dracomuter Level 1 of the Dungeon [Shop] Tuakony's General Store a +0 whip (27 gold) a potion of lignification (33 gold) 15 bolts (33 gold) a +0 robe (7 gold) 13 sling bullets (71 gold) (0, 0, D:1) a +0 flail (8, 24, D:1) a potion of flight (10, 29, D:1) a +0 scale mail (11, -11, D:1) a +0 dagger (14, 5, D:1) a +0 club (30, -3, D:1) a +0 whip (31, 30, D:1) a +0 hunting sling (33, 18, D:1) a potion of brilliance (35, -1, D:1) a +0 dagger (50, 16, D:1) a potion of invisibility (51, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of curing (7, -9, D:2) a +0 ring mail (13, -3, D:2) a +0 dagger (19, -49, D:2) 4 large rocks (19, -14, D:2) a +0 dagger (20, -31, D:2) a +0 hunting sling (still there?) 11 gold pieces (still there?) 25 stones (still there?) (24, -33, D:2) a +0 dagger a +2 hunting sling of flaming (25, -46, D:2) a +0 club (25, -33, D:2) a +0 club (26, -36, D:2) a +0 club (27, -36, D:2) a +0 dagger (28, -43, D:2) a +0 club (28, -39, D:2) a +0 club (42, -35, D:2) 13 arrows (42, -14, D:2) a +0 spear (42, -13, D:2) a +0 halberd (46, -25, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (5, -19, D:3) a +0 dagger (7, 5, D:3) a +0 ring mail (26, -14, D:3) a +0 hand axe (27, -13, D:3) 16 arrows Level 4 of the Dungeon [Shop] Demeir's Assorted Antiques a +0 robe (15 gold) a potion of heal wounds (110 gold) a potion of might (88 gold) 2 scrolls of identify (88 gold) [Shop] Paler's Distillery a potion of heal wounds (55 gold) a potion of magic (88 gold) 2 potions of lignification (66 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of flight (33 gold) [Shop] Reenyvvu's Magic Scroll Shoppe a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) [Shop] Efaurhics's Distillery a potion of lignification (30 gold) a potion of might (40 gold) a potion of berserk rage (50 gold) a potion of magic (80 gold) a potion of cancellation (80 gold) a potion of might (40 gold) a potion of mutation (80 gold) a potion of flight (30 gold) a potion of attraction (30 gold) (0, 0, D:4) a potion of flight (3, -6, D:4) a +0 rapier (8, -10, D:4) a +0 club (8, 6, D:4) a +0 club (12, -10, D:4) a +0 dagger (14, -16, D:4) a +0 chain mail a +0 flail (34, -31, D:4) 26 bolts (38, -1, D:4) a +0 robe (39, 1, D:4) a +0 shortbow 27 arrows (41, -7, D:4) a +0 dagger (45, -8, D:4) a +0 club (46, -25, D:4) 29 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 mace of holy wrath (1, -24, D:5) a +2 tower shield of protection (5, 15, D:5) a +0 dagger (20, -5, D:5) a +0 leather armour (25, 4, D:5) a +0 club (26, -17, D:5) a +0 spear (26, 4, D:5) a +0 leather armour a +0 club (26, 5, D:5) a +0 leather armour a +0 trident (26, 14, D:5) a +0 whip a +0 halberd (26, 15, D:5) a +0 whip (28, 14, D:5) a potion of might (38, 2, D:5) a potion of flight (40, -21, D:5) 24 bolts (43, -27, D:5) a potion of curing (45, -6, D:5) a +0 whip (47, 7, D:5) a +0 hand axe (50, -31, D:5) a +0 plate armour (53, 7, D:5) a +0 leather armour a +0 flail (54, 5, D:5) a +0 leather armour a +0 flail (55, 16, D:5) a +0 giant spiked club (56, 6, D:5) 23 arrows a +0 shortbow (56, 7, D:5) a +0 ring mail a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -7, D:6) a +0 robe a +0 dagger (9, -6, D:6) a +0 plate armour a +0 long sword (10, -9, D:6) a +0 robe a +0 dagger (12, -3, D:6) a +0 halberd of protection (14, -5, D:6) a +0 short sword (15, -7, D:6) a +0 halberd (21, -12, D:6) a +0 spear (22, 16, D:6) a +0 dagger (31, -20, D:6) a scroll of holy word (42, 1, D:6) a +0 hand axe (50, -14, D:6) a +0 club (53, -29, D:6) 15 arrows (55, -29, D:6) a potion of mutation (56, -23, D:6) a scroll of immolation (57, -27, D:6) a potion of attraction Level 7 of the Dungeon (0, 0, D:7) a potion of curing (1, -5, D:7) a +0 flail (2, -2, D:7) a +0 leather armour (3, -3, D:7) a +0 halberd (4, -3, D:7) a +0 halberd (12, 16, D:7) a +0 whip (17, -17, D:7) a +0 flail (21, -8, D:7) a potion of lignification (26, -1, D:7) a piece from Xom's chessboard (15/15) (27, 4, D:7) a +0 robe a +5 scimitar (30, -10, D:7) a +0 robe a +0 dagger (31, 5, D:7) a +0 robe a +0 club (32, 3, D:7) 16 arrows (34, -12, D:7) a +0 short sword (39, 6, D:7) a +0 war axe (41, 11, D:7) a +0 leather armour a +0 club (41, 17, D:7) a +0 robe (44, 3, D:7) a potion of curing (48, 9, D:7) a +2 chain mail of fire resistance (49, 9, D:7) a +0 club a +0 scale mail (50, 8, D:7) a +0 scale mail a +1 spear of venom (50, 9, D:7) a +0 leather armour (52, 10, D:7) 19 arrows Level 8 of the Dungeon (5, -27, D:8) a +0 leather armour a +0 hand axe (6, -27, D:8) a +0 whip (6, -24, D:8) a +0 dagger (10, -13, D:8) a +0 hunting sling (12, -38, D:8) a +0 ring mail (23, -37, D:8) a +0 chain mail a +0 war axe (23, -33, D:8) a potion of ambrosia a +0 mace of venom (24, -36, D:8) a +0 ring mail a +0 flail (26, -35, D:8) a +0 robe a +2 whip of flaming (29, -19, D:8) 11 bolts (33, -32, D:8) a +0 robe (39, -20, D:8) a +0 animal skin a -1 glaive (41, -12, D:8) a +1 hat (42, -9, D:8) a +0 rapier Level 9 of the Dungeon (3, 0, D:9) a +0 chain mail a boomerang a +0 battleaxe (5, 27, D:9) a +0 rapier (10, 24, D:9) a +0 club (11, 0, D:9) a +2 plate armour of cold resistance a +0 war axe (11, 25, D:9) a +0 leather armour a +0 club (13, 