Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3624265466348706543 67 donslime the Vexing (level 4, -2/33 HPs) Began as a Barachi Hexslinger on Aug 9, 2025. Succumbed to a crimson imp's poison ... on level 3 of the Dungeon. The game lasted 00:08:45 (1942 turns). donslime the Vexing (Barachi Hexslinger) Turns: 1942, Time: 00:08:46 Health: -2/33 AC: 4 Str: 9 XL: 4 Next: 18% Magic: 5/6 EV: 11 Int: 14 God: Gold: 159 SH: 0 Dex: 16 Spells: 1/6 levels left rFire + . . a - +1 sling (flame) rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of wizardry HPRegen 0.25/turn q - ring of protection from fire MPRegen 0.10/turn %: wizardry (x1) @: confused, mighty, lethally poisoned (-2 -> -11), weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +1 sling of flaming (weapon) Missiles e - 6 darts of disjunction l - 4 datura-tipped darts p - 5 poisoned darts Armour c - a +0 robe d - a +0 leather armour (worn) m - a +0 helmet (worn) Jewellery i - a ring of wizardry (worn) q - a ring of protection from fire (worn) Scrolls b - a scroll of poison o - a scroll of identify r - a scroll of enchant weapon {unknown} Potions j - a potion of attraction n - a potion of lignification {unknown} Talismans f - a dragon-coil talisman g - a medusa talisman h - a scarab talisman Skills: + Level 2.2 Fighting + Level 2.4 Ranged Weapons + Level 2.7 Dodging + Level 1.8 Spellcasting + Level 3.7 Hexes + Level 2.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 4% 2 b - Inner Flame Hex/Fire 9% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 9% 3 Cause Fear Hex 5% N/A 28% 4 Dimensional Bullseye Hex/Tloc 3% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Makhleb Xom Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crimson imp, wielding a +1 dagger of chaos (heavily wounded, heavily drained, chance to call a sprite on attack: 50%, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the crimson imp. The jinxing sprites lose interest in you. You feel sick. The crimson imp completely misses you. Fire: a) +1 sling (flame) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crimson imp, wielding a +1 dagger of chaos (heavily wounded, heavily drained, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the crimson imp. You feel sick. The crimson imp barely misses you. You feel very mighty all of a sudden. You feel sick. The crimson imp hits you but does no damage. You shoot a sling bullet. The sling bullet hits the crimson imp. The crimson imp is heavily wounded. You feel sick. The crimson imp seems less drained. The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * You are confused. The crimson imp misses you. You clumsily bash the crimson imp. The crimson imp is severely wounded. You feel sick. You are no longer poisoned. The crimson imp blinks! Okay, then. You are too confused! Unknown command. You are too confused! Unknown command. The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * The crimson imp freezes you. * * * LOW HITPOINT WARNING * * * The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You die... #.....'..## #.....##..## .........##...## ~~......######..# ≈.......# #..## ~.......# ##..## ~.......# ##.># ≈.......# #####.# ~...#### #...@.# #.....##..# #... ##5# #. ...# #...# #_ß_# ##### You could see a crimson imp. Vanquished Creatures Robin (D:2) 2 adders (D:2) 3 dart slugs 5 hobgoblins A quokka (D:1) 4 ball pythons A bat (D:1) 9 endoplasms 2 frilled lizards (D:1) 7 goblins 2 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donslime the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 156 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 620 | D:2 | Learned a level 2 spell: Jinxbite 795 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/5 881 | D:2 | Found an opulent altar of Gozag. 881 | D:2 | Noticed Robin 1100 | D:2 | Killed Robin 1414 | D:2 | Noticed Crazy Yiuf 1471 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 1727 | D:2 | Learned a level 3 spell: Inner Flame 1930 | D:3 | Found a shimmering altar of Xom. 1930 | D:3 | Found a burning altar of Makhleb. 1941 | D:3 | HP: 1/33 [crimson imp/+1 dagger of chaos (1)] 1942 | D:3 | Succumbed to a crimson imp's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, grunt_temple_overflow_champion_of_chaos, kennysheep_another_room, minmay_liquid_box, grunt_decor_junction, chequers_serial_rivers_large_a, kennysheep_generic_room_16 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.2 Fire Magic | 2 | 2.0 Ranged Weapons | | 2.4 Dodging | | 2.7 Spellcasting | | 1.8 Hexes | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 1 || 1 Fire: Sling | 91 | 17 || 108 Cast: Jinxbite | 9 | 3 || 12 Use: Scroll | 1 | 3 || 4 Potion | | 1 || 1 Armour: Leather armour | 31 | 8 || 39 Dodge: Dodged | 22 | 6 || 28