dracomuter Level 1 of the Dungeon (9, 11, D:1) a +0 robe (17, -8, D:1) a cursed +0 ring mail (32, 19, D:1) 11 stones (64, 20, D:1) a +0 dagger (68, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, -1, D:2) a +0 club a +0 robe (11, -16, D:2) a cursed -2 mace (11, -1, D:2) a +0 club (14, -17, D:2) a +0 mace (14, -16, D:2) a +0 mace (16, 0, D:2) 21 stones (16, 2, D:2) 2 stones (16, 3, D:2) 2 stones (21, -15, D:2) a +3 quarterstaff of chaos (24, -14, D:2) a +0 mace (27, 0, D:2) a +0 club (28, -2, D:2) a +0 club (29, -6, D:2) a stone (29, -4, D:2) 3 boomerangs a stone (29, -2, D:2) a +0 short sword a +0 animal skin (30, -7, D:2) 2 stones (31, -7, D:2) a +0 club a +0 hunting sling 7 stones (31, 26, D:2) a +0 hunting sling (32, -7, D:2) a +0 club (33, -7, D:2) a +0 dagger a +0 club a +0 club a stone (40, 21, D:2) a cursed -2 club (40, 28, D:2) a stone (41, 27, D:2) 2 stones (41, 28, D:2) a stone (44, -9, D:2) a +0 flail a stone (46, -9, D:2) a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +1 short sword of speed (47, -9, D:2) a +0 whip (48, -2, D:2) 3 stones (50, -7, D:2) 2 stones (56, -5, D:2) a +0 robe (60, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, 4, D:3) 11 stones (17, -4, D:3) a +0 dagger a +0 robe (17, -3, D:3) a +0 dagger (18, 4, D:3) a +3 short sword of draining (19, 7, D:3) a +0 falchion a +0 leather armour (19, 8, D:3) a +0 club (20, 0, D:3) a +0 club a +0 scale mail (21, -1, D:3) a +0 dagger (21, 4, D:3) 16 arrows (22, 10, D:3) 21 arrows (23, 4, D:3) a +0 hand axe (23, 18, D:3) a +0 leather armour a +0 flail (23, 19, D:3) 3 stones (23, 20, D:3) a +0 club (24, 12, D:3) 2 stones a +0 club (24, 13, D:3) a +0 dagger 15 stones a +0 leather armour (24, 19, D:3) a +0 club (24, 20, D:3) a stone (26, 21, D:3) a stone (27, 5, D:3) a +0 club (28, 21, D:3) 13 stones a +0 hunting sling (28, 22, D:3) 19 stones a cursed +0 club Level 4 of the Dungeon (20, 34, D:4) a +0 giant club (20, 38, D:4) the cursed +1 leather armour of Failure {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (26, 25, D:4) a +0 ring mail a +0 flail (26, 26, D:4) a +0 robe a +0 dagger (29, 18, D:4) a +0 leather armour (29, 42, D:4) a +0 plate armour (31, 31, D:4) a +0 giant spiked club (37, 36, D:4) a +0 trident (37, 38, D:4) a +0 leather armour (41, 28, D:4) a +0 ring mail (42, 11, D:4) a +0 ring mail (44, 28, D:4) a +0 robe (56, 24, D:4) a +0 giant club Level 5 of the Dungeon (1, -2, D:5) a +0 club (2, -22, D:5) an uncursed amulet of faith (4, -28, D:5) 20 sling bullets (5, 22, D:5) an uncursed ring of teleportation (6, -3, D:5) a silver boomerang a +0 falchion (15, 5, D:5) a +0 ring mail a +0 hand axe (15, 13, D:5) 19 stones (18, -22, D:5) a +0 falchion (21, -5, D:5) a cursed +0 helmet (23, -6, D:5) 22 sling bullets (24, -30, D:5) 19 stones (26, -4, D:5) a +4 quarterstaff (44, -38, D:5) 2 atropa-tipped darts (44, 6, D:5) a +0 robe (53, -37, D:5) 11 sling bullets (53, -35, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, 18, D:6) a +0 helmet (8, -12, D:6) a +0 spear (19, -16, D:6) a +0 giant club (19, 