doomsgape Level 1 of the Dungeon (3, -13, D:1) a +0 scale mail (5, 12, D:1) a +0 club (7, -22, D:1) 10 arrows (7, -15, D:1) a +0 club (14, 14, D:1) a +0 robe (25, -16, D:1) 22 bolts (29, 11, D:1) 28 sling bullets (31, -15, D:1) a +0 spear (31, -11, D:1) a +1 ring mail of poison resistance (37, -6, D:1) a +0 short sword (37, -5, D:1) a +0 whip (40, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 stones (9, 15, D:2) a +0 ring mail (10, 32, D:2) 7 javelins (12, 7, D:2) a +0 dagger (12, 28, D:2) a +0 war axe (13, 22, D:2) a +0 hand axe (26, 10, D:2) a +0 whip a kobold corpse (skeletalised by now) (44, 27, D:2) a +0 dagger of protection Level 4 of the Dungeon (0, 0, D:4) 24 stones (10, 3, D:4) a +0 falchion (13, 1, D:4) a +0 rapier (still there?) a +0 leather armour (still there?) a wand of flame (16) (still there?) (16, 10, D:4) a +0 scale mail (17, -25, D:4) a +0 whip 2 poisoned darts (19, -5, D:4) a +0 leather armour (19, 8, D:4) 19 bolts (22, -19, D:4) a +0 robe (24, -9, D:4) a +0 robe (26, 3, D:4) the +4 spear "Iposch" {spect, Will+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Will: It increases your willpower.