Dungeon Crawl Stone Soup version 0.25-a0-731-g0472a16d6a (webtiles) character file. Game seed: 3369069726866730195, levelgen mode: deterministic 2 dracos369 the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Apr 8, 2020. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (148 turns). dracos369 the Vexing (Felid Enchanter) Turns: 148, Time: 00:00:46 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/4 EV: 18 Int: 16 God: Gold: 16 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Potions a - a potion of brilliance {unknown} Comestibles b - 2 rations Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.4 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History A leopard gecko is nearby! You see here a dagger. You start resting. The leopard gecko is too close now for your liking. The leopard gecko hisses angrily. You scratch the leopard gecko but do no damage. You bite the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko closely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (moderately wounded, chance to defeat MR: 69%) The leopard gecko barely resists. The leopard gecko bites you. Ouch! That really hurt! You die... #.....#.#.#......#.... #.....#.#l###......... +..<..+.#.'.hl.....##. #.....#.#.###......#.. #.....#.#.#..........# .###+###.#.#........### #l......##.#..####.## .#######l#.#... ... #......@#$.#... ..# ##########.#...# .. .#.... . #.... ... You could see a leopard gecko. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracos369 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 148 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, minmay_tetromino_l2 Action || total -------------------------++------- Melee: Unarmed || 20 Bite || 2 Cast: Corona || 2 Eat: Chunk || 3 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------