Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8779792767323272068 0 drgodel the Apothecary (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on Feb 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (0 turns). drgodel the Apothecary (Djinni Hedge Wizard) Turns: 0, Time: 00:00:35 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ran out of altars for temple! x2 Welcome, drgodel the Djinni Hedge Wizard. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a robe. Found two stairs. You begin with the following spells memorised: Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. You need no library to learn spells. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # . # .. ..# .#... .... #..... ≈≈≈..####.[≈≈≈≈ ≈≈≈≈......≈≈≈≈≈ ≈≈≈≈..>@..≈≈≈≈≈ ≈≈≈≈......≈≈≈≈≈ ≈≈≈...#....≈≈≈≈ .....##.#...... ..... #........ .... ....##### ### ### # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drgodel the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | drgodel set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic