drd Level 1 of the Dungeon (8, 33, D:1) a +0 hand axe (18, 23, D:1) a +0 whip (22, 15, D:1) 85 arrows (22, 16, D:1) a +0 club (26, 37, D:1) a +0 hunting sling (28, 37, D:1) 150 stones (29, 41, D:1) a +0 dagger (31, 23, D:1) a +0 ring mail (31, 30, D:1) a +0 club (31, 35, D:1) a +0 hunting sling (32, 30, D:1) a +0 club (35, 28, D:1) 141 bolts (35, 30, D:1) 210 arrows (35, 40, D:1) a +0 dagger (37, 2, D:1) a +0 club (37, 38, D:1) 113 arrows (38, 0, D:1) 231 sling bullets (41, 4, D:1) a +0 barding (42, 6, D:1) a +0 club a +0 club (44, 25, D:1) 158 stones (45, 24, D:1) a +0 dagger (45, 50, D:1) a +0 club (46, 32, D:1) 196 bolts (48, 42, D:1) a +0 falchion (49, 50, D:1) a +1 mace of distortion Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (11, 1, D:2) a +0 hand axe a +0 ring mail (12, -17, D:2) a +0 dagger (23, -49, D:2) a +0 club (25, -1, D:2) (unseen) (43, -45, D:2) a +0 dagger of flaming (44, -44, D:2) a +0 dagger (45, -21, D:2) a +0 club (47, -9, D:2) (unseen) (51, -43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 157 stones (2, -4, D:3) (unseen) (2, 1, D:3) (unseen) (9, 6, D:3) 144 bolts (11, 10, D:3) a +0 robe (15, 8, D:3) 175 bolts (15, 28, D:3) a +0 club a +0 leather armour (22, -1, D:3) a +0 dagger (22, 15, D:3) a +0 whip (24, -9, D:3) 143 arrows (25, 0, D:3) a +0 giant club (26, -8, D:3) a +0 scale mail (27, 19, D:3) 211 sling bullets (29, 11, D:3) 113 poisoned needles (42, 15, D:3) a +0 robe (42, 32, D:3) a +4 ring mail (47, 28, D:3) 146 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, -25, D:4) a +0 dagger (7, -24, D:4) a +0 club (8, -27, D:4) a +2 dagger of draining a +0 dagger a +0 club (8, -26, D:4) a +0 club (8, -25, D:4) a +0 dagger (8, -24, D:4) a +1 mace of venom a cursed +0 animal skin a +0 helmet (11, -1, D:4) a +0 club (12, 2, D:4) a +0 ring mail (16, -23, D:4) a +0 robe a +0 dagger (20, -25, D:4) 120 poisoned tomahawks (21, -42, D:4) a +0 flail (22, -42, D:4) a +0 dagger a +0 robe (23, -28, D:4) a +0 dagger a +0 robe (23, -12, D:4) 149 arrows (28, -13, D:4) a +0 hand axe (31, -14, D:4) a +0 whip a +0 robe a +1 whip of flaming (32, -15, D:4) a +0 animal skin (33, -16, D:4) a +0 animal skin (37, -16, D:4) 151 stones (44, -20, D:4) 51 javelins (66, -4, D:4) 311 sling bullets (67, -22, D:4) a +0 robe (69, -53, D:4) (unseen) Level 5 of the Dungeon (0, 0, D:5) 261 arrows (4, -14, D:5) a +1 dagger of venom a +0 robe (9, -9, D:5) a +0 giant club (11, 1, D:5) 147 bolts (15, -46, D:5) a +0 mace (20, -11, D:5) 120 arrows (21, -18, D:5) a +0 dagger a +0 ring mail (22, -14, D:5) 104 stones (24, -2, D:5) 255 sling bullets (25, -19, D:5) a +0 short sword a +0 leather armour (26, -15, D:5) a +0 dagger a +0 robe (28, -18, D:5) a +0 flail a +0 leather armour (28, -17, D:5) a +0 short sword a +3 ring mail of cold resistance (29, -18, D:5) a +0 short sword a +0 chain mail (31, -19, D:5) 179 bolts (35, -9, D:5) 108 stones (38, -38, D:5) a +0 club (47, -42, D:5) a cursed +0 leather armour (50, -15, D:5) 34 poisoned needles (51, -43, D:5) the cursed +1 plate armour of Moral Flaws {*Corrode rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (54, -31, D:5) a +0 ring mail (54, -16, D:5) (unseen) (62, -41, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed +0 hand axe a +2 robe of magic recovery (1, -4, D:6) a +5 war axe a +0 robe (1, -3, D:6) a +0 trident a +0 robe (2, -4, D:6) a cursed +0 dire flail