Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8000186152851569764 100 doughhxx the Conjurer (level 4, -5/26 HPs) Began as a Tengu Conjurer on Dec 23, 2024. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (2003 turns). doughhxx the Conjurer (Tengu Conjurer) Turns: 2003, Time: 00:03:00 Health: -5/26 AC: 2 Str: 8 XL: 4 Next: 74% Magic: 0/9 EV: 13 Int: 26 God: Gold: 57 SH: 0 Dex: 22 Spells: 5/8 levels left rFire . . . j - staff of alchemy rCold . . . (no shield) rNeg . . . d - +0 robe of Vakil {Dex+4} rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +6 ring of dexterity HPRegen 0.24/turn a - +6 ring of intelligence MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons f - a +3 dagger Armour d - the +0 robe of Vakil (worn) {Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). Magical Staves j - a staff of alchemy (weapon) Jewellery a - a +6 ring of intelligence (right hand) k - a +6 ring of dexterity (left hand) Potions b - a potion of magic c - 5 potions of curing e - a potion of heal wounds {unknown} i - 3 potions of haste {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 14% 3d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (86% to hit) The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The orc misses you. Unknown command. The searing ray hits the orc but does no damage. The orc completely misses you. The searing ray hits the orc. The orc is heavily wounded. The orc misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc barely misses you. You barely miss the orc. You claw the orc, but do no damage. You peck the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 hand axe. You die... #.##.##.##.....# #.# #.##.##.##.....# #.. #.##.##.##.....# ### #...#...##.....# # ####.#####.....# # #.# ###.### # ####.#### #.# # #....o..####.###### # #.##@#............# # #.##.#..###..####.# # #.##...)....#.###.### #############.##.....#..##>...... ..............##............#.### #####.....##.........#...#.##.# # #.###.##.####...###.......# # #.#.......# ##### ##.###### # #.#.#.##..### ##.## You could see an orc. Vanquished Creatures 6 adders 2 orcs (D:3) 3 ball pythons 5 endoplasms 4 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas (D:2) 2 bats 5 frilled lizards 7 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doughhxx the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 228 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 794 | D:1 | Learned a level 2 spell: Searing Ray 814 | D:2 | Found a faded altar of an unknown god. 823 | D:2 | Reached skill level 1 in Fighting 823 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/7 845 | D:2 | Identified the +0 robe of Vakil {Dex+4} 1117 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/8 1828 | D:3 | Reached skill level 6 in Conjurations 2002 | D:2 | HP: 1/26 [orc/+0 hand axe (3)] 2003 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms D:2: layout_loops_cross, hellmonk_ecumenical_altar_arch_garden D:3: layout_basic, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_brackets, serial_shops, nicolae_shop_statue_plus Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.2 Conjurations | 6 | 6.0 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Unarmed | 1 | || 1 Staff | 14 | 12 || 26 Kick | 3 | 2 || 5 Peck | 2 | 3 || 5 Cast: Magic Dart | 52 | 38 || 90 Searing Ray | | 2 || 2 Use: Scroll | 4 | || 4 Armour: Robe | 10 | 21 || 31 Dodge: Dodged | 23 | 33 || 56