dracomuter Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -28, D:1) a +0 club (12, -18, D:1) 18 stones (13, -11, D:1) a +0 club (25, -27, D:1) a +0 club (29, -3, D:1) 16 stones (32, -19, D:1) 4 tomahawks (33, -17, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -22, D:2) a +0 club (19, 4, D:2) a +0 dagger (25, -3, D:2) a +0 whip 4 stones (25, -1, D:2) a +0 whip (26, -29, D:2) a +0 club (32, -19, D:2) a +0 short sword (33, -13, D:2) a +0 club (34, -33, D:2) 22 bolts (34, -24, D:2) a +0 club (39, -24, D:2) a cursed -2 short sword 4 stones (39, -8, D:2) 20 stones (41, -41, D:2) 34 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -23, D:3) 14 sling bullets (2, 17, D:3) 18 stones (11, 10, D:3) a +0 club (11, 11, D:3) a +0 club (13, -8, D:3) a +0 short sword (18, -7, D:3) 18 stones (22, 2, D:3) 22 sling bullets (23, -15, D:3) a +0 dagger (23, -6, D:3) a +1 robe of magic resistance (29, 4, D:3) a +0 ring mail (35, -3, D:3) 11 arrows (38, -6, D:3) 29 stones (42, -1, D:3) a +0 ring mail (45, -12, D:3) a cursed +0 chain mail (53, -13, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Hama's Weapon Shoppe the +6 broad axe of the Equinox {flame, rF++ rN+++ Int-4 Dex-2} (771 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It affects your dexterity (-2). It greatly protects you from fire. It renders you almost immune to negative energy. a +4 hand axe of flaming (301 gold) 29 arrows (63 gold) the +10 mace "Goblinbane" {crush, Dex+2 SInv} (768 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you see invisible. the cursed +2 hunting sling "Plojy" {venom, +Fly Stlth+} (227 gold) It poisons the ammo it fires. It lets you fly. It makes you more stealthy. It has a curse placed upon it. a +0 arbalest (49 gold) a +0 spear (33 gold) a +0 club (11 gold) 18 stones (19 gold) 31 stones (34 gold) (0, 0, D:4) 19 stones (10, -46, D:4) a +0 club (10, -45, D:4) a +0 spear (18, -50, D:4) a +0 spear (24, -12, D:4) a +0 long sword (25, -50, D:4) an uncursed amulet of harm (33, -15, D:4) a +0 ring mail of fire resistance a +0 hand axe (34, -19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff