Version: Dungeon Crawl Stone Soup 0.22-a0-96-g7cd46d36cf Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7cd46d36cf -name dricus -rc /dgldir/rcfiles/crawl-git/dricus.rc -macro /dgldir/rcfiles/crawl-git/dricus.macro -morgue /dgldir/morgue/dricus/ -webtiles-socket /crawl-master/webserver/sockets/dricus:2018-01-25.17:01:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 15 stack frames. /usr/games/crawl-git-7cd46d36cf(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x5608c4694e78]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7cd46d36cf(_Z13do_crash_dumpv+0x37d) [0x5608c469d0fd]: do_crash_dump() /usr/games/crawl-git-7cd46d36cf(_Z20crash_signal_handleri+0x7e) [0x5608c469517e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33030) [0x7f3605aa4030]: /usr/games/crawl-git-7cd46d36cf(_Z12in_inventoryRK8item_def+0x2) [0x5608c4810a62]: in_inventory(item_def const&) /usr/games/crawl-git-7cd46d36cf(+0x33821b) [0x5608c46cf21b]: /usr/games/crawl-git-7cd46d36cf(_Z14describe_spell10spell_typePK12monster_infoPK8item_def+0xcd) [0x5608c46cf6dd]: describe_spell(spell_type, monster_info const*, item_def const*) /usr/games/crawl-git-7cd46d36cf(+0x70c537) [0x5608c4aa3537]: /usr/games/crawl-git-7cd46d36cf(_Z11learn_spellv+0x67) [0x5608c4aa5247]: learn_spell() /usr/games/crawl-git-7cd46d36cf(_Z15process_command12command_type+0xc6) [0x5608c4bfc406]: process_command(command_type) /usr/games/crawl-git-7cd46d36cf(+0x867cb7) [0x5608c4bfecb7]: /usr/games/crawl-git-7cd46d36cf(+0x868755) [0x5608c4bff755]: /usr/games/crawl-git-7cd46d36cf(main+0x36d) [0x5608c45ff61d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f3605a912b1]: /usr/games/crawl-git-7cd46d36cf(_start+0x2a) [0x5608c45ffa3a]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 on Jan 25 2018 at 00:18:10 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7cd46d36cf/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7cd46d36cf/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7cd46d36cf/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 7 Level vaults: lemuel_ratsnest layout_loops_ring serial_shops shop uniq_psyche uniq_pikel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded) The flame tongue hits the river rat. You kill the river rat! Vehumet accepts your kill. You start resting. A water moccasin comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (hasn't noticed you) The flame tongue misses the water moccasin. The water moccasin hisses angrily. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin The flame tongue hits the water moccasin. The water moccasin is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The flame tongue hits the water moccasin. The water moccasin is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. Vehumet offers you knowledge of Dazzling Spray. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The flame tongue hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The flame tongue hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. A quokka comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) The flame tongue hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka The flame tongue hits the quokka. You kill the quokka! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hell rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (hasn't noticed you) The flame tongue hits the hell rat. The hell rat is heavily wounded. The hell rat roars deafeningly! You hear a deafening roar! You hear a loud, deep croak! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded) The flame tongue misses the hell rat. The hell rat closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded) The flame tongue hits the hell rat. The hell rat is heavily wounded. The hell rat closely misses you. Some of the chunks of flesh in your inventory have rotted away. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded) The flame tongue hits the hell rat. You kill the hell rat! You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hungry ghost comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 21 gold pieces. Items here: †††††††† Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): i - 152 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hungry ghost Aim: a hungry ghost You shoot a stone. The stone hits the hungry ghost. The hungry ghost is lightly damaged. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (lightly damaged) The flame tongue hits the hungry ghost. The hungry ghost is moderately damaged. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (moderately damaged) The flame tongue hits the hungry ghost. The hungry ghost is heavily damaged. The hungry ghost completely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (heavily damaged) The sticky flame hits the hungry ghost. The hungry ghost is heavily damaged. The hungry ghost barely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (heavily damaged) The flame tongue hits the hungry ghost. The hungry ghost is severely damaged. The hungry ghost barely misses you. A hell rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (severely damaged) The flame tongue hits the hungry ghost. You destroy the hungry ghost! Vehumet accepts your kill. Your Spellcasting skill increases to level 10! The hell rat moves out of view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat The flame tongue hits the hell rat. The hell rat is lightly wounded. A river rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (lightly wounded) The flame tongue hits the hell rat. The hell rat is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded) The flame tongue hits the hell rat. The hell rat is severely wounded. The river rat twitches its whiskers. The hell rat bites you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (severely wounded) The flame tongue hits the hell rat. The hell rat is almost dead. The hell rat bites you but does no damage. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (almost dead) The flame tongue hits the hell rat. You kill the hell rat! You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat The flame tongue hits the river rat. The river rat is severely wounded. The river rat misses you. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded) The flame tongue hits the river rat. You kill the river rat! Vehumet accepts your kill. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. The rat is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. You start resting. A rat comes into view. A rat is nearby! You start resting. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory. (,) - cycle): i - 151 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) You shoot a stone. The stone hits the rat! You kill the rat! Vehumet accepts your kill. You feel your power returning. You start resting. A scorpion comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (hasn't noticed you) The flame tongue hits the scorpion. The scorpion is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The flame tongue hits the scorpion. The scorpion is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The flame tongue hits the scorpion. The scorpion is heavily wounded. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) The sticky flame hits the scorpion. The scorpion is almost dead. The scorpion is covered in liquid flames! The scorpion burns! You kill the scorpion! Vehumet accepts your kill. You feel your power returning. