doomsgape Level 1 of the Dungeon [Shop] Herph's Distillery 2 potions of curing (60 gold) 2 potions of degeneration (20 gold) a potion of degeneration (10 gold) a potion of attraction (30 gold) a potion of heal wounds (50 gold) a potion of resistance (100 gold) a potion of ambrosia (80 gold) a potion of mutation (80 gold) a potion of flight (30 gold) a potion of lignification (30 gold) (0, 0, D:1) 28 stones (14, 4, D:1) a +0 spear (22, 34, D:1) a +0 robe (24, -2, D:1) a +0 short sword (27, 15, D:1) a +0 ring mail (49, 32, D:1) 4 stones (56, 0, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (12, -15, D:2) a +0 dagger (30, 10, D:2) a +0 spear (32, -35, D:2) a +0 hunting sling (33, -16, D:2) a +0 dagger (38, -1, D:2) a +0 dagger (42, -37, D:2) a +0 short sword (43, -37, D:2) a +0 club (45, -41, D:2) a +0 flail (45, -40, D:2) a +0 dagger a +0 hunting sling (45, -39, D:2) a +0 club (45, -37, D:2) a ring of magical power Level 3 of the Dungeon (2, -33, D:3) a +0 dagger (16, -37, D:3) a +0 quarterstaff (31, -37, D:3) a staff of death (38, 2, D:3) a +0 club (43, 9, D:3) the +2 ring mail of Mental Paralysis {rF+ Will+} rF: It protects you from fire. Will: It increases your willpower. (60, 5, D:3) a +0 whip Level 4 of the Dungeon [Shop] Fialokou's Jewellery Shoppe a ring of magical power (220 gold) an amulet of guardian spirit (330 gold) a +4 ring of evasion (396 gold) an amulet of faith (440 gold) the ring of Rarchot {Wiz Int+4} (499 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). a ring of fire (275 gold) a ring of fire (275 gold) a +4 ring of evasion (396 gold) a +6 ring of dexterity (643 gold) a ring of wizardry (330 gold) (0, 0, D:4) a +0 flail (13, 0, D:4) a +0 club (16, 7, D:4) a +0 spear a +0 ring mail (17, 4, D:4) a +0 flail a +0 whip a +0 robe (18, 1, D:4) a +0 dagger (20, -12, D:4) a +3 whip of electrocution (22, 15, D:4) a +0 spear (23, 21, D:4) a +0 hunting sling (27, -13, D:4) a +0 whip a +0 club a +0 whip (28, -13, D:4) a +0 spear (35, -16, D:4) a +0 flail (37, -17, D:4) a +0 hand axe (38, -17, D:4) a +0 halberd (40, -14, D:4) a +0 hand axe (42, -20, D:4) a +0 hand axe (45, -12, D:4) a +0 hand axe (45, 20, D:4) a staff of earth (46, -16, D:4) a +0 club (62, -31, D:4) a +0 flail a +0 flail a +0 leather armour (62, -30, D:4) a +0 dagger a +0 robe (62, -28, D:4) a +0 ring mail (63, -30, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (4, 9, D:5) a +0 club (8, -4, D:5) 23 stones (16, -17, D:5) a +0 robe (16, -9, D:5) 25 sling bullets (28, -9, D:5) a +1 flail of draining (29, 1, D:5) a +0 dagger a +0 leather armour (30, -8, D:5) a +0 short sword of venom a +0 chain mail (30, -6, D:5) a +0 dagger of freezing a +0 robe (30, -2, D:5) a +0 trident a +0 leather armour (30, -1, D:5) a +1 whip of venom 2 silver boomerangs a +0 halberd a +0 chain mail (31, -1, D:5) a +0 flail a +0 leather armour (32, 10, D:5) a +0 flail a +0 leather armour (33, 10, D:5) a +0 short sword (42, -27, D:5) a +0 scale mail (43, -25, D:5) 26 stones (44, 25, D:5) a +2 whip of freezing a +0 robe Level 6 of the Dungeon (0, 0, D:6) an orb of mayhem (7, 1, D:6) a +0 spear (15, 16, D:6) a +0 leather armour (17, 0, D:6) a +0 shortbow 22 arrows (22, 0, D:6) a +0 double sword (24, 15, D:6) 23 stones (25, 1, D:6) 18 arrows (38, 15, D:6) a +0 scale mail (45, 4, D:6) a +0 whip