21, D:9) a +1 hand axe of electrocution (15, -1, D:9) a +0 dagger (15, 12, D:9) a +0 plate armour a +0 flail (15, 13, D:9) a +0 ring mail a +0 hand axe (20, 3, D:9) a +1 flail of protection (20, 13, D:9) a +0 club (20, 17, D:9) a +0 mace a +0 leather armour (21, 20, D:9) a +0 broad axe (23, 21, D:9) a +0 long sword (25, 44, D:9) a staff of death (26, 8, D:9) a +0 chain mail a +0 war axe (27, 9, D:9) a +0 robe a +0 dagger (29, 5, D:9) a +0 leather armour (29, 16, D:9) a +0 club (34, 6, D:9) a +0 leather armour (35, 25, D:9) a +0 ring mail a +0 trident (37, 8, D:9) a +0 giant club a +0 giant spiked club (38, 27, D:9) a +0 pair of gloves (40, 11, D:9) a +0 robe a +3 dire flail (40, 23, D:9) a +0 plate armour (42, 28, D:9) a +1 flail of holy wrath (45, 11, D:9) a +0 robe a +3 dagger of freezing (46, 42, D:9) a +0 robe a +4 scimitar (47, 11, D:9) a +0 robe a +0 morningstar (48, 26, D:9) a +0 mace (50, 34, D:9) a +0 chain mail a +0 halberd of protection (51, 30, D:9) a +0 robe a +3 falchion (51, 33, D:9) a +0 ring mail a +0 mace (52, 30, D:9) a +0 robe a +3 halberd (53, 27, D:9) a +0 robe a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 14 arrows a +0 shortbow (1, 20, D:10) a +0 dagger (1, 21, D:10) a +0 short sword (5, 11, D:10) a +0 whip (27, -8, D:10) a +0 ring mail (27, -6, D:10) a +0 ring mail (34, 29, D:10) 25 arrows (44, -7, D:10) the +6 dagger of Patterns {vorpal, Fragile Int+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Fragile: It will be destroyed if unequipped. Level 11 of the Dungeon (0, 0, D:11) 23 stones (10, 27, D:11) a potion of attraction (19, 28, D:11) a potion of curing (20, -10, D:11) a scroll of identify (20, -8, D:11) a potion of flight (23, 17, D:11) a +2 vorpal long sword (28, 10, D:11) a +0 mace (31, 1, D:11) a +0 scale mail (33, 1, D:11) a +0 quarterstaff (46, -4, D:11) 15 stones (46, 8, D:11) a potion of heal wounds (48, 22, D:11) a +0 dagger (50, 18, D:11) a potion of curing (57, 10, D:11) a potion of brilliance Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (7, 11, D:12) the amulet of Divine Intervention {Spirit rF+ Str+4 Dex+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. (8, 26, D:12) 15 sling bullets (10, -13, D:12) 31 stones (10, -12, D:12) a +3 whip of electrocution (10, 14, D:12) a +0 plate armour a +0 short sword (11, 13, D:12) a +0 ring mail a +0 hand axe (11, 15, D:12) a +0 club (13, 17, D:12) a +0 war axe (15, 24, D:12) a potion of might (18, -20, D:12) 23 poisoned darts a +0 short sword of venom (20, 24, D:12) 12 arrows a +0 shortbow (21, -21, D:12) a +1 scimitar of protection a +0 scale mail (22, -15, D:12) a +0 dagger a +0 robe (24, 9, D:12) a scroll of identify (26, 22, D:12) a +0 war axe (28, 4, D:12) a potion of ambrosia (30, -18, D:12) 22 stones (30, 24, D:12) a +0 great mace a +0 plate armour a +0 chain mail a +0 hand axe a +0 dire flail a +0 war axe 20 arrows a +0 shortbow a +0 dire flail (31, 25, D:12) a +0 leather armour a +0 flail a +0 glaive a +0 flail (32, 15, D:12) a +0 war axe a +0 plate armour (34, 15, D:12) a +0 hand axe a +0 scale mail (35, -19, D:12) a +0 falchion (35, 14, D:12) a +0 short sword (37, 12, D:12) a +0 hand axe (39, -16, D:12) a +0 war axe a +0 chain mail (40, -16, D:12) a +0 long sword (41, -16, D:12) a +0 flail (47, -18, D:12) a +0 club (48, -14, D:12) a +0 morningstar a +0 leather armour (49, -14, D:12) a +0 broad axe (51, -7, D:12) a +0 whip (51, 6, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) 15 stones (5, 5, D:13) a +0 pair of gloves (6, -4, D:13) a +0 shortbow 27 arrows (10, 6, D:13) a +0 flail a +0 plate armour (10, 25, D:13) a potion of heal wounds (11, 6, D:13) a +0 hand axe (13, 10, D:13) a scroll of identify (14, 8, D:13) 17 stones (15, 18, D:13) a potion of curing (16, -3, D:13) a +0 leather armour a +0 morningstar (16, 18, D:13) a +0 morningstar (17, 16, D:13) 3 large rocks (17, 17, D:13) 4 large rocks (18, 11, D:13) a +0 falchion 15 arrows a +0 shortbow (18, 13, D:13) 20 arrows a +0 shortbow (21, 9, D:13) a +0 leather armour a +0 club a +0 club a +0 chain mail of cold resistance a +0 glaive (21, 22, D:13) a potion of mutation (22, 7, D:13) 20 arrows a +2 shortbow of freezing (22, 8, D:13) 19 arrows a +0 shortbow (22, 22, D:13) a scroll of noise (23, 12, D:13) a +0 leather armour a +4 vorpal mace 16 arrows a +0 shortbow of flaming (23, 13, D:13) a +0 robe a +0 dagger (24, -8, D:13) a +0 giant club (24, 11, D:13) a +0 vorpal hand axe (24, 14, D:13) a +0 robe a +0 dagger (26, 10, D:13) 11 arrows a +0 shortbow (27, 26, D:13) a book of the Warp (32, 3, D:13) a +0 dagger (34, 5, D:13) a +0 trident (35, -6, D:13) a +0 short sword (35, 5, D:13) a +0 chain mail a +0 hand axe of draining (35, 9, D:13) a +0 trident (38, 7, D:13) a +0 leather armour a +0 hand axe (43, -9, D:13) a +0 whip (46, -6, D:13) 16 arrows a +0 longbow (47, -6, D:13) a +0 flail (48, -13, D:13) a +0 club a +0 ring mail (48, -12, D:13) a +0 short sword (48, -6, D:13) a potion of heal wounds 26 arrows a +0 shortbow (49, -12, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a scroll of identify (6, 27, D:14) a +0 leather armour (14, -8, D:14) a potion of curing (15, -3, D:14) a +0 trident (24, 8, D:14) a potion of flight (25, 17, D:14) 20 stones (26, 27, D:14) 25 arrows a +0 shortbow (26, 28, D:14) 16 arrows a +0 shortbow of flaming (27, 16, D:14) the +1 scale mail of the Stars {*Slow rC+ rN+ Will+} rC: It protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. Will: It increases your willpower. (29, -1, D:14) 18 stones (31, 29, D:14) a +0 shortbow 31 arrows (32, 26, D:14) a +0 rapier (32, 27, D:14) a +4 scimitar of flaming (33, 26, D:14) a +0 dire flail a +0 giant club (36, 6, D:14) a +0 robe (37, 15, D:14) 6 large rocks (41, 18, D:14) 9 arrows (41, 30, D:14) a +0 glaive (41, 37, D:14) a +0 great sword (44, 32, D:14) a +1 dagger of protection a +0 ring mail (56, 4, D:14) a condenser vane (58, 35, D:14) a +2 mace of draining Level 15 of the Dungeon (0, 0, D:15) a +0 club (0, 2, D:15) 8 sling bullets (2, 0, D:15) a +0 helmet (5, 6, D:15) 4 large rocks (6, 4, D:15) 22 arrows a +0 shortbow (7, -1, D:15) 3 large rocks (22, 32, D:15) a potion of attraction (24, -14, D:15) a +0 lajatang of speed a +0 robe a potion of degeneration (26, 37, D:15) a +3 longbow of flaming 16 arrows a +0 barding (29, -11, D:15) a potion of heal wounds (30, 33, D:15) 2 potions of might (32, 7, D:15) a potion of flight (32, 9, D:15) 18 stones (32, 11, D:15) 20 arrows a +0 shortbow (32, 15, D:15) a +0 shortbow 32 arrows a +0 shortbow (32, 27, D:15) a +0 trident (32, 28, D:15) a +2 vorpal broad axe (37, -10, D:15) 25 stones (37, 10, D:15) a scroll of identify (39, -10, D:15) a +0 ring mail (43, -12, D:15) 23 arrows (57, 19, D:15) 4 large rocks (58, 26, D:15) a ring of ice (61, 21, D:15) a scroll of identify the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Pofoirro's Jewellery Shop a ring of protection from fire (250 gold) a ring of resist corrosion (200 gold) a ring of resist corrosion (200 gold) a ring of magical power (200 gold) a ring of protection from fire (250 gold) an amulet of guardian spirit (300 gold) a +6 ring of dexterity (585 gold) [Shop] Saoleydu's Book Boutique a book of Minor Magic (198 gold) a book of Iron (396 gold) a book of Iron (396 gold) a book of Vapours (132 gold) a book of Unlife (396 gold) a book of the Senses (352 gold) the Handbook of the Entourage (330 gold) Spells Type Level Known a - Call Imp Summoning 2 yes b - Animate Armour Summoning/Earth 4 yes c - Summon Cactus Giant Summoning 6 no a book of Chaos (550 gold) a book of Hexes (396 gold) (0, 0, Orc:1) a +0 chain mail a +0 mace (0, 1, Orc:1) a +0 giant club (0, 3, Orc:1) a +0 chain mail a +0 trident (0, 6, Orc:1) a +0 club (1, 0, Orc:1) a +0 plate armour a +0 trident (1, 2, Orc:1) a +1 vampiric dagger a +3 flail (1, 4, Orc:1) a +0 whip (2, 1, Orc:1) a +0 club (2, 2, Orc:1) a +0 plate armour a +0 flail a +0 leather armour a +0 hand axe (4, 4, Orc:1) a +0 club a +0 chain mail a +0 halberd (4, 6, Orc:1) a +0 plate armour 2 silver boomerangs a +0 battleaxe (5, -2, Orc:1) a +0 robe a +0 dagger (5, 2, Orc:1) a +0 whip (6, 6, Orc:1) a +0 robe a +0 dagger (7, -2, Orc:1) a +0 chain mail 3 boomerangs a +0 trident (9, 7, Orc:1) a +0 dagger a +0 chain mail (62, 24, Orc:1) a +0 plate armour a +0 war axe (63, 20, Orc:1) a +0 flail a +0 dagger (63, 22, Orc:1) a +0 chain mail a +0 mace (64, 21, Orc:1) a +0 club (64, 22, Orc:1) a +0 giant club a +0 robe a +0 dagger (64, 23, Orc:1) a +0 ring mail a +0 whip (64, 24, Orc:1) a +0 leather armour a +0 dagger (64, 25, Orc:1) a +0 plate armour a +0 war axe (65, 21, Orc:1) a +0 giant club (65, 23, Orc:1) a +0 club (66, 19, Orc:1) 9 scrolls of identify Level 2 of the Orcish Mines [Shop] Zohauh's Assorted Antiques a potion of invisibility (200 gold) a +0 ring mail (100 gold) a scroll of amnesia (87 gold) a potion of ambrosia (200 gold) a potion of degeneration (25 gold) a +0 dagger (50 gold) [Shop] Gytofaung's Weapon Shop a +0 dagger (34 gold) a +0 falchion (51 gold) a +0 war axe (59 gold) 20 stones (34 gold) a +0 hunting sling (25 gold) a +2 dagger of venom (244 gold) a +0 morningstar (68 gold) [Shop] Soemor's Antique Weapon Shoppe a +0 broad axe (132 gold) a +0 short sword (99 gold) a +4 demon whip of electrocution (1963 gold) a +2 vorpal halberd (594 gold) a +0 falchion (99 gold) the +13 scythe of Curses {drain, Drain} (2640 gold) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. a +0 hand crossbow (115 gold) the +6 rapier of Septy {drain, Str+4} (1735 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). [Shop] Heruep's Distillery a potion of might (48 gold) 2 potions of heal wounds (120 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of might (48 gold) a potion of lignification (36 gold) (2, 8, Orc:2) a potion of mutation a +0 long sword (2, 9, Orc:2) a scroll of holy word a +0 ring mail 22 arrows a +0 shortbow a +0 long sword (3, 8, Orc:2) a +0 ring mail a +0 dagger (3, 10, Orc:2) a +0 long sword (4, 5, Orc:2) a +0 long sword (9, 2, Orc:2) a +0 dagger (15, -4, Orc:2) a +0 plate armour a +0 short sword (19, -13, Orc:2) a +0 long sword a +0 plate armour (19, -10, Orc:2) a +0 plate armour a +0 great mace (19, -4, Orc:2) a +0 chain mail a +0 club (20, -9, Orc:2) a +0 ring mail a +0 hand axe (20, -5, Orc:2) a +0 plate armour a +0 halberd (21, -13, Orc:2) a +1 flail of protection (22, -11, Orc:2) a +0 mace (22, -7, Orc:2) a +0 plate armour a +0 mace (22, -3, Orc:2) a +0 plate armour 16 bolts a +0 halberd a +0 arbalest (23, -15, Orc:2) a +0 hand axe (23, -14, Orc:2) a +0 war axe a +0 plate armour (23, -12, Orc:2) a +0 battleaxe a +0 chain mail (23, 16, Orc:2) a +1 whip of pain 2 boomerangs a +0 leather armour (24, -13, Orc:2) a +0 mace a +0 plate armour (25, -17, Orc:2) a +0 robe a +0 dagger a boomerang a +0 club a +0 robe a +3 dagger (26, -11, Orc:2) a +0 halberd a +0 plate armour (27, -19, Orc:2) a +0 chain mail a +0 hand axe (27, -11, Orc:2) a +0 war axe (28, -18, Orc:2) a +0 halberd a +0 chain mail (31, -2, Orc:2) a +0 ring mail a +0 war axe (34, -2, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (34, -1, Orc:2) a +0 plate armour a +0 hand axe (35, -2, Orc:2) a +0 ring mail a +0 club (36, -1, Orc:2) a +0 plate armour a +0 great sword (38, -1, Orc:2) a +0 club (40, -25, Orc:2) a +0 great sword a +0 chain mail a +0 chain mail a +0 dagger (41, 0, Orc:2) a +0 hand axe a +0 plate armour a +0 glaive (42, -1, Orc:2) a +0 falchion (43, -2, Orc:2) a +0 plate armour a +2 long sword of electrocution a +0 chain mail a +0 mace (44, -23, Orc:2) a +0 trident a +0 chain mail (44, -3, Orc:2) a +0 chain mail a +0 hand axe a +0 whip (45, -4, Orc:2) a +3 plate armour a +0 hand axe (46, -6, Orc:2) a +0 club a +0 plate armour a +0 flail (46, 9, Orc:2) a +0 robe (47, -6, Orc:2) a +0 leather armour a +0 hand axe (49, -4, Orc:2) a +0 giant spiked club (50, -8, Orc:2) a +0 falchion (52, -12, Orc:2) a +0 plate armour a +0 scimitar (53, -7, Orc:2) a +2 dagger of venom (54, -12, Orc:2) a +0 plate armour a boomerang a +0 scimitar (55, -13, Orc:2) a +0 plate armour a +0 war axe (56, -16, Orc:2) a +0 leather armour a +0 trident (57, -20, Orc:2) a +0 leather armour a +0 whip (57, -19, Orc:2) a +0 leather armour a +0 club (58, -18, Orc:2) a +0 ring mail a +0 hand axe (58, -16, Orc:2) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 scimitar (58, -15, Orc:2) a +0 mace (59, -24, Orc:2) a +0 giant club a +0 mace (59, -23, Orc:2) a +0 scale mail a +0 dagger a +0 short sword a +0 mace (59, -22, Orc:2) a +0 scale mail a +0 dagger (59, -21, Orc:2) a +0 plate armour a +0 dire flail (59, -16, Orc:2) a +0 leather armour a +0 falchion (59, -8, Orc:2) a +0 flail a +0 leather armour a +0 hand axe (60, -24, Orc:2) a +0 leather armour a +0 dagger (60, -22, Orc:2) a +0 plate armour a +0 battleaxe of freezing a +0 club a +0 plate armour a +0 long sword (60, -21, Orc:2) a +0 flail (60, -19, Orc:2) a +0 plate armour a +0 short sword (60, -17, Orc:2) a +0 plate armour a +0 long sword (61, -22, Orc:2) a +0 hand axe (61, -21, Orc:2) a +0 giant club (61, -20, Orc:2) a +0 chain mail a +0 mace a +0 ring mail a +0 falchion (62, -22, Orc:2) a +0 short sword Level 1 of the Elven Halls [Shop] Husukih's Antique Armour Emporium a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 chain mail (126 gold) a +0 plate armour (644 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) (0, 0, Elf:1) a +0 barding (6, 6, Elf:1) a +0 rapier (6, 27, Elf:1) a +0 short sword (6, 29, Elf:1) a +0 shortbow a +0 short sword 22 arrows a +0 leather armour a +0 scimitar a +0 leather armour (6, 30, Elf:1) a +0 longbow a +0 long sword 22 arrows a +0 leather armour (6, 31, Elf:1) a +0 dagger (7, 1, Elf:1) a +0 short sword (7, 39, Elf:1) a +0 scale mail (8, 1, Elf:1) a +0 short sword (8, 4, Elf:1) a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger (9, 1, Elf:1) a +0 long sword (9, 6, Elf:1) a +0 short sword (9, 22, Elf:1) a +0 scale mail a +1 vampiric rapier (10, 4, Elf:1) a +0 dagger a +0 long sword (10, 5, Elf:1) a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour 39 arrows a +0 long sword a +0 shortbow a +0 long sword (10, 10, Elf:1) 15 arrows a +2 long sword of venom a +0 longbow (10, 11, Elf:1) a +0 ring mail a +0 long sword (10, 35, Elf:1) a +0 chain mail (11, 5, Elf:1) a +0 long sword (11, 13, Elf:1) a +0 rapier (12, -3, Elf:1) a +1 dagger of holy wrath (12, 6, Elf:1) a +0 short sword (13, 5, Elf:1) a +0 leather armour 30 arrows a +2 dagger of venom a +0 shortbow (14, 6, Elf:1) the +8 quarterstaff of Income {vorpal, rC++ rN+ Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rC: It greatly protects you from cold. rN: It protects you from negative energy. (16, -7, Elf:1) a +0 ring mail (19, -1, Elf:1) a +0 shortbow a +0 short sword 14 arrows a +0 leather armour (19, 0, Elf:1) a +0 long sword (21, 4, Elf:1) a +0 long sword (34, 2, Elf:1) 21 stones (35, 12, Elf:1) a +0 long sword (35, 32, Elf:1) a +4 scimitar of flaming (36, 26, Elf:1) the +0 robe "Winin" {rF+} rF: It protects you from fire. (37, 16, Elf:1) 16 sling bullets (37, 25, Elf:1) a +1 robe of cold resistance (43, 17, Elf:1) a +0 ring mail (43, 18, Elf:1) 18 sling bullets Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (7, -30, Elf:2) the +0 chain mail of the Past {rF+ rCorr Dex-3 SInv} Dex: It affects your dexterity (-3). rF: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (7, -6, Elf:2) a +0 dagger a +0 ring mail (9, -8, Elf:2) a scroll of holy word (23, -13, Elf:2) a +0 leather armour a +0 rapier a +0 rapier (24, -17, Elf:2) a +0 scale mail a +1 rapier of draining (25, -19, Elf:2) a +0 leather armour 20 arrows a +0 short sword a +0 shortbow (26, -18, Elf:2) a +0 scimitar (26, -14, Elf:2) a +0 long sword (27, -18, Elf:2) a +0 rapier (31, -27, Elf:2) an amulet of reflection (32, -10, Elf:2) a +0 leather armour a +0 rapier (33, -10, Elf:2) a +0 leather armour a +0 short sword (37, 20, Elf:2) a +0 rapier a +0 leather armour (38, 17, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (38, 19, Elf:2) a +0 rapier a +0 long sword a +0 chain mail (39, -16, Elf:2) 15 stones (39, 8, Elf:2) a +0 shortbow 11 arrows a +0 leather armour (40, 10, Elf:2) a +1 short sword of electrocution a +0 dagger (41, -22, Elf:2) a +0 dagger (41, 1, Elf:2) a +0 rapier a +0 ring mail (41, 10, Elf:2) a +0 long sword a +0 ring mail a +0 buckler (42, -33, Elf:2) a +0 short sword (43, -26, Elf:2) a +0 long sword (43, 8, Elf:2) a +0 long sword a +0 ring mail (43, 16, Elf:2) a +0 short sword a +0 ring mail (43, 18, Elf:2) a +2 dagger of venom (44, 7, Elf:2) a +2 rapier of draining (44, 9, Elf:2) a +0 long sword a +0 leather armour (46, -30, Elf:2) a +0 long sword (46, 14, Elf:2) a +0 rapier of electrocution a +1 pair of gloves (51, 13, Elf:2) a +0 dagger (52, 6, Elf:2) a +0 rapier (52, 13, Elf:2) a +0 war axe (53, 14, Elf:2) a +2 mace of draining (54, -31, Elf:2) a +0 shortbow a +0 short sword 13 arrows a +0 leather armour (54, 10, Elf:2) a +0 short sword (54, 15, Elf:2) a +0 scimitar (54, 16, Elf:2) a +0 short sword (55, -18, Elf:2) a +0 short sword a +3 shortbow 17 arrows a +0 leather armour (55, -16, Elf:2) a +0 short sword a +0 leather armour (55, 13, Elf:2) a +0 dagger (55, 16, Elf:2) a +0 battleaxe (56, -18, Elf:2) a +0 short sword of holy wrath a +0 buckler a +0 rapier (56, -17, Elf:2) a +0 long sword (56, -16, Elf:2) a +0 long sword a +0 ring mail a +0 buckler (56, 10, Elf:2) a +0 battleaxe (57, -30, Elf:2) a +0 arbalest (57, -15, Elf:2) a potion of heal wounds a +0 ring mail a +0 dagger (57, 7, Elf:2) a +0 morningstar (57, 14, Elf:2) a +0 mace (57, 15, Elf:2) a +0 short sword (58, -20, Elf:2) a +0 long sword (58, 0, Elf:2) a +0 short sword (58, 6, Elf:2) a +0 long sword (58, 7, Elf:2) a +0 quarterstaff (58, 11, Elf:2) a +0 long sword (58, 12, Elf:2) a +0 rapier (58, 13, Elf:2) a +0 dagger (60, 24, Elf:2) a +0 robe (61, 25, Elf:2) a +0 chain mail (62, -13, Elf:2) a +0 leather armour a +0 buckler a +1 scimitar of holy wrath (62, -12, Elf:2) a +0 morningstar (63, -13, Elf:2) the +7 long sword of Puckish Responsibility {protect, rElec} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. a +0 scale mail (63, -12, Elf:2) a +0 ring mail a +0 battleaxe (64, -13, Elf:2) a +0 battleaxe (64, 12, Elf:2) 6 sling bullets Level 3 of the Elven Halls [Shop] Iwoeviso's Jewellery Shoppe a ring of protection from fire (325 gold) a ring of resist corrosion (260 gold) a ring of willpower (325 gold) a ring of positive energy (260 gold) an amulet of regeneration (390 gold) the amulet of Wuech {RegenMP Will+ MP+9 Int+5 Dex-3} (854 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). MP: It affects your magic capacity (+9). Will: It increases your willpower. (0, 0, Elf:3) a +0 shortbow a +0 dagger 21 arrows a +0 leather armour (1, 1, Elf:3) 30 stones (1, 3, Elf:3) a +0 short sword a +0 chain mail a +1 long sword of electrocution (1, 6, Elf:3) a +0 dagger a +0 leather armour (1, 7, Elf:3) a +0 dagger a +3 short sword (2, 9, Elf:3) a +0 longbow a +2 dagger of draining 25 arrows a +0 leather armour (12, 22, Elf:3) a +0 long sword a +0 leather armour (13, 26, Elf:3) a +0 short sword a +0 spear (16, 19, Elf:3) a +0 robe (19, 26, Elf:3) a +0 dagger (25, -2, Elf:3) 12 stones (26, -13, Elf:3) 14 stones (26, 45, Elf:3) 16 stones (27, 46, Elf:3) a +0 falchion of protection (28, 37, Elf:3) a +0 long sword (28, 44, Elf:3) a +2 short sword of venom (28, 46, Elf:3) a staff of poison (29, 37, Elf:3) a +0 dagger (30, -8, Elf:3) a potion of haste (30, 37, Elf:3) a +0 chain mail (30, 44, Elf:3) a +0 short sword (31, 46, Elf:3) a +3 whip of venom (32, 42, Elf:3) the +5 morningstar of World's End {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (32, 43, Elf:3) the +1 ring mail "Adyrukh Eceo" {Str-3 Int+4 Dex+4} Str: It affects your strength (-3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (33, 42, Elf:3) a lightning rod (2/4) (33, 44, Elf:3) a +0 hunting sling (34, 44, Elf:3) a phial of floods (35, 44, Elf:3) the +7 lajatang of Order {silver, rMut} It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. (36, 44, Elf:3) the +0 pair of gloves "Fyadwos" {Harm rPois rF+++ Int-4} Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (39, 24, Elf:3) a +0 rapier a +0 robe (40, 8, Elf:3) a +1 scimitar of holy wrath (40, 9, Elf:3) a +2 long sword of holy wrath (40, 10, Elf:3) the +8 halberd of Cedoleod {holy, rElec MP+9 Int-4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 leather armour (40, 27, Elf:3) a +0 dagger (41, 10, Elf:3) a +0 buckler a +0 short sword (41, 21, Elf:3) a +0 dagger a +2 triple sword of holy wrath a +0 scale mail a scroll of holy word a +0 shortbow a +7 vampiric falchion 35 arrows a +0 leather armour the ring "Tupol" {Fly rElec rC+ rN+ rCorr} [ring of