dracomuter Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 9, D:1) a +0 robe (12, -13, D:1) a +0 robe (12, 19, D:1) a +0 robe (21, -7, D:1) a cursed -2 short sword (22, -2, D:1) a +0 robe (32, -11, D:1) a +0 dagger (40, 9, D:1) a +0 short sword (40, 19, D:1) a +0 spear (43, -9, D:1) a stone (44, -11, D:1) a stone (46, -11, D:1) a +0 club (55, -16, D:1) a +0 dagger Level 2 of the Dungeon (3, 17, D:2) a cursed +0 chain mail (15, 21, D:2) a stone (15, 28, D:2) a +0 club a +0 hunting sling 16 stones (16, 25, D:2) a stone (17, 26, D:2) a +0 club (19, 12, D:2) a +0 hunting sling (22, 12, D:2) a +0 club (29, 22, D:2) a +0 robe (30, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (13, -15, D:3) 15 stones (14, -19, D:3) a +0 short sword (17, -19, D:3) a +0 plate armour (23, 6, D:3) a +0 club (23, 13, D:3) 15 stones (38, -16, D:3) 4 large rocks (40, -1, D:3) 20 sling bullets (50, -13, D:3) 26 stones (59, -16, D:3) a +0 scale mail a +0 flail Level 4 of the Dungeon [Shop] Wittis's Weapon Shoppe the +9 whip "Hutopp" {slash, MR+} (674 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 mace (33 gold) a +0 hunting sling (16 gold) a +0 flail (38 gold) a +0 rapier (44 gold) a +0 long sword (38 gold) a +0 hunting sling of flaming (51 gold) the +9 hand axe of Foxoism {antimagic, +Rage rElec rPois rC-} (755 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you go berserk. 25 stones (27 gold) 27 arrows (59 gold) the +6 hunting sling "Giantslayer" {velocity, +Blink rPois} (554 gold) Any stone fired from it inflicts extra damage. It protects you from poison. It lets you blink. a +0 hand crossbow (38 gold) [Shop] Xoffesun's Book Boutique a book of Transfigurations (550 gold) a book of Changes (250 gold) a book of Misfortune (200 gold) a book of Beasts (550 gold) a book of Necromancy (300 gold) a book of Battle (400 gold) a book of Misfortune (200 gold) the Papyrus of the Compass and Self-Knowledge (937 gold) Spells Type Level Known a - Infusion Charms 1 no b - Deflect Missiles Charms/Air 6 no c - Dispersal Translocation 6 no d - Ring of Flames Charms/Fire 7 yes a book of Changes (250 gold) (0, 0, D:4) a +0 scythe a +0 robe (2, -10, D:4) a +0 robe (12, -8, D:4) a +0 scythe a +0 robe (15, -9, D:4) a +0 robe a +0 scythe (19, -10, D:4) a +0 scale mail a +0 mace (28, 6, D:4) a +0 hand axe a +0 dagger a +0 robe (29, -5, D:4) a cursed +0 scale mail (29, 6, D:4) a +0 dagger a +0 leather armour a +0 trident a +0 ring mail (33, -5, D:4) a cursed +0 robe (40, -4, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ycorutih's Weapon Emporium a +0 shortbow (33 gold) the cursed +1 whip of the Absolute Madman {slash, rF+} (216 gold) It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. a +1 rapier of draining (156 gold) a +0 fustibalus (165 gold) a +0 short sword of venom (61 gold) 18 bolts (39 gold) a +4 war axe (280 gold) a +0 quarterstaff (44 gold) a +4 scimitar of holy wrath (321 gold) 13 stones (14 gold) a +0 short sword (33 gold) a +0 mace (33 gold) (0, 0, D:5) a +0 robe (10, -3, D:5) a +0 club (10, 9, D:5) a +1 battleaxe of electrocution a +0 robe (13, -4, D:5) a +0 dagger a +0 leather armour a +0 dagger of holy wrath a +0 leather armour a +0 flail (16, -6, D:5) a +0 robe a +0 dagger (29, 46, D:5) a +0 dagger a +0 ring mail (30, 48, D:5) 10 stones (47, 51, D:5) a +0 shortbow (63, 43, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 25 stones (9, 39, D:6) a +0 leather armour (13, 4, D:6) a +0 robe a cursed +2 mace a +3 dire flail a +0 robe (14, 4, D:6) a +0 robe a cursed +5 flail (16, 17, D:6) a stone (19, 18, D:6) a +3 flail (19, 19, D:6) a +0 robe (19, 20, D:6) a cursed +0 long sword a +0 robe (20, 19, D:6) a cursed +0 hand axe 6 stones a +0 robe (21, 19, D:6) a stone (21, 24, D:6) a +0 flail (28, 41, D:6) a +0 robe (32, 48, D:6) a +0 spear of pain (43, 10, D:6) a +0 dagger a cursed +0 robe a +0 scale mail a +0 dagger a +0 robe (43, 20, D:6) a +1 whip of electrocution a +0 robe (45, 9, D:6) a +0 hand axe a +0 leather armour (47, 33, D:6) a +0 plate armour (49, 23, D:6) a +0 short sword (51, 29, D:6) 29 stones (60, 43, D:6) 35 stones Level 7 of the Dungeon [Shop] Mangim's