doomsgape Level 1 of the Dungeon (7, -7, D:1) a +0 spear (16, -24, D:1) a +0 leather armour (16, 16, D:1) a +0 hunting sling (24, 15, D:1) a +0 dagger (25, 16, D:1) 13 stones (30, 4, D:1) a +0 dagger (31, 4, D:1) a +0 club (37, -6, D:1) a +0 long sword (49, -18, D:1) 23 stones (52, -22, D:1) 17 sling bullets Level 2 of the Dungeon (0, 0, D:2) 21 bolts (2, 0, D:2) a +0 dagger (10, 28, D:2) a +0 robe (15, 7, D:2) a +0 short sword a stone (26, 12, D:2) a +0 ring mail (28, 3, D:2) 15 sling bullets (29, 17, D:2) a +0 long sword (37, -14, D:2) 17 arrows (48, 34, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling 14 stones (9, 26, D:3) a +0 barding (13, 33, D:3) a +0 scale mail (14, 29, D:3) a +0 club (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a +0 whip (still there?) a +0 short sword (still there?) (15, 12, D:3) 11 stones (16, 12, D:3) a +0 short sword of draining a stone (21, 7, D:3) a +0 cloak (39, 8, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +1 leather armour of positive energy (2, -2, D:4) a +0 club (3, 4, D:4) a +0 leather armour (4, 1, D:4) a +0 short sword a +0 ring mail (13, -17, D:4) a +0 dagger (13, -14, D:4) 15 stones (15, -16, D:4) a +0 hunting sling (15, 20, D:4) a +0 spear (15, 21, D:4) a +0 club a +0 whip (17, -6, D:4) a +0 club a +0 chain mail (18, -6, D:4) a +0 dagger (19, 12, D:4) a staff of poison (22, 13, D:4) a +0 spear (28, 14, D:4) a +0 dagger (29, -19, D:4) a +0 dagger (34, -24, D:4) 21 stones (35, -15, D:4) a +0 hand axe (36, -24, D:4) a +0 spear (44, -12, D:4) a +3 quarterstaff of chaos (45, -9, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) Sif Muna's Guide on Sinister Rites Spells Type Level Known a - Pain Necromancy 1 no (1, 0, D:5) Sif Muna's Incunabulum of Lightness Spells Type Level Known a - Shock Conjuration/Air 1 no (2, 0, D:5) Sif Muna's Collected Works on Sinister Arts Spells Type Level Known a - Pain Necromancy 1 no (4, 11, D:5) a +0 halberd (5, 11, D:5) a +0 spear (6, 11, D:5) a +0 club a +0 club a +0 leather armour a +0 halberd (9, -2, D:5) 19 bolts (12, 24, D:5) a +0 dagger (13, 27, D:5) a +0 dagger a +0 robe (13, 29, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +4 dagger of venom a +0 robe (15, 27, D:5) a +0 dagger a +0 chain mail (22, 35, D:5) a +0 morningstar a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword a +0 scale mail (23, 35, D:5) a +0 flail (24, 40, D:5) a +0 short sword (26, -4, D:5) 10 bolts (26, 29, D:5) 19 arrows (30, 25, D:5) a +0 robe (39, 15, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 tower shield of the Barracuda {*Slow rElec Regen+ Dex+2} (1710 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. the +0 ring mail of the Hurricane {rPois Str+3} (2150 gold) Str: It affects your strength (+3). rPois: It protects you from poison. the ring of Fidun {rElec rF+++ Str+5 Int+6 Stlth-} (11150 gold) [ring of intelligence] Str: It affects your strength (+5). Int: It affects your intelligence (+6). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. the +12 spear of the Mouth {freeze, Int+3} (7870 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). (0, 0, D:6) a +0 leather armour (26, 22, D:6) 25 stones (33, 15, D:6) a +0 flail (42, 22, D:6) 21 stones (50, 3, D:6) a +0 club (64, 1, D:6) a +0 club