dracos369 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (16, 21, D:1) a +0 club a +0 club (20, 26, D:1) 18 arrows (21, -7, D:1) a potion of heal wounds (42, 20, D:1) 15 stones (42, 26, D:1) a +0 leather armour (45, 10, D:1) a +0 scale mail (46, 2, D:1) a +0 robe (48, 13, D:1) a +0 dagger (56, 32, D:1) 20 stones Level 2 of the Dungeon (2, -34, D:2) a potion of heal wounds (5, -2, D:2) 23 arrows (6, 4, D:2) a +0 hand axe (7, -30, D:2) a potion of heal wounds (14, -23, D:2) a +0 club (16, 2, D:2) a +0 club (18, 4, D:2) 2 stones (22, 20, D:2) a +0 mace (27, -20, D:2) 18 bolts (28, -35, D:2) a +0 dagger (29, -11, D:2) a +0 club (29, 1, D:2) a +0 whip (31, -29, D:2) a +0 club (31, -22, D:2) a +0 club a +0 short sword (36, -11, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Pihele's General Store a +0 buckler (63 gold) a +0 leather armour (28 gold) a +1 leather armour of willpower (196 gold) a scroll of noise (14 gold) a scroll of enchant armour (105 gold) a potion of curing (42 gold) a +0 leather armour (28 gold) a potion of attraction (42 gold) 2 potions of curing (84 gold) (0, 0, D:3) a +0 trident (2, -11, D:3) a +0 hunting sling 24 stones a +0 dagger (2, -10, D:3) a +0 dagger (2, -9, D:3) a +0 club (3, -11, D:3) a +0 club (3, -9, D:3) a +0 club (4, -11, D:3) a +0 club a +0 dagger (4, -9, D:3) a +0 short sword a +0 animal skin a +0 helmet (5, -36, D:3) a +0 club (12, -21, D:3) 25 stones (21, -25, D:3) 9 arrows (21, -22, D:3) a +0 club (26, -37, D:3) 19 arrows (35, -27, D:3) a +0 ring mail a +1 falchion of draining (37, -17, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Wenkuwub's General Store a +1 vorpal hand axe (149 gold) 17 poisoned darts (88 gold) a +0 mace (39 gold) a +0 robe (9 gold) 23 arrows (59 gold) a +0 war axe (45 gold) a +1 arbalest of flaming (196 gold) the +8 arbalest of the Fray {elec, +Blink +Fly rF++ Str-4} (993 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-4). It greatly protects you from fire. It lets you fly. It lets you blink. (0, 0, D:4) a +0 robe (0, 1, D:4) a +0 whip (1, 0, D:4) a +0 leather armour a +0 flail (1, 22, D:4) a +0 scythe a +0 robe (3, -14, D:4) a +0 club (4, 16, D:4) 12 arrows (8, 21, D:4) a +0 dagger a +1 robe of resistance (9, 22, D:4) a +0 club a +0 ring mail (9, 23, D:4) a +0 club a +0 flail (10, -26, D:4) a +0 glaive (10, 21, D:4) a +0 trident (13, 6, D:4) a +0 vorpal flail a +0 leather armour (17, -4, D:4) 6 javelins (19, -6, D:4) a +0 scale mail (21, -6, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 22 stones (5, 33, D:5) a +0 club (11, 49, D:5) a scroll of noise (18, 12, D:5) a +0 hunting sling (19, 25, D:5) a +0 giant spiked club (19, 35, D:5) 24 stones a +0 spear (21, 51, D:5) 17 poisoned darts (23, 49, D:5) a +0 rapier (28, 51, D:5) a +0 long sword (29, 12, D:5) a +0 giant spiked club (29, 35, D:5) 7 arrows (39, 59, D:5) 24 stones (45, 8, D:5) a +0 robe a +0 dagger (46, 11, D:5) a +0 ring mail a +0 whip (46, 27, D:5) 16 stones (47, 11, D:5) a +0 robe a +0 dagger (48, 11, D:5) a +0 leather armour a +0 flail (49, 4, D:5) 13 stones (59, 17, D:5) a +2 dagger of venom a +1 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 spear (13, 3, D:6) a +0 scale mail (27, 22, D:6) a +0 whip (29, -23, D:6) a scroll of noise (29, -3, D:6) 19 bolts (31, -29, D:6) a +0 robe (36, 0, D:6) a +0 leather armour (37, -13, D:6) 25 arrows (49, -11, D:6) a +2 hand axe of draining (49, -2, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 2 potions of degeneration a +0 scale mail (7, -2, D:7) 10 poisoned darts (12, -8, D:7) a +2 rapier of venom (25, -28, D:7) a +0 flail a +0 leather armour (25, -27, D:7) a +0 whip a +0 mace a +0 dagger a +0 robe (30, 3, D:7) a +0 trident a +0 leather armour (31, 3, D:7) a +0 dagger a +0 robe (32, 3, D:7) a +0 club (32, 4, D:7) a +0 dagger a +0 leather armour (37, -24, D:7) 17 stones (40, -8, D:7) a +0 trident (47, -4, D:7) 5 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 18 arrows (2, 2, D:8) a +0 whip (3, -39, D:8) a potion of heal wounds (7, 5, D:8) a +0 rapier (21, -19, D:8) a +0 ring mail (23, -1, D:8) a +0 leather armour (25, -18, D:8) a +0 giant club (25, -9, D:8) a +0 trident a +0 ring mail (25, -7, D:8) a +0 hand axe (31, -5, D:8) 20 stones (33, -19, D:8) 12 stones (35, -6, D:8) a +0 leather armour a +0 war axe (40, -28, D:8) 27 sling bullets (44, -44, D:8) 24 stones (46, -50, D:8) a +0 quarterstaff (54, -43, D:8) a +0 rapier a +0 scale mail (64, -48, D:8) the +7 war axe of the Orb {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (64, -44, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +4 short sword (2, -12, D:9) a +0 short sword (2, -11, D:9) a +0 robe a +0 dagger (2, -9, D:9) a +0 club (4, -11, D:9) a +0 flail a +0 ring mail a +0 dagger (17, -8, D:9) 10 poisoned darts (17, -6, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (17, -4, D:9) 24 arrows a +0 shortbow (17, -1, D:9) an amulet of faith (17, 10, D:9) a scroll of enchant armour (18, 10, D:9) a wand of charming (10) (19, 1, D:9) 22 stones (19, 10, D:9) 13 gold pieces (19, 17, D:9) a +0 dagger (20, 17, D:9) a +0 robe (20, 18, D:9) a +0 robe a +0 dagger (21, 17, D:9) a +0 hand axe a +0 robe a +0 dagger (22, 17, D:9) a +0 leather armour a +0 flail (32, -19, D:9) a +0 robe a +0 dagger (32, -10, D:9) a +0 plate armour (32, -9, D:9) a +0 trident (33, -19, D:9) a +0 hand axe a +0 ring mail (33, -18, D:9) a +0 leather armour a +0 club (34, -20, D:9) a +0 short sword of venom (34, -3, D:9) a +0 ring mail (41, -3, D:9) a +0 buckler (51, -5, D:9) a +0 plate armour a +0 mace (51, -4, D:9) a +0 leather armour a +0 short sword (52, -5, D:9) a +0 leather armour a +0 dagger (53, -4, D:9) a +0 leather armour a +0 whip (53, -3, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Jesk's Antique Weapon Shoppe a +0 flail (101 gold) a +0 mace of protection (162 gold) the +12 hand axe of Causality {venom, Dex+4 SInv} (2412 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It lets you see invisible. a +0 trident (101 gold) a +0 falchion (87 gold) a +0 long sword (101 gold) a +0 halberd (116 gold) the +11 plutonium sword {*Contam Stlth-} (2900 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 war axe (101 gold) the +4 dagger of Biefiur {freeze, Will+} (1049 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your willpower, your defense against some magical effects. a +0 shortbow (87 gold) (0, 0, D:10) a +0 flail (4, 9, D:10) a +0 flail (4, 10, D:10) a +0 chain mail a +0 short sword a +0 ring mail (4, 11, D:10) a +0 scimitar (5, -5, D:10) a +0 robe (5, -3, D:10) a +0 mace (6, -8, D:10) a +1 mace a +0 robe (6, -6, D:10) a +2 vorpal spear (6, 27, D:10) the +2 robe "Hutsuy Feta" {rC+++ Will+ Dex-5 SInv} It affects your dexterity (-5). It renders you almost immune to cold. It affects your willpower, your defense against some magical effects. It lets you see invisible. (10, -7, D:10) a +1 scimitar a +0 robe (11, 5, D:10) 25 stones (11, 23, D:10) a +0 dagger 2 stones a +0 whip 8 poisoned darts (18, -18, D:10) 15 stones (21, -6, D:10) a +0 short sword (23, -6, D:10) a +0 hand axe (23, -5, D:10) a +0 dagger (24, -6, D:10) a +0 dagger a +0 leather armour (24, -5, D:10) a +0 dagger a +0 robe (44, -8, D:10) a +0 giant spiked club (44, -7, D:10) a +0 giant spiked club (45, -22, D:10) 25 stones (53, -5, D:10) a scroll of random uselessness (57, 32, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (1, 30, Lair:1) a +0 cloak (14, 4, Lair:1) a +0 trident (25, 11, Lair:1) 9 stones (27, 12, Lair:1) 23 stones (27, 13, Lair:1) 16 stones (29, -16, Lair:1) 28 stones (31, -15, Lair:1) a scroll of noise (49, 11, Lair:1) a +2 hand axe of electrocution (51, 22, Lair:1) 18 stones (52, 1, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (16, 28, Lair:2) a +0 helmet (17, 12, Lair:2) the +10 short sword of Uskayaw's Favour {antimagic, Will++ Str-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your willpower, your defense against some magical effects. (36, 0, Lair:2) 15 sling bullets (41, -13, Lair:2) a +0 helmet (57, 19, Lair:2) a +0 trident (60, -10, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hat of stealth (0, 2, Lair:3) a +0 robe (3, 6, Lair:3) a wolf corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, 5, Lair:3) a komodo dragon corpse (skeletalised by now) (4, 7, Lair:3) a cane toad corpse (skeletalised by now) a hydra corpse (skeletalised by now) a wolf corpse (skeletalised by now) (5, 6, Lair:3) a dream sheep corpse (skeletalised by now) (5, 9, Lair:3) an elephant corpse (skeletalised by now) (5, 10, Lair:3) an elephant corpse (skeletalised by now) (9, 10, Lair:3) a yak corpse (skeletalised by now) (18, 9, Lair:3) a +0 whip an ice cave (0, 0, IceCv) a polar bear corpse (skeletalised by now) (7, -3, IceCv) a polar bear corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, -2, IceCv) a death yak corpse (skeletalised by now) (7, -1, IceCv) a wolf corpse (skeletalised by now) (10, 11, IceCv) a wolf corpse (skeletalised by now) (14, 15, IceCv) a wolf corpse (skeletalised by now) (18, 3, IceCv) a yak corpse a yak corpse a yak corpse (19, 4, IceCv) a yak corpse a yak corpse (28, 7, IceCv) a yak corpse (30, 15, IceCv) a +0 chain mail (32, 15, IceCv) 25 stones (33, 0, IceCv) a wolf corpse a wolf corpse a wolf corpse (41, 14, IceCv) a wolf corpse