flight] rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a staff of earth (42, 10, Elf:3) a +0 long sword (42, 12, Elf:3) a +0 leather armour 16 arrows a +0 longbow (42, 13, Elf:3) a +0 leather armour a +2 short sword of holy wrath a +0 rapier a +0 leather armour a +0 rapier (42, 14, Elf:3) a +0 dagger (42, 15, Elf:3) a +0 leather armour 21 arrows a +0 short sword a +0 shortbow (42, 16, Elf:3) a +1 buckler of protection a +0 scimitar a +0 ring mail a +0 short sword (42, 17, Elf:3) a +0 long sword a +0 leather armour a +0 dagger (42, 18, Elf:3) a +0 leather armour 23 arrows a +0 dagger a +0 shortbow a +3 spectral quarterstaff (42, 19, Elf:3) a +0 rapier a +0 rapier a +0 short sword (42, 20, Elf:3) a +0 long sword a +0 scale mail a +0 shortbow a +1 dagger of flaming 26 arrows a +0 leather armour a +2 antimagic long sword a +0 leather armour a +0 long sword a +0 leather armour (42, 21, Elf:3) a +0 leather armour 11 arrows a +0 longbow (42, 23, Elf:3) a +0 long sword a +0 chain mail (42, 34, Elf:3) a staff of conjuration (42, 36, Elf:3) the +7 flail of the Original Sin {antimagic, Fly rF+ Str-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-2). rF: It protects you from fire. Fly: It grants you flight. a +0 scale mail a ring of flight (42, 40, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (42, 41, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 longbow 15 arrows a +0 leather armour (42, 42, Elf:3) a +0 longbow 20 arrows a +0 leather armour (43, 13, Elf:3) a +0 longbow 11 arrows the +1 swamp dragon scales of the Forest {rPois rN+ Int+6 SInv Stlth-} Int: It affects your intelligence (+6). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you less stealthy. an amulet of the acrobat a potion of berserk rage (48, 43, Elf:3) a +0 dagger (50, 45, Elf:3) the +8 dagger of Fockir {vorpal, rF+ Will+} It inflicts extra damage upon your enemies. rF: It protects you from fire. Will: It increases your willpower. (51, 44, Elf:3) a staff of air (51, 45, Elf:3) an amulet of the acrobat (52, 42, Elf:3) a +0 dagger (52, 43, Elf:3) a +0 short sword (52, 45, Elf:3) a +0 falchion (53, 44, Elf:3) a +1 longbow of flaming (53, 46, Elf:3) a staff of cold (54, 36, Elf:3) a +0 dagger (54, 44, Elf:3) a +0 plate armour (54, 45, Elf:3) a staff of poison (54, 46, Elf:3) a +0 ring mail (55, 43, Elf:3) a condenser vane (56, 45, Elf:3) a tin of tremorstones (inert) (57, 45, Elf:3) a +0 arbalest (58, 46, Elf:3) a potion of lignification (59, 46, Elf:3) the +10 glaive of the Real Monster {flame, Int+3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (3, -2, Lair:1) a +0 leather armour (4, -4, Lair:1) a +0 ring mail (18, 16, Lair:1) a scroll of noise (28, -13, Lair:1) 20 arrows (32, 5, Lair:1) a +0 plate armour (34, -17, Lair:1) 28 bolts (42, -5, Lair:1) 25 arrows (44, -16, Lair:1) a +0 club (47, 26, Lair:1) 24 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (22, -14, Lair:2) a scroll of noise (26, -22, Lair:2) a ring of protection from fire a ring of protection from cold a wand of polymorph (4) a wand of flame (3) 27 javelins a +0 buckler a +3 trident a ring of willpower a +2 helmet a +2 cloak of cold resistance an orb of light a ring of wizardry (32, -14, Lair:2) 2 bolts (39, -23, Lair:2) a +0 giant club Level 3 of the Lair of Beasts (0, 0, Lair:3) the +4 ring mail "Vekegy" {rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (36, -22, Lair:3) a +0 scale mail (37, -20, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (12, 2, Lair:4) a +0 kite shield a +3 leather armour of poison resistance a +2 demon blade of electrocution (23, 28, Lair:4) 22 arrows (40, 2, Lair:4) a +0 short sword (41, -1, Lair:4) 2 potions of ambrosia (48, 11, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +0 hand axe of flaming a +4 war axe of electrocution a +3 whip a +2 dagger of venom 29 sling bullets 287 stones a +0 hunting sling (1, 20, Lair:5) a +0 leather armour (7, 8, Lair:5) a +0 club (9, 7, Lair:5) a +0 great sword (9, 10, Lair:5) a +0 ring mail (10, 8, Lair:5) a +0 mace (10, 9, Lair:5) a +4 ring of evasion 21 arrows (21, 20, Lair:5) a +0 war axe (22, -5, Lair:5) a potion of mutation (23, 12, Lair:5) a potion of invisibility (35, 11, Lair:5) a +0 robe (36, -9, Lair:5) a piece from Xom's chessboard (15/15) (36, 14, Lair:5) 29 sling bullets (39, 5, Lair:5) a +0 hand crossbow (44, 41, Lair:5) 2 potions of curing (58, 10, Lair:5) a +2 short sword of venom Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (11, -13, Lair:6) a +0 hat (17, -9, Lair:6) 15 sling bullets (19, -28, Lair:6) a potion of heal wounds (19, -27, Lair:6) a +0 helmet (19, -26, Lair:6) a +0 club (21, -27, Lair:6) a +0 war axe (21, -26, Lair:6) 25 stones (21, -25, Lair:6) a +0 hunting sling (29, -2, Lair:6) a +0 hunting sling (39, -5, Lair:6) a +0 chain mail (41, -32, Lair:6) a +0 chain mail (42, -1, Lair:6) a +0 scale mail (49, -39, Lair:6) a +0 flail (50, -34, Lair:6) 19 arrows (54, -51, Lair:6) a +2 crystal plate armour of cold resistance a +1 cloak a +0 kite shield Level 1 of the Shoals [Shop] Inwe's Distillery a potion of attraction (48 gold) a potion of might (64 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of magic (128 