Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5615903065017926616 0 donslime the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on July 6, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (165 turns). donslime the Vexing (Deep Elf Enchanter) Turns: 165, Time: 00:00:22 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. You open the door. You start waiting. Done waiting. There is an open door here. You open the door. A quokka comes into view. A quokka is nearby! Found a whip. There is an open door here. Found 15 gold pieces. You closely miss the quokka. The quokka bites you. Ouch! That really hurt! You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. You die... #...#''''''.### #....'....'..## #....'....'...# #....'.<..'.#.# #....'....'...# ###....''''''..## #....#........## ##'############# #@......# #r.)....# +.......# #.......# ........# ........# #........# #...$....# You could see a quokka. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, chequers_serial_rivers_large_b, minmay_pentomino_u2 Action || total ---------------------------++------- Melee: Dagger || 11 Armour: Robe || 14 Dodge: Dodged || 10