doomsgape Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 short sword (5, 13, D:1) a +0 dagger (8, 5, D:1) a +0 ring mail (22, 27, D:1) a +0 dagger (31, 4, D:1) a +0 dagger (33, 25, D:1) 19 arrows (35, 19, D:1) a +0 club 3 stones (41, 1, D:1) a +0 whip (41, 20, D:1) a +0 dagger 2 stones (58, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (3, -20, D:2) 19 bolts (5, 19, D:2) a +0 ring mail (15, 17, D:2) 15 stones (16, 9, D:2) a +0 hunting sling a +0 dagger 12 stones (21, 6, D:2) a book of Cantrips (25, 13, D:2) a +0 mace (27, 19, D:2) a +0 leather armour (37, 5, D:2) a +0 robe (45, -5, D:2) a +0 spear Level 3 of the Dungeon (6, 0, D:3) a +0 dagger (11, -9, D:3) a +0 short sword (16, -13, D:3) 5 sling bullets (22, -8, D:3) 25 bolts (24, -12, D:3) a +0 falchion (25, -24, D:3) a +0 kite shield (38, -3, D:3) a +0 dagger 14 stones (38, 15, D:3) a +0 spear (40, -18, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (40, -17, D:3) a +0 dagger (46, -14, D:3) a +0 short sword a +0 short sword a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of venom (3, -7, D:4) a +0 dagger (3, 1, D:4) 22 stones (4, 1, D:4) 2 poisoned darts (9, -14, D:4) a +0 mace (12, 19, D:4) a +0 short sword of speed (18, -11, D:4) the +3 hunting sling "Kobold's Death" {venom, rPois Int+2 Dex-3} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rPois: It protects you from poison. (18, 16, D:4) a +0 chain mail (19, -9, D:4) a +0 ring mail (19, -8, D:4) a +0 short sword (23, -18, D:4) a +0 hand axe (23, -16, D:4) a +0 club (26, -17, D:4) a +0 whip (26, -15, D:4) a +0 mace a +0 hand axe a +0 robe (27, -18, D:4) a +0 trident a +0 leather armour (32, 6, D:4) 22 arrows (42, 25, D:4) a +0 quarterstaff (46, -10, D:4) a +0 great sword a +0 robe (50, -9, D:4) a +0 falchion (54, -8, D:4) a +0 dagger 2 poisoned darts (56, -6, D:4) a +0 club Level 5 of the Dungeon (6, -23, D:5) a +0 ring mail (6, 16, D:5) a +0 scimitar (13, 2, D:5) a +0 hand axe (14, 14, D:5) 24 arrows (28, 17, D:5) a +0 pair of boots (33, -22, D:5) a +0 robe (36, 8, D:5) 18 bolts (39, -26, D:5) a +0 battleaxe a +0 plate armour (46, -34, D:5) 16 arrows (54, -29, D:5) 22 bolts Level 6 of the Dungeon (4, -43, D:6) a +0 spear (13, -39, D:6) a +0 giant spiked club (14, -42, D:6) a +0 whip a +0 robe (14, -41, D:6) a +0 spear (14, -9, D:6) a +0 mace a +0 plate armour (15, -26, D:6) 22 arrows (15, -4, D:6) a +0 dagger (18, -42, D:6) a +0 halberd (18, -38, D:6) 26 sling bullets (18, 0, D:6) a +0 mace a +0 robe (19, 0, D:6) a +0 dagger a +0 robe (20, -19, D:6) 10 arrows (20, 1, D:6) a +0 hand axe (21, -3, D:6) 21 stones (26, -10, D:6) a +0 whip (27, -6, D:6) a +0 fustibalus (28, -15, D:6) a +0 halberd (29, -12, D:6) a +0 halberd (30, -14, D:6) a +0 club a +0 spear (30, -13, D:6) a +0 robe a +0 whip (32, 9, D:6) a +0 leather armour (33, -24, D:6) 17 stones Level 7 of the Dungeon [Shop] Kenuaff's Antique Weapon Shop a +1 shortbow of freezing (359 gold) a +0 club (29 gold) the +7 arbalest of Infinite Pain {penet, Dex+4 SInv} (1908 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 hunting sling (43 gold) a +0 falchion (87 gold) a +0 falchion (87 gold) the +7 scimitar of Overwhelming Force {elec, +Blink rC+ rN+ Str+4 Stlth-} (2238 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). rC: It protects you from cold. rN: It protects you from negative energy. +Blink: It lets you blink. Stlth: It makes you less stealthy. a +0 vorpal hand axe (188 gold) a +0 falchion (87 gold) a +0 falchion (87 gold) (0, 0, D:7) 19 stones (4, 6, D:7) 14 arrows (10, -2, D:7) a book of Callings (11, 12, D:7) 19 stones (17, -9, D:7) 18 arrows (31, 10, D:7) a +0 plate armour the Ecumenical Temple