Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13190538071909468601 442 drclock the Trooper (level 7, -3/52 HPs) Began as a Djinni Hedge Wizard on Mar 20, 2024. Slain by MuskelNinja's ghost (15 damage) ... on level 4 of the Dungeon. The game lasted 00:35:08 (5596 turns). drclock the Trooper (Djinni Hedge Wizard) Turns: 5596, Time: 00:35:08 Health: -3/52 AC: 10 Str: 5 XL: 7 Next: 23% Gold: 116 EV: 12 Int: 31 God: SH: 0 Dex: 12 rFire + + . j - staff of cold rCold . . . (no shield) rNeg + . . i - +6 leather armour of Daemekot {Str-4 Int+7 SInv} rPois ∞ c - +0 hat rElec . q - +0 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.28/turn z - +6 ring of intelligence MPRegen 0.00/turn %: infuse magic (-4 HP) @: unable to call your familiar, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 dagger p - a +3 quarterstaff of chaos Armour b - a +0 robe c - a +0 hat (worn) i - the +6 leather armour of Daemekot (worn) {Str-4 Int+7 SInv} (You found it on level 2 of the Dungeon) Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. l - a scarf of shadows q - a +0 cloak (worn) Magical Staves j - a staff of cold (weapon) Jewellery f - a ring of positive energy (left hand) z - a +6 ring of intelligence (right hand) Talismans s - a granite talisman Scrolls g - a scroll of revelation {unknown} h - 4 scrolls of blinking o - a scroll of butterflies {unknown} t - 2 scrolls of teleportation {unknown} v - a scroll of vulnerability x - a scroll of amnesia {unknown} y - a scroll of enchant armour {unknown} Potions e - 2 potions of attraction k - a potion of curing m - a potion of heal wounds r - a potion of magic {unknown} u - a potion of invisibility {unknown} w - a potion of might {unknown} Skills: * Level 4.2 Fighting + Level 2.7 Armour + Level 3.4 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Slow Hex 100% N/A 2% 1 c - Blink Tloc 52% N/A 4% 2 d - Call Imp Summ 52% N/A 4% 2 e - Mephitic Cloud Conj/Alch/Air 26% N/A 8% 3 f - Sting Conj/Alch 100% 1d9 2% 1 g - Jinxbite Hex 52% N/A 4% 2 h - Call Canine Familiar Summ 26% N/A 8% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 MuskelNinja's ghost, novice HOFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - MuskelNinja's ghost Aim: MuskelNinja's ghost, wielding a weapon of protection (slow, ally target, chance to affect: 33%) MuskelNinja's ghost easily resists. Your inugami barely misses MuskelNinja's ghost. MuskelNinja's ghost completely misses you. Your inugami barely misses MuskelNinja's ghost. Your inugami disappears in a puff of smoke! MuskelNinja's ghost is no longer moving slowly. MuskelNinja's ghost barely misses you. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. MuskelNinja's ghost hits you! Casting: Call Canine Familiar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! MuskelNinja's ghost hits you! * * * LOW HITPOINT WARNING * * * Casting: Call Canine Familiar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * MuskelNinja's ghost misses your inugami. Your inugami hits MuskelNinja's ghost but does no damage. You feel better. MuskelNinja's ghost barely misses your inugami. Your inugami hits MuskelNinja's ghost but does no damage. MuskelNinja's ghost hits your inugami! Your inugami closely misses MuskelNinja's ghost. MuskelNinja's ghost hits your inugami! Your inugami dies! Your inugami disappears in a puff of smoke! You feel ready to blink again. Your magical contamination has completely faded away. MuskelNinja's ghost hits you! You die... ....#####'##......######......#.. ....h.#....#......#....'......#.. ....W.#....#......#....#......#.. ....h.#....#......#....#......'W. ......#....#......'....#......#.. ......'....#......#....#......### ####'###'###......#..###......# ##...#........##W#####........# .....#........#.@....#........# .....'........#......#........# .....#........#......#........# .....#........#......#........# .....#........#......#........# ######........#..###'#........# .............######..############ .............#..........# #... .............#...:......# #... You could see MuskelNinja's ghost. Vanquished Creatures 3 killer bees (D:4) Crazy Yiuf (D:2) 4 iguanas (D:4) 5 adders 3 ribbon worms 2 orcs 4 endoplasms 5 giant cockroaches 4 goblins 13 hobgoblins 3 jackals (D:3) 8 kobolds 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:4) 2 adders (D:4) A white imp (D:4) A hobgoblin (D:4) A quokka (D:4) 6 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drclock the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | drclock set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 454 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 454 | D:1 | Learned a level 1 spell: Sting 743 | D:2 | Identified the +6 leather armour of Daemekot {Str-4 Int+7 | SInv} 1012 | D:2 | Reached skill level 1 in Fighting 1022 | D:2 | Found a faded altar of an unknown god. 1054 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1668 | D:2 | Found a runed translucent door. 1669 | D:2 | Noticed Crazy Yiuf 2072 | D:2 | Killed Crazy Yiuf 2271 | D:2 | Reached skill level 2 in Fighting 2271 | D:2 | Reached XP level 5. HP: 36/38 MP: 0/0 2271 | D:2 | Learned a level 2 spell: Jinxbite 2985 | D:3 | Reached skill level 1 in Armour 3626 | D:4 | Reached skill level 3 in Fighting 3626 | D:4 | Reached XP level 6. HP: 33/46 MP: 0/0 4041 | D:4 | Reached skill level 4 in Fighting 4041 | D:4 | Reached XP level 7. HP: 37/52 MP: 0/0 4041 | D:4 | Learned a level 3 spell: Call Canine Familiar 4340 | D:4 | Found a large runed translucent door. 4340 | D:4 | Found a large runed translucent door. 4342 | D:4 | Noticed MuskelNinja's ghost (novice HOFi) 5596 | D:4 | Slain by MuskelNinja's ghost Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minmay_pentomino_u4, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_kikubaaqudgha_miasma_corner, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a D:4: layout_gridville, ebering_ghost_disaster_area, st_stairs_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.8 Dodging | 3 | 3.4 Fighting | 1 2 3 4 | 4.2 Armour | 1 2 | 2.7 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 14 | 316 | 4 || 334 Punch | 2 | 5 | || 7 Dagger | 1 | | || 1 Cast: Magic Dart | 81 | 77 | 12 || 170 Slow | 1 | 2 | 7 || 10 Sting | 2 | 18 | 10 || 30 Mephitic Cloud | 1 | 5 | || 6 Blink | | 1 | 5 || 6 Call Imp | | 4 | || 4 Jinxbite | | 1 | || 1 Call Canine Famil | | | 13 || 13 Use: Scroll | | 1 | 2 || 3 Potion | | 1 | 4 || 5 Armour: Robe | 8 | | || 8 Leather armour | 6 | 15 | 25 || 46 Dodge: Dodged | 22 | 19 | 16 || 57