doomsgape Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 2, D:1) a stone (0, 3, D:1) a stone (1, -1, D:1) a stone (1, 1, D:1) 2 stones (1, 5, D:1) a stone (2, 0, D:1) 4 stones (2, 2, D:1) 2 stones (2, 3, D:1) 3 stones (2, 5, D:1) a stone (3, 0, D:1) 2 stones (3, 1, D:1) 4 stones (3, 2, D:1) 4 stones (3, 5, D:1) a stone (4, -1, D:1) a stone (4, 0, D:1) a stone (4, 1, D:1) a stone (4, 2, D:1) 3 stones (5, 0, D:1) a stone (5, 1, D:1) 2 stones (5, 2, D:1) a stone (10, 8, D:1) a +0 pair of gloves (12, 0, D:1) a +0 dagger (12, 1, D:1) a +0 club (19, 30, D:1) a +0 dagger (23, 10, D:1) a +0 buckler (24, -2, D:1) a +0 dagger (35, 15, D:1) 20 stones (38, 7, D:1) a +0 dagger (43, 12, D:1) a +0 club (44, -5, D:1) a +0 club Level 2 of the Dungeon [Shop] Huixuted's Book Shoppe a book of Minor Magic (216 gold) a manual of Conjurations (960 gold) a There-And-Back Book (360 gold) the Volume of Fiery Companions (336 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Inner Flame Hexes/Fire 3 no c - Starburst Conjuration/Fire 6 no a book of Decay (360 gold) Great Wizards, Vol. II (456 gold) a book of Callings (240 gold) a book of Necromancy (192 gold) a book of the Tundra (408 gold) a book of Changes (216 gold) [Shop] Ipta's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of amnesia (45 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of silence (97 gold) a scroll of identify (26 gold) [Shop] Sewaunee's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) 2 scrolls of amnesia (77 gold) a scroll of blinking (82 gold) 2 scrolls of identify (44 gold) (0, 8, D:2) a +0 quarterstaff (7, -16, D:2) a +4 flail of draining (7, -15, D:2) a +0 scale mail (16, -7, D:2) a +0 club (17, -8, D:2) a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (21, -12, D:2) a +0 club (26, 22, D:2) a +0 arbalest (28, 5, D:2) 21 stones (45, 11, D:2) a +0 mace (61, 1, D:2) 16 sling bullets (68, -14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (3, -11, D:3) a +0 leather armour a +0 hand axe a frilled lizard corpse (skeletalised by now) (4, -7, D:3) a +0 rapier (12, 9, D:3) 15 stones (23, 7, D:3) a hobgoblin corpse a dart slug corpse Level 4 of the Dungeon (0, 0, D:4) a throwing net Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant armour (2, -1, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (1, 1, D:6) 10 gold pieces (7, -5, D:6) 11 gold pieces (7, -1, D:6) 2 potions of mutation (13, 5, D:6) a +0 hunting sling (16, -9, D:6) a potion of heal wounds (16, -8, D:6) a +0 scale mail