drasked Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 7, D:1) a +0 short sword (7, 2, D:1) a +0 leather armour (21, 22, D:1) 7 stones (22, 23, D:1) a +0 short sword (24, 12, D:1) a +0 ring mail (52, 22, D:1) 19 stones (53, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 28, D:2) a +0 hand axe (12, 17, D:2) a +0 dagger (13, 14, D:2) 18 stones (14, 3, D:2) a +0 robe (15, -2, D:2) 19 stones (20, 1, D:2) a +0 ring mail (34, 22, D:2) a +0 hunting sling (44, -12, D:2) 24 stones (44, 15, D:2) a +0 whip (45, 22, D:2) 19 arrows (47, 11, D:2) 16 stones (52, 18, D:2) a +0 club (55, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 stones (8, 17, D:3) 11 bolts (12, 4, D:3) a +0 robe (21, -3, D:3) a +0 club (35, 3, D:3) 2 stones (36, 1, D:3) 22 bolts (36, 22, D:3) a +0 flail a +0 chain mail (37, 29, D:3) a +0 club (42, 14, D:3) 13 stones (46, 13, D:3) a +1 falchion of holy wrath (49, 11, D:3) a poisoned dart (50, 8, D:3) 14 sling bullets (50, 14, D:3) an uncursed amulet of magic regeneration (51, 13, D:3) a +0 dagger a poisoned dart (56, 3, D:3) 17 bolts (59, 5, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (2, -4, D:4) 11 stones (4, -8, D:4) 14 sling bullets (11, 9, D:4) a cursed +0 robe (14, -4, D:4) 17 arrows (15, -1, D:4) a +0 leather armour (15, 18, D:4) 12 stones (17, 17, D:4) a +0 mace (22, -4, D:4) a +0 flail (24, -4, D:4) a +0 flail a +0 leather armour (26, -2, D:4) a +0 dagger a +2 robe of the Archmagi (28, 30, D:4) a +0 dagger a +0 leather armour (31, -8, D:4) 6 stones Level 5 of the Dungeon (21, 15, D:5) a +0 mace (26, -18, D:5) a +0 trident (29, 13, D:5) 25 stones (38, -15, D:5) 18 stones Level 6 of the Dungeon (6, 7, D:6) 21 arrows (8, -5, D:6) 24 arrows (10, 27, D:6) a +0 plate armour (18, 24, D:6) a +0 robe (22, -9, D:6) 19 bolts a +0 long sword of freezing (24, 5, D:6) 22 sling bullets (35, -3, D:6) a +0 trident (42, 24, D:6) a +2 quarterstaff of chaos a +0 cloak (43, 21, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 7 sling bullets (2, 18, D:7) a +0 leather armour (8, -4, D:7) a +0 robe (15, 9, D:7) a +0 hand crossbow (18, 10, D:7) a +0 hand axe a cursed +0 dagger a +0 robe (19, 10, D:7) a +0 club a +0 leather armour a +0 mace a +0 rapier a cursed +0 robe (23, 32, D:7) the +8 quarterstaff of Dullness {drain, *Contam rF+ MP+9 Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. It affects your magic capacity (+9). It causes magical contamination when unequipped. (24, 12, D:7) a +0 dagger (28, 17, D:7) an arrow (29, 16, D:7) an arrow (30, 16, D:7) an arrow (30, 19, D:7) a +0 short sword a +0 leather armour a +0 dire flail a +0 plate armour (30, 20, D:7) a +0 short sword (31, 17, D:7) an arrow (33, 17, D:7) an arrow (35, 17, D:7) a +0 shortbow 8 arrows (37, 18, D:7) an arrow (37, 22, D:7) an arrow (37, 25, D:7) a +1 shortbow of flaming 24 arrows (48, 24, D:7) 21 sling bullets (49, 5, D:7) a +0 hunting sling (49, 24, D:7) a potion of brilliance (50, 24, D:7) 11 gold pieces (53, 7, D:7) 22 arrows Level 8 of the Dungeon [Shop] Qyclaoc's Antique Armour Shoppe a +0 pair of boots (126 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +2 plate armour of magic resistance (1120 gold) a +1 cloak of preservation (462 gold) a +1 pair of boots (322 gold) the +3 leather armour of Ecyrgh Sira {rC+ rCorr Dex-4} (789 gold) It affects your dexterity (-4). It protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 robe (19 gold) (1, -18, D:8) 15 arrows (7, 6, D:8) 17 gold pieces (7, 7, D:8) 14 gold pieces (8, -17, D:8) a cursed -2 giant club (8, 6, D:8) 10 gold pieces (8, 7, D:8) 10 gold pieces (8, 8, D:8) 13 gold pieces (9, -26, D:8) a +0 hand crossbow (9, 6, D:8) 20 gold pieces (9, 7, D:8) 20 gold pieces (16, -23, D:8) a +0 short sword (20, 6, D:8) a +0 robe (24, -15, D:8) 9 poisoned darts (25, 21, D:8) a +0 giant spiked club (27, -20, D:8) a +0 falchion (27, 12, D:8) a +0 dagger a +0 leather armour (27, 13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 1, D:8) a +0 robe (35, 19, D:8) a +0 flail a +0 leather armour (38, -22, D:8) a +0 leather armour a +0 club (38, -21, D:8) a +0 trident (39, -15, D:8) a +0 flail (40, 13, D:8) a +1 demon blade of pain a +0 shortbow (42, 13, D:8) an arrow (43, 13, D:8) an arrow (57, 0, D:8) a +0 robe (61, -4, D:8) a +0 robe (still there?) a +0 chain mail (still there?) a cursed -2 flail (still there?) a +0 dagger (still there?) Level 9 of the Dungeon (0, 0, D:9) 21 stones (2, 12, D:9) a +0 plate armour (7, 31, D:9) a +0 giant club (9, 3, D:9) a +0 club (14, -1, D:9) a +0 long sword (18, 7, D:9) a +0 ring mail a +0 whip (21, -12, D:9) a +0 war axe (21, 28, D:9) 11 stones (22, -3, D:9) a +0 robe a cursed +3 war axe a +0 robe a cursed -3 scimitar a +0 robe a +0 long sword (23, -14, D:9) an arrow (23, 30, D:9) 8 stones (25, -12, D:9) a stone a +0 robe a cursed +3 short sword (26, -15, D:9) a +0 shortbow 17 arrows 2 stones (26, -14, D:9) a +2 short sword of freezing a +0 robe (27, -12, D:9) a +0 giant spiked club a +0 giant spiked club (27, -10, D:9) a stone (29, 19, D:9) a +0 leather armour (30, 27, D:9) a +0 hand axe (36, -3, D:9) a +0 robe (36, -1, D:9) a stone (37, -1, D:9) a stone an arrow (51, 11, D:9) a +0 robe Level 10 of the Dungeon [Shop] Papaunok's Antique Weapon Emporium a +0 hand axe (90 gold) a +0 whip (75 gold) a +0 fustibalus (450 gold) a +2 shortbow of freezing (522 gold) a +1 vorpal spear (345 gold) a +0 broad axe (120 gold) a +3 war axe (615 gold) a +0 hand crossbow (105 gold) the +3 battleaxe "Momeb" {flame, MR+ Int+4 Stlth+} (1515 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (0, 0, D:10) a +0 robe (22, -36, D:10) a +0 dagger a +0 robe (23, -36, D:10) a +0 leather armour a +0 dagger a +0 robe (29, -22, D:10) a +0 shortbow 23 arrows (31, -24, D:10) an arrow (32, -26, D:10) an arrow (32, -25, D:10) 2 arrows (33, -25, D:10) an arrow (42, 9, D:10) a +0 ring mail (44, -15, D:10) a +0 robe (45, 5, D:10) a +0 mace (49, -40, D:10) a +0 scale mail (49, -39, D:10) a +0 mace a +0 ring mail a +0 halberd a +0 plate armour (50, -41, D:10) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (12, -9, Lair:1) a +0 ring mail (14, 14, Lair:1) 24 arrows (29, 3, Lair:1) a +0 flail (48, 16, Lair:1) an uncursed ring of attention (50, 17, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (1, 0, Lair:2) a cursed -2 scale mail (12, -2, Lair:2) a +0 mace (29, 5, Lair:2) the +1 hand axe of Evil {freeze, Int+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). (30, 8, Lair:2) 25 arrows (38, -14, Lair:2) 6 stones (38, 11, Lair:2) a +0 quarterstaff (47, -11, Lair:2) 25 sling bullets (56, 0, Lair:2) an uncursed ring of wizardry (59, 14, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (13, -20, Lair:3) a +3 leather armour (35, -24, Lair:3) a +0 mace (38, -16, Lair:3) a +1 hat (39, -21, Lair:3) 11 stones (41, -2, Lair:3) 30 stones (42, -2, Lair:3) 23 stones (43, -2, Lair:3) 23 stones (44, 14, Lair:3) a +0 ring mail (45, -13, Lair:3) a +6 ring of intelligence a +1 cloak of stealth (51, -24, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (2, -21, Lair:4) a +0 plate armour (6, 0, Lair:4) a cursed -2 hunting sling (10, -23, Lair:4) 4 boomerangs (24, -39, Lair:4) a +0 leather armour (24, -30, Lair:4) a +0 scale mail (26, -4, Lair:4) 28 stones (29, -9, Lair:4) a +0 long sword (34, -36, Lair:4) a +0 hunting sling (41, -42, Lair:4) a +0 war axe (45, -3, Lair:4) 22 bolts (53, -27, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (2, -18, Lair:5) a wolf corpse (skeletalised by now) (3, -21, Lair:5) a curare-tipped dart (15, -50, Lair:5) a curare-tipped dart {!f} (15, -47, Lair:5) a +0 plate armour (15, -13, Lair:5) a cane toad corpse (skeletalised by now) (16, -50, Lair:5) a curare-tipped dart {!f} (17, -45, Lair:5) 25 stones (17, -30, Lair:5) a cursed +0 leather armour (19, -24, Lair:5) a +1 dagger of venom 2 curare-tipped darts {!f} (20, -50, Lair:5) a curare-tipped dart {!f} (20, -45, Lair:5) 17 stones (21, -51, Lair:5) a curare-tipped dart {!f} (26, -47, Lair:5) 17 stones (30, -19, Lair:5) a curare-tipped dart {!f} (33, -43, Lair:5) 3 datura-tipped darts (43, -15, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) a black mamba corpse (9, 2, Lair:6) an uncursed ring of fire