doomsgape Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 ring mail (1, -2, D:1) a stone (1, 2, D:1) a stone (2, 2, D:1) a +0 dagger (10, -24, D:1) a +0 mace (14, 1, D:1) a +0 club (23, 12, D:1) 22 sling bullets (26, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, 11, D:2) a +0 dagger (4, 1, D:2) a stone (5, 1, D:2) a stone (5, 14, D:2) a +0 spear (6, 2, D:2) a stone (7, 27, D:2) a +0 short sword (10, 12, D:2) a +0 club (13, 33, D:2) a +0 club (14, -3, D:2) a +0 scale mail (19, 34, D:2) 20 stones (22, 4, D:2) a +0 dagger (26, 30, D:2) 13 poisoned darts (29, 17, D:2) a +0 ring mail (34, 19, D:2) a +0 dagger (36, -3, D:2) a +0 robe (36, 4, D:2) a +0 dagger (42, 23, D:2) 13 stones (44, 9, D:2) 5 stones (47, 5, D:2) a +0 whip (58, 24, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 17 arrows (1, 24, D:3) a +0 pair of boots (1, 25, D:3) a +0 spear (4, -7, D:3) a +0 short sword (9, 24, D:3) a +0 robe (10, 45, D:3) a +0 dagger (18, -3, D:3) a +1 dagger of protection 6 poisoned darts (18, -1, D:3) a poisoned dart (18, 0, D:3) a poisoned dart (19, 1, D:3) a poisoned dart (19, 43, D:3) a +0 short sword 3 stones (20, 46, D:3) a stone (22, 3, D:3) 13 arrows (23, 2, D:3) 2 poisoned darts (25, 5, D:3) a poisoned dart (27, 7, D:3) a +0 club (27, 47, D:3) 2 poisoned darts (28, 44, D:3) a scroll of random uselessness (28, 45, D:3) a potion of degeneration a +0 whip a poisoned dart (29, 31, D:3) a +0 mace (33, 31, D:3) 4 boomerangs (33, 35, D:3) 19 poisoned darts (38, 36, D:3) a +0 pair of boots (47, -5, D:3) 14 arrows (53, 18, D:3) a +0 mace of holy wrath (53, 23, D:3) a cursed +0 short sword Level 4 of the Dungeon [Shop] Qizeast Ycha's Book Boutique a book of Geomancy (455 gold) a book of Air (455 gold) a book of Minor Magic (260 gold) a book of Maledictions (325 gold) a book of the Sky (845 gold) a book of Conjurations (390 gold) a manual of Armour (1435 gold) a book of Burglary (975 gold) a book of Fire (845 gold) a book of Minor Magic (260 gold) a book of Power (585 gold) (5, -6, D:4) a +0 ring mail (19, 10, D:4) a +0 short sword (20, 10, D:4) a +0 flail (21, 11, D:4) a +0 longbow (26, 21, D:4) a +0 falchion (27, -10, D:4) a +0 giant club (34, -3, D:4) a +0 scale mail (34, 2, D:4) 5 curare-tipped darts (42, -12, D:4) a +0 trident (44, 9, D:4) a +0 hand axe (47, 7, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Pofeth's Jewellery Boutique an uncursed amulet of regeneration (420 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of flight (245 gold) an uncursed amulet of magic regeneration (420 gold) a cursed -4 ring of intelligence (28 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of stealth (245 gold) an uncursed ring of wizardry (420 gold) the ring of Wu Jian's Displeasure {rN+ Int+4} (495 gold) [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. an uncursed amulet of reflection (420 gold) a cursed ring of attention (63 gold) (0, 0, D:5) a +0 buckler (10, -1, D:5) 24 arrows (12, 10, D:5) 24 sling bullets (14, -2, D:5) 21 stones (15, 23, D:5) a +0 hunting sling (17, 5, D:5) a +0 leather armour (26, -3, D:5) a +0 mace (30, 2, D:5) a +0 scale mail (43, 22, D:5) 13 stones (48, -2, D:5) a +0 club (49, 0, D:5) a +0 club (49, 10, D:5) a +0 flail a +0 ring mail (50, 11, D:5) a +0 dagger a +0 robe (51, 22, D:5) a +0 quarterstaff (52, 3, D:5) a +0 club Level 6 of the Dungeon [Shop] Uhoiziss's Armour Shoppe a +0 leather armour (22 gold) a +0 leather armour (22 gold) a cursed +0 chain mail (38 gold) a +0 buckler (49 gold) a +2 pair of gloves (181 gold) a +0 hat (44 gold) the +2 scale mail of Semibrio {+Inv rC+} (385 gold) It protects you from cold. It lets you turn invisible. a +4 ring mail of fire resistance (341 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 buckler (49 gold) (4, 13, D:6) a +0 battleaxe (4, 16, D:6) 19 stones (7, 33, D:6) 15 stones (14, 11, D:6) 28 stones (16, 32, D:6) 14 stones (20, 42, D:6) a +0 whip (31, 9, D:6) 15 stones (31, 26, D:6) a +0 leather armour (33, 19, D:6) a +0 scale mail (33, 31, D:6) a +0 giant club (33, 40, D:6) a +0 flail (34, 16, D:6) 28 sling bullets (34, 21, D:6) a +0 kite shield (36, 43, D:6) a +0 leather armour (37, 14, D:6) a +0 war axe (38, 34, D:6) an uncursed ring of attention (42, 42, D:6) 6 stones (43, 14, D:6) a +0 robe (44, 45, D:6) a +0 ring mail (49, 33, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a +0 kite shield (7, -12, D:7) a throwing net (9, -7, D:7) a +0 giant spiked club (10, 11, D:7) a cursed ring of attention (16, -10, D:7) 16 sling bullets (33, 19, D:7) a +0 chain mail (35, 14, D:7) a +0 leather armour (38, 12, D:7) 26 sling bullets (40, -5, D:7) 11 stones (43, -4, D:7) an uncursed staff of poison Level 8 of the Dungeon [Shop] Hetromim's Weapon Emporium the +9 hand axe "Ezistreg" {vamp, *Corrode rN+ Will++ Stlth+} (1062 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It may corrode you when you take damage. It makes you more stealthy. a +0 trident of venom (93 gold) a +0 hunting sling (22 gold) a +1 quarterstaff of speed (285 gold) 9 poisoned darts (54 gold) 16 arrows (48 gold) 18 sling bullets (135 gold) a +0 battleaxe (97 gold) the +0 staff of Battle (1200 gold) 19 stones (28 gold) a +0 spear (45 gold) a +0 war axe (52 gold) (0, 0, D:8) 19 stones (8, -16, D:8) a cursed +0 leather armour (14, -17, D:8) a +0 ring mail (16, -10, D:8) a +0 giant club a +0 giant club (18, -7, D:8) 26 arrows (19, -11, D:8) a +0 glaive a +0 plate armour (20, -13, D:8) a +0 dagger a +0 flail a +0 scale mail (20, -12, D:8) a +2 dagger of freezing (20, 29, D:8) a +0 club (21, -13, D:8) a +0 dagger a +0 robe (22, -18, D:8) 13 stones (25, -2, D:8) a +0 dagger (25, -1, D:8) a +0 whip (25, 0, D:8) a +0 chain mail (25, 2, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 trident (27, -15, D:8) a +0 dagger (27, -12, D:8) a +0 dagger (31, -6, D:8) a +0 giant club (32, -23, D:8) a +0 falchion (33, -23, D:8) 2 boomerangs a +0 morningstar (34, -23, D:8) a +0 robe a cursed -2 dagger (35, -23, D:8) a +0 leather armour a +0 flail (35, -10, D:8) a +0 buckler Level 9 of the Dungeon [Shop] Cox Ydgh's Weapon Emporium a +0 trident (52 gold) a +0 trident (52 gold) a +5 short sword (450 gold) a +0 whip (37 gold) a +0 quarterstaff (60 gold) 22 stones (33 gold) a +0 battleaxe (97 gold) 9 sling bullets (67 gold) a +0 club (15 gold) a +2 great sword of holy wrath (355 gold) a +0 hunting sling (22 gold) the +7 quarterstaff of Nenamouw {antimagic, +Rage Str+3} (957 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It lets you go berserk. a +2 trident of flaming (274 gold) a +5 morningstar of freezing (513 gold) (0, 0, D:9) a +0 chain mail a +1 mace of pain (1, -8, D:9) a +0 short sword (1, 0, D:9) a +0 ring mail a +0 mace (3, -4, D:9) a cursed +0 ring mail (8, -16, D:9) a poisoned dart (8, -15, D:9) a poisoned dart (9, -16, D:9) a poisoned dart (10, -17, D:9) a poisoned dart (10, 1, D:9) 20 stones (12, 6, D:9) 3 boomerangs (13, -18, D:9) a poisoned dart (16, -18, D:9) a +0 flail (16, -17, D:9) a poisoned dart (18, -17, D:9) a +0 giant club (23, -15, D:9) a poisoned dart (24, -15, D:9) a poisoned dart (33, -19, D:9) 2 boomerangs a +0 short sword (33, -18, D:9) a +0 war axe 4 poisoned darts a +0 chain mail (33, -9, D:9) a scroll of vulnerability (34, 12, D:9) a +0 pair of gloves (35, -18, D:9) a poisoned dart (36, -19, D:9) a +0 leather armour a +0 vampiric hand axe (36, -18, D:9) 2 poisoned darts (42, 2, D:9) a +0 robe (45, -14, D:9) a stone (46, -24, D:9) a stone a +0 dagger a +0 short sword (46, -23, D:9) a +0 whip (47, -23, D:9) 3 stones (47, -18, D:9) a stone (47, -16, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) an arrow (3, -1, D:10) 3 arrows (7, -20, D:10) 22 stones (8, -35, D:10) a +0 long sword a +0 shortbow 16 arrows (10, -31, D:10) an arrow (10, -30, D:10) an arrow (10, -29, D:10) an arrow (10, -28, D:10) 2 arrows (11, -8, D:10) a stone (12, -8, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 robe (13, -8, D:10) 2 stones (14, -9, D:10) a cursed +0 long sword a +0 robe a +0 battleaxe a +0 robe (19, -23, D:10) a +0 dagger a cursed -3 whip a +0 dagger a stone a +0 club (24, -24, D:10) 6 poisoned darts (24, -12, D:10) a +0 chain mail (26, -27, D:10) a +0 battleaxe (27, -18, D:10) 18 arrows (29, -25, D:10) a +0 giant club a +0 giant club (29, -24, D:10) a +0 shortbow 17 arrows (31, -35, D:10) 2 stones (31, -14, D:10) 13 poisoned darts (33, -33, D:10) a stone (35, -33, D:10) a stone (36, -33, D:10) a +0 club 2 stones (37, -33, D:10) a cursed +0 club 2 stones (38, -33, D:10) a +0 club (39, -33, D:10) a +2 vorpal quarterstaff (41, -17, D:10) a cursed +0 war axe a +0 robe a +4 spear a +0 robe a +0 falchion a +0 robe (43, -15, D:10) a potion of degeneration (44, -16, D:10) a +0 long sword a +0 robe (54, -8, D:10) a +0 rapier 5 arrows a +1 vorpal shortbow (54, -7, D:10) 5 arrows (55, 5, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (15, 11, Lair:1) the +3 leather armour of the Everdark {Str+6 Slay-3} It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). (20, 21, Lair:1) 12 arrows (35, 24, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (1, -15, Lair:2) 19 stones (22, 14, Lair:2) a +0 scale mail (36, -16, Lair:2) a +0 robe (36, 1, Lair:2) 20 stones (41, -22, Lair:2) a +0 plate armour (49, -20, Lair:2) 13 poisoned darts (54, -17, Lair:2) a potion of degeneration (56, -14, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (3, 26, Lair:3) 12 stones (8, 13, Lair:3) an uncursed amulet of inaccuracy (14, 36, Lair:3) 23 stones (15, 6, Lair:3) the +7 hunting sling "Astraluq" {flame, +Fly rElec Will-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It lets you fly. (16, 29, Lair:3) a +0 shortbow (20, 6, Lair:3) 22 stones (27, 5, Lair:3) a +0 spear (28, 29, Lair:3) a +0 leather armour (31, -12, Lair:3) 13 sling bullets (39, 23, Lair:3) a +0 arbalest (42, 8, Lair:3) a +0 club (46, -12, Lair:3) the +7 fustibalus "Hozor" {freeze, *Slow rPois Str+5 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+3). It protects you from poison. It may slow you when you take damage. (48, 41, Lair:3) a +0 falchion (52, -10, Lair:3) a +0 whip (52, 29, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of degeneration (15, -2, Lair:4) a +0 trident