28% 3 Launch Clockwork Bee Frge 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 67% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Detonation Catalyst Fire/Alch 5% 1d1 94% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Shops: D:3 = Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hear the rusting of a very distant drain. Grinder barely misses you. You can act again. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder says, "Mostly I couldn't keep them alive." Grinder hits you! You writhe in agony. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is severely wounded. Grinder hits you but does no damage. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you but does no damage. The searing ray hits Grinder! Grinder is almost dead. Grinder misses you. The searing ray hits Grinder. Grinder is almost dead. Grinder hits you! You die... Grinder says, "Hey, I wasn't done torturing you yet!" .# .# ##### .# ....# .# ###.# .# #.# .# #.#############5# #.............@.# #####...#######.### .............##.# .###...>####.##.# +#####.###....[.##### #≈≈≈≈#.###.....†....... #≈...#..........####### #≈...#####.....## #≈...#####.....# You could see Grinder. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 5 endoplasms 8 hobgoblins 6 jackals 5 quokkas 4 ball pythons 5 bats 3 frilled lizards 5 goblins (D:1) 4 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 241 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1996 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2016 | D:3 | Found a white marble altar of Elyvilon. 2059 | D:3 | Found Xuafeskyboo's One-of-a-Kind Rings. 2225 | D:3 | Noticed Grinder 2227 | D:3 | Paralysed by Grinder for 4 turns 2237 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: minmay_evil_eye, layout_loops_corners, minmay_quantized D:3: layout_loops_ring, lemuel_tele_altar, cheibrodos_sewer_entry_bend, kennysheep_path_1, chequers_serial_rivers_room_a, nicolae_shop_unique_rings, minmay_misc_feat_hallway, uniq_ijyb, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.4 Spellcasting | | 3.8 Conjurations | | 4.9 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 2 || 73 Searing Ray | 15 | 4 || 19 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 2 | 3 || 5