doomsgape Level 1 of the Dungeon (22, -32, D:1) 14 arrows (23, 2, D:1) a +0 whip (31, -11, D:1) a +0 hunting sling (33, -20, D:1) a +0 chain mail (50, -31, D:1) a +0 dagger (60, -33, D:1) a +0 club Level 2 of the Dungeon (8, -5, D:2) a +0 club (10, -8, D:2) a +0 dagger (13, 9, D:2) a +0 mace the +3 hunting sling "Cagu" {flame, Fly rCorr MP-9 Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. MP: It affects your magic capacity (-9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 scale mail (18, 21, D:2) a +0 club (26, -4, D:2) a +0 club (27, -4, D:2) a +0 leather armour (35, -13, D:2) a +0 whip (37, 13, D:2) a +0 scythe a +0 robe (44, 17, D:2) a +0 mace (44, 21, D:2) a +3 quarterstaff of chaos a +0 cloak (46, 16, D:2) a +0 mace (46, 29, D:2) a +0 mace (47, -4, D:2) a +0 whip 3 stones (49, -13, D:2) a +0 robe (52, -19, D:2) a +0 whip (52, 0, D:2) a +0 ring mail (54, -1, D:2) 18 stones (59, -19, D:2) a +0 club (59, -11, D:2) 16 arrows (63, -14, D:2) a +0 whip Level 3 of the Dungeon (1, 11, D:3) a +0 mace (5, 35, D:3) 18 stones (14, 11, D:3) a +0 leather armour (32, 38, D:3) a +0 dagger (37, -7, D:3) a +0 ring mail (48, 14, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -10, D:4) 25 stones (2, -28, D:4) a +0 chain mail (7, -35, D:4) 12 stones (11, 3, D:4) a +0 giant club (13, 12, D:4) a +0 leather armour (16, -41, D:4) a +0 cloak (22, -32, D:4) 16 stones (28, 7, D:4) a +0 club 2 stones Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces (2, -3, D:5) 23 stones (3, -20, D:5) 25 sling bullets