gold) a potion of magic (128 gold) a potion of lignification (48 gold) a potion of curing (48 gold) (0, 0, Shoals:1) 13 sling bullets (8, -8, Shoals:1) 27 bolts (10, 7, Shoals:1) a +0 spear (15, -10, Shoals:1) a +0 leather armour a +0 spear (16, -10, Shoals:1) a ring of wizardry a +0 leather armour a +1 vorpal spear (17, -15, Shoals:1) 3 boomerangs a +0 trident (18, -13, Shoals:1) a +0 spear (19, -34, Shoals:1) a +0 whip (19, -13, Shoals:1) a +0 spear (20, -15, Shoals:1) 3 boomerangs a +0 glaive (20, -11, Shoals:1) a +0 halberd (24, -26, Shoals:1) a +0 quarterstaff a +0 hunting sling 33 stones a +0 spear a +0 hunting sling (24, -19, Shoals:1) a +2 spear of venom a +0 robe (25, -30, Shoals:1) a +0 trident (26, -27, Shoals:1) a +0 trident of flaming a potion of haste (29, -21, Shoals:1) a +0 vorpal spear (32, -22, Shoals:1) a potion of attraction a +0 spear (35, -39, Shoals:1) 18 bolts (41, -22, Shoals:1) a potion of degeneration (44, 4, Shoals:1) a +0 plate armour (45, -18, Shoals:1) a +0 pair of boots (49, -8, Shoals:1) 29 sling bullets (49, 4, Shoals:1) a potion of curing (52, -8, Shoals:1) a +0 trident (53, -37, Shoals:1) 11 sling bullets a +0 club a +0 hunting sling (54, -6, Shoals:1) a +0 spear (63, -11, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 ring mail (12, 30, Shoals:2) a +0 spear (12, 33, Shoals:2) a +0 trident (16, -2, Shoals:2) a +0 scale mail (16, 38, Shoals:2) a +1 mace of holy wrath (24, -2, Shoals:2) a +1 trident of venom a +2 robe (27, -10, Shoals:2) a +0 ring mail (29, -2, Shoals:2) a +0 leather armour (34, 35, Shoals:2) 16 stones (48, 7, Shoals:2) a +3 leather armour (48, 11, Shoals:2) a +0 trident (48, 18, Shoals:2) 11 stones a +0 club a +0 hunting sling (48, 20, Shoals:2) 38 stones a +0 quarterstaff a +0 hunting sling a +0 spear a +0 hunting sling (48, 22, Shoals:2) 11 stones a +0 spear a +0 hunting sling (49, 2, Shoals:2) a potion of mutation (52, 27, Shoals:2) a potion of haste (54, 2, Shoals:2) a potion of attraction (56, 11, Shoals:2) 16 stones (58, 11, Shoals:2) a +0 giant spiked club Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (0, 15, Shoals:3) 20 arrows (3, 2, Shoals:3) a +2 long sword of freezing (6, 4, Shoals:3) a +0 robe a +5 rapier of speed (6, 9, Shoals:3) a +0 leather armour (12, 15, Shoals:3) 2 potions of magic (14, 2, Shoals:3) a +0 plate armour (15, 13, Shoals:3) a potion of degeneration a +0 trident (15, 32, Shoals:3) a potion of magic (20, 16, Shoals:3) a +0 halberd (21, 16, Shoals:3) a +0 chain mail (21, 17, Shoals:3) a +0 spear (22, 0, Shoals:3) a +0 ring mail (22, 19, Shoals:3) a potion of resistance (25, 17, Shoals:3) a +0 spear (27, 6, Shoals:3) 18 arrows a +0 quarterstaff a +0 longbow (29, 1, Shoals:3) a ring of poison resistance (30, 24, Shoals:3) a +0 spear (31, 2, Shoals:3) a +0 flail (32, -2, Shoals:3) an amulet of regeneration (37, 1, Shoals:3) a potion of ambrosia (39, 12, Shoals:3) 18 sling bullets Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (1, -23, Shoals:4) a ring of protection from fire (9, 7, Shoals:4) a +0 robe a +2 rapier of venom (9, 9, Shoals:4) 3 boomerangs of dispersal a +0 trident (19, -27, Shoals:4) a +0 trident (19, -7, Shoals:4) the +7 short sword "Fasyerr" {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). (20, -27, Shoals:4) a ring of flight (24, -3, Shoals:4) a scroll of identify a +0 trident (25, -34, Shoals:4) a +1 leather armour of fire resistance a +0 trident (25, -18, Shoals:4) 6 datura-tipped darts (25, -17, Shoals:4) 3 boomerangs a +0 trident (25, -15, Shoals:4) a potion of mutation a +0 leather armour a +2 spear of distortion (26, -2, Shoals:4) a +0 robe a +0 rapier (27, -39, Shoals:4) 6 large rocks (29, -31, Shoals:4) a potion of flight a +0 spear (30, 5, Shoals:4) a +0 spear (32, -23, Shoals:4) a +4 trident (33, -36, Shoals:4) a +0 trident 2 boomerangs (33, -1, Shoals:4) a +2 trident of freezing (36, -3, Shoals:4) a potion of magic 2 boomerangs a +0 trident (38, -11, Shoals:4) a +0 trident (38, 10, Shoals:4) a lightning rod (2/4) (40, -3, Shoals:4) 2 boomerangs a +0 trident (40, -1, Shoals:4) a +0 robe a +1 vampiric rapier (51, -17, Shoals:4) a +0 trident a +0 robe (54, -18, Shoals:4) a +0 trident a +0 leather armour (55, -3, Shoals:4) a ring of flight (56, -21, Shoals:4) a +3 spear of venom a +0 leather armour (58, -25, Shoals:4) a +0 robe (60, 0, Shoals:4) a +1 rapier of flaming a +0 robe (61, 5, Shoals:4) a +1 vampiric trident a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hunting sling (2, 2, Spider:1) a +0 leather armour a +0 war axe (2, 3, Spider:1) a +0 robe a +0 hand axe (10, 2, Spider:1) a +0 morningstar (16, -18, Spider:1) a +0 ring mail (27, 13, Spider:1) a staff of cold (28, 30, Spider:1) 16 stones (29, 13, Spider:1) 2 potions of heal wounds (32, 21, Spider:1) 13 stones (32, 38, Spider:1) a +0 mace (36, -23, Spider:1) a scroll of identify (44, -18, Spider:1) a +0 longbow (45, -16, Spider:1) a potion of resistance Level 2 of the Spider Nest (0, 0, Spider:2) a +0 scale mail (1, -1, Spider:2) a +0 chain mail (2, 1, Spider:2) a +0 scale mail (2, 3, Spider:2) a +0 chain mail (4, 2, Spider:2) a +0 long sword (5, 0, Spider:2) a +0 quarterstaff (5, 