Antique Weapon Shoppe the +7 whip of the Turnip {flame, Fragile Int+3 Dex+3} (1551 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+3). It will be destroyed if unequipped. a +0 scimitar (116 gold) a +2 antimagic quarterstaff (696 gold) a +0 short sword (87 gold) a +0 long sword (101 gold) a +1 hand axe of draining (359 gold) a +0 whip (72 gold) a +0 lajatang (435 gold) a +0 hand crossbow (101 gold) a +0 war axe (101 gold) a +0 trident (101 gold) (3, 5, D:7) a +0 flail (4, -19, D:7) 18 stones (7, -13, D:7) a +0 leather armour (8, 4, D:7) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (9, 3, D:7) a +1 shortbow of freezing (10, 3, D:7) a +0 dagger a +0 robe (10, 8, D:7) a +0 dagger a +0 robe (15, -15, D:7) a cursed -3 shortbow (17, -13, D:7) a +2 whip of venom (19, -13, D:7) a +0 hand axe (28, -11, D:7) a scroll of brand weapon an uncursed ring of stealth (29, -12, D:7) a +0 quarterstaff (30, -13, D:7) a +0 shortbow 13 stones (30, -12, D:7) a +0 whip (38, -22, D:7) an uncursed ring of attention Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (15, 4, D:8) a +0 whip (23, 4, D:8) a +0 giant club a +0 robe a +1 dagger of chaos (27, 24, D:8) 12 stones (27, 25, D:8) 28 stones (31, 7, D:8) a +0 ring mail (39, 17, D:8) a +0 trident (43, 11, D:8) a +0 ring mail (44, 28, D:8) a +0 quarterstaff (45, 32, D:8) a +0 mace (45, 33, D:8) a cursed -1 dagger (47, 17, D:8) 12 stones (47, 28, D:8) a large rock (48, 30, D:8) 2 large rocks (51, 13, D:8) a +0 flail (52, 13, D:8) a +0 spear (52, 14, D:8) a +0 halberd (61, 44, D:8) a cursed -3 shortbow Level 9 of the Dungeon (0, 0, D:9) 6 stones (0, 1, D:9) 2 stones (0, 2, D:9) a stone (0, 3, D:9) a stone (0, 5, D:9) a +0 robe a +0 dagger a +0 flail (0, 7, D:9) 15 stones a +0 club a +0 leather armour (3, -3, D:9) a +0 halberd a +0 chain mail (4, 32, D:9) a +0 dagger (4, 33, D:9) a +0 mace (5, 32, D:9) a +3 mace (6, 31, D:9) a +0 dagger a +0 robe (15, 27, D:9) a +0 robe a +0 dagger (15, 30, D:9) a +0 leather armour a +0 war axe a +0 club (15, 31, D:9) a +0 scale mail a +0 falchion (16, 29, D:9) a +0 hand axe (16, 47, D:9) a +0 dagger (17, 50, D:9) a +0 hand axe a +0 leather armour (18, 29, D:9) a +0 robe a +0 dagger (22, 24, D:9) a +0 chain mail (23, 35, D:9) a +0 helmet (24, 40, D:9) a +0 dagger (24, 45, D:9) a +0 short sword (24, 46, D:9) a +0 ring mail a +0 mace (26, 39, D:9) a +0 club (26, 42, D:9) a +0 ring mail a +0 dagger (26, 48, D:9) a +0 club (27, 42, D:9) a +0 ring mail a +0 flail (27, 46, D:9) a +0 short sword (27, 48, D:9) a +0 dagger (28, 43, D:9) a cursed +0 chain mail 5 silver boomerangs a +0 short sword (29, 46, D:9) a +0 leather armour a cursed +0 dagger (30, 28, D:9) a +0 leather armour (30, 46, D:9) a +0 club (31, 26, D:9) a cursed -1 leather armour (35, 26, D:9) a +0 dagger (35, 27, D:9) a +0 ring mail (36, 24, D:9) a scroll of enchant weapon (36, 27, D:9) a +0 war axe (37, 27, D:9) a +0 leather armour a +0 whip (38, 35, D:9) an uncursed ring of see invisible (45, 34, D:9) a +0 broad axe (47, 21, D:9) a cursed +0 dagger a +0 robe (49, 23, D:9) a +0 club (49, 24, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 13 stones (1, 7, D:10) a +0 hunting sling (14, 3, D:10) 26 bolts (20, -15, D:10) a +0 giant club (22, 23, D:10) 17 stones (23, 12, D:10) a +0 centaur barding a +0 shortbow (30, 9, D:10) 20 stones (31, -14, D:10) a +0 naga barding (31, -8, D:10) a +0 spear (33, 24, D:10) a +0 ring mail (40, 8, D:10) a +0 robe (44, -13, D:10) a +5 war axe a +0 robe (48, -7, D:10) a cursed +3 battleaxe a +0 robe (49, -7, D:10) a cursed +0 great sword a +0 robe a +0 battleaxe a +1 robe of the Archmagi (50, -7, D:10) a cursed +5 flail a +0 robe (51, -2, D:10) a +0 spear (52, -3, D:10) a cursed -2 halberd (52, -1, D:10) a +0 spear (53, -2, D:10) a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (7, 18, Lair:1) a +0 pair of boots (9, -30, Lair:1) a +0 chain mail (12, 1, Lair:1) 9 stones (37, -9, Lair:1) a +0 club (43, -10, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe a porcupine skeleton a naga corpse (9, -9, Lair:2) a yak skeleton (18, 3, Lair:2) a +0 long sword (24, -3, Lair:2) a +0 short sword