a +0 robe (2, -2, D:6) a +0 hand axe a +0 robe (25, 2, D:6) 100 poisoned needles (35, -14, D:6) a +0 giant spiked club (40, 0, D:6) 128 stones (41, -19, D:6) a +0 club (41, -18, D:6) a +0 hand axe a +0 ring mail (42, -19, D:6) a +0 club (45, -4, D:6) a +0 morningstar a +0 leather armour (45, 2, D:6) 66 stones (45, 15, D:6) a +0 giant club (52, 12, D:6) (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour (8, 19, D:7) a +0 club (9, 3, D:7) a +0 hand axe (9, 13, D:7) a +0 quarterstaff (26, 15, D:7) a cursed +0 buckler (27, -12, D:7) (unseen) (30, 27, D:7) (unseen) (35, -13, D:7) a +0 giant club (38, 23, D:7) a +0 robe (41, 40, D:7) a +0 hand axe (44, -4, D:7) 67 poisoned tomahawks a +0 leather armour (45, 33, D:7) 53 poisoned needles (46, 30, D:7) 76 javelins Level 8 of the Dungeon [Shop] Tocuntou's Jewellery Emporium the ring "Misirch" {rElec rPois Int+7 Dex-5 Stlth-} (507 gold) [ring of insulation] It affects your intelligence (+7). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It makes you less stealthy. the amulet of Symmetry {Gourm Str+2 Stlth+} (488 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It makes you more stealthy. a cursed amulet of inaccuracy (26 gold) an uncursed ring of flight (221 gold) an uncursed amulet of magic regeneration (325 gold) a cursed ring of attention (58 gold) an uncursed ring of protection from fire (325 gold) the ring of the Secret Wishes {Ice +Inv Str-3 Int+4} (469 gold) [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (0, 0, D:8) a +0 short sword (7, 0, D:8) a +0 war axe a +0 plate armour (11, -13, D:8) a +0 shortbow 190 arrows (14, -8, D:8) a +0 giant club (18, -18, D:8) 296 sling bullets (25, -21, D:8) (unseen) (35, -23, D:8) (unseen) (38, -17, D:8) a +0 giant club (38, -3, D:8) a +0 giant club (38, -1, D:8) a +1 flail of protection (38, 1, D:8) a +0 hand axe a +0 leather armour (38, 2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) the cursed +0 leather armour "Jashrew" {MR++} It affects your resistance to hostile enchantments. It has a curse placed upon it. (2, 15, D:9) 51 arrows (13, 11, D:9) a cursed +0 long sword (15, 2, D:9) a +0 buckler (18, 21, D:9) a +0 giant club a cursed -2 giant club (19, -11, D:9) a cursed +0 falchion a +0 robe (20, 15, D:9) 141 bolts (26, 5, D:9) 113 poisoned tomahawks (28, -13, D:9) (unseen) (32, -17, D:9) a +0 robe a +3 flail (32, -16, D:9) a +0 falchion a +0 robe a +0 dagger (33, -17, D:9) a +2 rapier of electrocution (33, -15, D:9) a +0 short sword (34, -17, D:9) a +0 robe a +0 dagger (34, -16, D:9) a cursed -1 club (34, -15, D:9) a +0 falchion a +0 robe a cursed +0 falchion (35, -17, D:9) a +0 flail (41, 23, D:9) a +1 shortbow of velocity 114 arrows (52, 3, D:9) a +0 leather armour (53, -21, D:9) a +0 giant club a cursed -2 giant club (57, -4, D:9) 98 stones Level 10 of the Dungeon (0, 0, D:10) 24 gold pieces (unseen) (2, 1, D:10) a +0 robe (unseen) (7, 1, D:10) a cursed -1 whip an orc corpse (skeletalised by now) (8, 1, D:10) a warg corpse (skeletalised by now) (14, -2, D:10) a curare-tipped needle a +0 blowgun (15, -4, D:10) a +0 flail (15, -3, D:10) 47 poisoned tomahawks a +0 ring mail (15, -2, D:10) a +0 trident 89 poisoned tomahawks (17, -6, D:10) a +0 trident a +0 leather armour a +0 falchion (18, -6, D:10) a +0 robe a +1 battleaxe (19, -3, D:10) a +0 leather armour a +2 trident of freezing the Ecumenical Temple