1, Spider:2) a +0 chain mail (5, 2, Spider:2) a +0 hand axe (5, 3, Spider:2) a +0 trident (5, 5, Spider:2) a +0 war axe (5, 29, Spider:2) a potion of heal wounds (6, 4, Spider:2) a +0 leather armour (7, 5, Spider:2) a +0 mace (7, 36, Spider:2) 20 stones (8, 0, Spider:2) a +0 leather armour (9, 1, Spider:2) a +0 leather armour (9, 2, Spider:2) a +0 ring mail (13, 18, Spider:2) a potion of berserk rage a +2 robe of cold resistance a +4 demon whip of freezing (15, 4, Spider:2) a +0 shortbow (15, 16, Spider:2) a +0 hand axe a +0 leather armour (16, 15, Spider:2) 22 stones (20, 10, Spider:2) a +0 robe a +0 hand axe (24, 1, Spider:2) 14 stones (24, 15, Spider:2) 19 bolts (35, 34, Spider:2) 25 stones (40, 34, Spider:2) a +3 longbow a +0 quarterstaff 16 arrows a +2 robe (43, 46, Spider:2) a +4 lajatang a +0 chain mail (53, 46, Spider:2) 25 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 flail (3, 9, Spider:3) 18 sling bullets (20, -31, Spider:3) 5 poisoned darts (22, -46, Spider:3) a +0 war axe a +0 robe a potion of lignification (25, -31, Spider:3) a +0 robe a +0 hand axe (28, -34, Spider:3) a +0 leather armour a +2 war axe of freezing (29, -28, Spider:3) a +0 robe a +0 war axe (32, -24, Spider:3) the +6 hunting sling of Vyggishro {venom, rElec rC+ Dex+2} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. (36, -32, Spider:3) a +0 robe a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a potion of invisibility (0, 18, Spider:4) a scarf of shadows (9, 16, Spider:4) 2 potions of ambrosia (11, -8, Spider:4) a potion of flight (12, -12, Spider:4) a potion of lignification (12, 17, Spider:4) the -1 pair of gloves "Pemav Eda" {rElec rF- SInv} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (14, -8, Spider:4) 22 arrows (23, -24, Spider:4) 24 arrows (24, -16, Spider:4) a potion of flight (25, 0, Spider:4) a potion of ambrosia (25, 18, Spider:4) a scarf of harm (29, -11, Spider:4) a book of Lightning (31, -10, Spider:4) a +0 robe (31, -8, Spider:4) a +0 chain mail (39, -13, Spider:4) a +0 robe (48, 7, Spider:4) a +0 robe a +0 war axe (50, 8, Spider:4) a +0 robe a +0 war axe (50, 9, Spider:4) a +0 leather armour a +0 hand axe (52, 9, Spider:4) a +0 fustibalus (52, 17, Spider:4) a scroll of identify (55, 17, Spider:4) 18 arrows (61, -8, Spider:4) a potion of haste (62, -26, Spider:4) a +0 chain mail (64, -21, Spider:4) 17 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0 flail (4, 45, Vaults:1) the +0 plate armour of the Bulwark {Rampage Regen+ MP+9 Int+4} Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (4, 46, Vaults:1) a potion of lignification (4, 47, Vaults:1) a scroll of identify (10, -10, Vaults:1) 19 stones (14, 6, Vaults:1) an amulet of the acrobat (16, -9, Vaults:1) a +0 trident (16, 43, Vaults:1) a +0 war axe a +0 ring mail (19, 8, Vaults:1) a +0 flail (19, 14, Vaults:1) 17 arrows (24, 50, Vaults:1) a +4 arbalest 20 bolts (26, -7, Vaults:1) a +0 great mace a +0 ring mail (28, -10, Vaults:1) a +0 shortbow 22 arrows (34, -3, Vaults:1) a +0 shortbow 18 arrows (34, -2, Vaults:1) a +0 shortbow 11 arrows (35, -6, Vaults:1) a +0 leather armour (40, -12, Vaults:1) a +0 flail a +0 leather armour (42, 2, Vaults:1) a +0 flail a +0 scale mail (45, 8, Vaults:1) a +0 scale mail (49, -1, Vaults:1) a scroll of noise (49, 0, Vaults:1) a +0 shortbow (49, 50, Vaults:1) a book of the Warp (50, -1, Vaults:1) a +0 arbalest a +0 long sword 9 bolts a +0 ring mail (50, 53, Vaults:1) a +0 whip (51, -4, Vaults:1) a +0 dire flail a +0 animal skin (51, 25, Vaults:1) a potion of lignification (58, 22, Vaults:1) a +0 morningstar a +0 scale mail (60, 24, Vaults:1) a +3 vorpal battleaxe a +0 chain mail (61, 23, Vaults:1) a +0 arbalest a +0 arbalest 45 bolts (61, 32, Vaults:1) a +0 shortbow 20 arrows (61, 33, Vaults:1) a +0 shortbow 25 arrows (62, 34, Vaults:1) a +0 shortbow 17 arrows (63, 51, Vaults:1) a +0 morningstar a +0 scale mail (63, 53, Vaults:1) a +0 dire flail a +0 animal skin (64, 49, Vaults:1) a +0 arbalest 21 bolts a potion of degeneration (64, 54, Vaults:1) a +1 great mace of protection a +0 leather armour (65, 6, Vaults:1) a wand of flame (7) (65, 50, Vaults:1) a +0 falchion a +0 scale mail a potion of degeneration Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest 25 bolts (6, -4, Vaults:2) 28 gold pieces (still there?) a +0 arbalest (still there?) 20 bolts (still there?) a +0 shortbow (still there?) 38 arrows (still there?) (6, 6, Vaults:2) a +0 arbalest 25 bolts (7, -3, Vaults:2) 15 gold pieces (7, 7, Vaults:2) a +0 battleaxe a +0 plate armour a +0 arbalest 16 bolts (8, -5, Vaults:2) 43 gold pieces (still there?) a +0 longbow (still there?) 10 arrows (still there?) (8, 8, Vaults:2) a +2 dire flail of holy wrath a +0 plate armour (11, -5, Vaults:2) 66 gold pieces (still there?) a +0 longbow (still there?) a +0 longbow (still there?) 25 arrows (still there?) (12, 15, Vaults:2) a +2 dagger of venom a +0 robe (16, 22, Vaults:2) 3 scrolls of noise (21, 12, Vaults:2) a +0 arbalest 14 bolts (21, 13, Vaults:2) a +0 shortbow 16 arrows (21, 14, Vaults:2) a +0 arbalest 26 bolts (21, 15, Vaults:2) a +0 arbalest 28 bolts a +0 great mace a +0 scale mail (22, 12, Vaults:2) a scroll of identify