drclinical Level 1 of the Dungeon [Shop] Fafiq's Antique Weapon Emporium a +0 sling (40 gold) a +0 spectral quarterstaff (324 gold) a +0 mace (81 gold) the +4 quarterstaff of the Head {vorpal, Will++ rCorr Int-2} (1306 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. a +5 war axe of flaming (899 gold) a +0 spear (81 gold) a +0 hand axe (81 gold) the +8 storm bow {elec, penet} (1706 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +2 dagger of distortion (459 gold) a +0 short sword (81 gold) a +0 long sword (94 gold) (0, 0, D:1) a +0 spear (7, -5, D:1) a +0 club (8, -4, D:1) a +0 short sword (10, -16, D:1) a +0 robe (15, -28, D:1) a +0 club (19, -11, D:1) a +0 club (24, -4, D:1) a +0 dagger (25, -27, D:1) a +0 club (26, -12, D:1) a +0 dagger (27, -5, D:1) a +0 dagger (36, -27, D:1) a +0 club (36, -19, D:1) a +0 club (42, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 9 stones (3, 17, D:2) a +0 dagger (4, 9, D:2) a +0 club (13, 27, D:2) a +0 dagger (14, 9, D:2) a +0 dagger (32, 12, D:2) a +0 chain mail (44, 18, D:2) a +0 club (51, 13, D:2) a +0 dagger a +4 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 0, D:3) a +0 hand axe (6, -7, D:3) a +0 club a +0 spear (17, -4, D:3) a +0 dagger (18, -4, D:3) a +0 club a +0 leather armour