12, D:6) a +0 leather armour (22, -4, D:6) 3 stones (22, -2, D:6) 17 stones a +0 club (23, -13, D:6) 16 stones (25, -20, D:6) a +0 trident (31, -15, D:6) a +0 robe a +0 dagger (37, -8, D:6) 13 stones (40, 3, D:6) a +0 arbalest (51, 7, D:6) a +0 leather armour Level 7 of the Dungeon (4, -32, D:7) a cursed +2 scimitar a +0 robe a +0 mace a +0 robe (4, -2, D:7) 22 bolts (9, -27, D:7) a cursed +0 scimitar a +0 robe (26, -27, D:7) 23 stones (37, -15, D:7) 25 stones (49, -32, D:7) a +0 ring mail (55, -9, D:7) a poisoned dart Level 8 of the Dungeon (0, 0, D:8) a -4 ring of strength (3, -8, D:8) a +0 ring mail (10, 7, D:8) 2 potions of degeneration 24 stones (10, 10, D:8) a +0 dagger (11, 7, D:8) a +0 plate armour a +0 hand axe (17, -28, D:8) a +0 robe (21, -32, D:8) an uncursed amulet of faith (32, -7, D:8) a +0 club (33, -22, D:8) 8 arrows a +0 shortbow (33, 18, D:8) a cursed -3 quarterstaff (35, -23, D:8) an arrow (36, 5, D:8) 8 stones (37, 7, D:8) a +0 cloak (43, -4, D:8) 20 stones (47, -15, D:8) an arrow (48, -15, D:8) an arrow (48, -10, D:8) an arrow (49, -14, D:8) an arrow (49, -13, D:8) an arrow (49, -11, D:8) a +0 hand axe a +0 animal skin 2 arrows the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Zoroan Tofo's Weapon Emporium 2 throwing nets (108 gold) a +3 great sword of electrocution (597 gold) the +6 shortbow of Experimentation {venom, rElec Str+3 Int-4} (819 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (-4). It insulates you from electricity. a +2 scimitar of holy wrath (345 gold) a +3 great mace of venom (446 gold) a +0 dagger of venom (79 gold) a +4 mace of draining (493 gold) a +2 great sword of electrocution (507 gold) 14 stones (25 gold) a +2 halberd of protection (302 gold) a +0 short sword of venom (100 gold) a +2 spear of pain (351 gold) the cursed +13 scythe of Curses {drain, *Curse} (1440 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (0, 0, Lair:1) 10 sling bullets (21, -25, Lair:1) a +0 scythe (48, -6, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (11, 38, Lair:2) a +0 helmet (31, -4, Lair:2) 18 arrows (33, 0, Lair:2) 22 stones (37, 43, Lair:2) a +0 trident (57, 42, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 gold pieces (4, 7, Lair:3) the cursed +1 dagger of Cosocyff {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. (19, 18, Lair:3) a +0 pair of gloves (23, 6, Lair:3) a +0 plate armour (23, 17, Lair:3) a +0 chain mail (30, 21, Lair:3) 19 gold pieces (31, 3, Lair:3) a ration (31, 13, Lair:3) the +4 short sword of Orutyumn {freeze, rPois rC+ MR- Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (32, 4, Lair:3) a potion of heal wounds (33, 3, Lair:3) 2 potions of cancellation (43, 27, Lair:3) a +0 scimitar (44, 13, Lair:3) a potion of degeneration (45, 29, Lair:3) a hydra corpse (skeletalised by now) (52, 21, Lair:3) a +0 long sword a naga corpse (52, 37, Lair:3) a +0 ring mail (55, 19, Lair:3) a crocodile skeleton (57, 8, Lair:3) a cursed +0 mace (60, 4, Lair:3) an elephant skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) an arrow