Dungeon Crawl Stone Soup version 0.26-a0-642-g67e99244d3 (webtiles) character file. Game seed: 4642867987475835989 16 dracos369 the Vexing (level 2, 0/29 HPs) Began as an Ogre Arcane Marksman on Sept 21, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (470 turns). dracos369 the Vexing (Ogre Arcane Marksman) Turns: 470, Time: 00:01:55 Health: 0/29 AC: 3 Str: 13 XL: 2 Next: 54% Magic: 3/3 EV: 10 Int: 14 God: Gold: 5 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Missiles c - 3 large rocks (quivered) d - 2 throwing nets {=f} f - 18 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} e - a scroll of noise {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 4 large rocks for throwing. Throwing (i - inventory. (/) - cycle) c - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You throw a large rock. The large rock hits the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... ######.## #.......# #.......## ##........# .###.........# .............# ....#.......# #.##.#.......รท##### #.#....>......hh@.# #.#.##........###....... #...###.....#...###..... ...#.......####.# ###. .....##.#### .# #..#.......# . .....##.##>.... .# ...####... #### . #..# ###..# .. You could see 2 jackals. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracos369 the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 63 | D:1 | Reached XP level 2. HP: 28/28 MP: 3/3 470 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Throwing | | 2.5 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 31 Club || 26 Throw: Large rock || 4 Stone || 6 Cast: Corona || 3 Armor: Robe || 38 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 273 | 82 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 273 | 82 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts