Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 11928619989873353720 31 drgodel the Grave Robber (level 3, 0/15 (16) HPs) Began as a Vine Stalker Necromancer on Feb 14, 2024. Slain by a goblin ... wielding a +2 dagger of draining (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:46 (1581 turns). drgodel the Grave Robber (Vine Stalker Necromancer) Turns: 1581, Time: 00:05:47 HP: 0/15 (16) AC: 3 Str: 10 XL: 3 Next: 22% MP: 0/7 EV: 12 Int: 17 God: Gold: 87 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> 0), drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls c - 2 scrolls of torment Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.0 Dodging - Level 3.0 Stealth + Level 0.5 Unarmed Combat + Level 2.6 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The adder barely misses your jackal skeleton. The goblin hits you with a +0 club. Your jackal skeleton closely misses the goblin. The jackal bites you. The adder bites your jackal skeleton. Your jackal skeleton is destroyed! The goblin attacks as it pursues you! The goblin barely misses you. The jackal barely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. There is a stone staircase leading up here. You see here a jackal corpse. The jackal bites you but does no damage. The goblin hits you with a +2 dagger of draining. You feel drained. The adder closely misses you. The goblin hits you with a +0 club. The jackal barely misses you. You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is astonishingly dangerous to cast! The adder barely misses you. The goblin completely misses you. The jackal closely misses you. The goblin hits you but does no damage. Your memorisation is interrupted. The adder bites you but does no damage. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 80%) Okay, then. You hit the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. The goblin misses you. The goblin barely misses you. The adder bites you. You are poisoned. The adder poisons you! The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. You feel sick. The goblin hits you with a +2 dagger of draining. You die... .......................# .......................# .......................# ########......####'##### #......# #.# #......####.# ####......#.# #....gh#.# ###########....S@#.# ..........#.....g#.# ###########......#.# ####### #......#.# .#....## ###....#.# .......######....#.# .#.....#....+......# .#.....#.####....##### ##...................# You could see an adder, a jackal and 2 goblins. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 bats An endoplasm (D:1) 3 giant cockroaches A goblin (D:1) A hobgoblin (D:1) 7 jackals 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drgodel the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 153 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 749 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/7 1581 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_rooms, minmay_randomly_rotated_circles Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Unarmed Combat | | 0.5 Spellcasting | | 2.6 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 15 Bite || 4 Cast: Necrotise || 40 Use: Scroll || 1 Armour: Robe || 23 Dodge: Dodged || 27