Seeded DCSS version 0.25-a0-591-g2ad0d861f1 (webtiles) character file. Game seed: 6595724387316717646, levelgen mode: deterministic 21 dracos369 the Vexing (level 2, -1/16 HPs) Began as a Deep Elf Arcane Marksman on Mar 14, 2020. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (367 turns). dracos369 the Vexing (Deep Elf Arcane Marksman) Turns: 367, Time: 00:02:16 Health: -1/16 AC: 3 Str: 7 XL: 2 Next: 62% Magic: 6/6 EV: 13 Int: 17 God: Gold: 21 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . b - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . k - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a cursed -3 dagger (weapon) Missiles d - 12 arrows Armour e - a +0 robe (worn) k - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} j - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Potions h - a potion of flight {unknown} i - 3 potions of haste {unknown} Comestibles f - 2 rations g - 3 chunks of flesh Skills: - Level 0.7 Fighting + Level 3.4 Bows - Level 2.4 Dodging - Level 1.0 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 6% 2 ###.... Inner Flame Hex/Fire #....... 26% 3 ####... Portal Projectile Hex/Tloc #..... 26% 3 ####... Cause Fear Hex ##........ 36% 4 #####.. Leda's Liquefaction Hex/Erth #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... ### #### #.# #... ###.# #... #...# #... ###.#.# ## #####... #(.(#.###............. ...(.(!##......# ######... ..##### #g@##### #... ...####..# #..รท #.......# ###. ######..# #. #..# #. #..# #. #..# ###. #..# ########... ####..# #.......... You could see a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos (D:1) 2 bats (D:1) A giant cockroach (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracos369 the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 131 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 134 | D:1 | Reached skill level 1 in Stealth 367 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, minivault_23 Skill XL: | 1 2 | ---------------+-------+----- Bows | 3 | 3.4 Stealth | 1 | 1.0 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Action || total -------------------------++------- Melee: Dagger || 15 Fire: Shortbow || 31 Armor: Robe || 9 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------