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. The rat is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A river rat comes into view. A river rat is nearby! Firing (i - inventory. (,) - cycle): i - 150 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You shoot a stone. The stone barely misses the river rat. No target in view! A rat comes into view. Items here: ††††††††† There are monsters nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat The flame tongue hits the river rat. The river rat is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded) The flame tongue hits the river rat. The river rat is almost dead. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead) The flame tongue hits the river rat. You kill the river rat! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. The rat is moderately wounded. The rat closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded) The flame tongue misses the rat. The rat completely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded) The flame tongue misses the rat. The rat closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded) The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. Vehumet is aiding your destructive magics. You start resting. A river rat comes into view. A river rat is nearby! Firing (i - inventory. (,) - cycle): i - 149 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (hasn't noticed you) You shoot a stone. The stone closely misses the river rat. A rat comes into view. Firing (i - inventory. (,) - cycle): i - 148 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat You shoot a stone. The stone hits the river rat. The river rat is heavily wounded. Firing (i - inventory. (,) - cycle): i - 147 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded) You shoot a stone. The stone hits the river rat. The river rat is almost dead. Firing (i - inventory. (,) - cycle): i - 146 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead) You shoot a stone. The stone hits the river rat. You kill the river rat! Vehumet accepts your kill. You feel your power returning. Firing (i - inventory. (,) - cycle): i - 145 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a stone. The stone hits the rat. You kill the rat! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You butcher the rat corpse. o - 8 chunks of flesh (gained 1) You butcher the rat corpse. o - 9 chunks of flesh (gained 1) You butcher the quokka corpse. o - 11 chunks of flesh (gained 2) You butcher the quokka corpse. o - 13 chunks of flesh (gained 2) You butcher the quokka corpse. o - 15 chunks of flesh (gained 2) You butcher the rat corpse. o - 16 chunks of flesh (gained 1) Items here: ÷÷÷÷ ††† x2 A bullfrog comes into view. The bullfrog croaks. You see here a river rat corpse. A bullfrog is nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog The flame tongue hits the bullfrog. The bullfrog is moderately wounded. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded) The flame tongue misses the bullfrog. The rat moves out of view. A quokka comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded) The flame tongue hits the bullfrog. The bullfrog is heavily wounded. The bullfrog closely misses you. The bullfrog barely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) The sticky flame hits the bullfrog. The bullfrog is severely wounded. The bullfrog is covered in liquid flames! The bullfrog burns! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. Items here: ÷÷÷÷ ††† You start resting. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka The flame tongue hits the quokka. You kill the quokka! Vehumet accepts your kill. You feel your power returning. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory. (,) - cycle): i - 144 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a stone. The stone closely misses the rat. A sky beast comes into view. Firing (i - inventory. (,) - cycle): i - 143 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a stone. The stone misses the sky beast. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast The flame tongue hits the sky beast. The sky beast is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (lightly wounded) The flame tongue hits the sky beast. The sky beast is lightly wounded. The sky beast closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (lightly wounded) The sticky flame hits the sky beast. The sky beast is moderately wounded. The sky beast is covered in liquid flames! You are feeling hungry. The sky beast burns! The sky beast hits you but does no damage. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (heavily wounded, covered in liquid flames) The flame tongue misses the sky beast. The sky beast burns! The sky beast barely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, covered in liquid flames) The flame tongue hits the sky beast. The sky beast is severely wounded. The sky beast burns! The sky beast closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead, covered in liquid flames) The flame tongue hits the sky beast. You kill the sky beast! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Eating one of 16 chunks of flesh. You eat one of the 16 chunks of flesh. This raw flesh tastes terrible. Magic restored. Things that are here: a rat corpse; a river rat corpse You butcher the rat corpse. o - 16 chunks of flesh (gained 1) You see here a river rat corpse. x2 A rat comes into view. You see here a quokka corpse. You butcher the quokka corpse. o - 18 chunks of flesh (gained 2) You see here a quokka skeleton. Some of the chunks of flesh in your inventory have rotted away. You see here a quokka skeleton. i - 144 stones (gained 2) You butcher the rat corpse. o - 15 chunks of flesh (gained 1) A rat is nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The flame tongue hits the rat. The rat is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) The flame tongue hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. You now have 349 gold pieces (gained 21). E - a scroll labeled YHOLOY TYCOM i - 145 stones (gained 1) You see here a river rat corpse. i - 146 stones (gained 1) You butcher the rat corpse. o - 16 chunks of flesh (gained 1) i - 148 stones (gained 2) Found a scroll of identify. A river rat comes into view. You see here 2 stones. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (hasn't noticed you) The flame tongue hits the river rat. The river rat is lightly wounded. The river rat moves out of view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - 150 stones (gained 2) A river rat is nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded) The flame tongue hits the river rat. The river rat is moderately wounded. The river rat bites you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded) The flame tongue misses the river rat. The river rat barely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded) The flame tongue hits the river rat. The river rat is almost dead. The river rat barely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead) The flame tongue hits the river rat. You kill the river rat! Vehumet accepts your kill. You feel your power returning. You see here a river rat corpse. HP restored. F - a scroll of identify {@r9} Found a hand axe. H - a wand of scattershot (2) You see here a river rat corpse. Some of the chunks of flesh in your inventory have rotted away. A river rat, a hell rat and a quokka come into view. Found 17 gold pieces. There are monsters nearby! There are monsters nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (resting) The flame tongue hits the hell rat. The hell rat is moderately wounded. The hell rat roars deafeningly! The quokka moves out of view. A rat and an ogre come into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, p - hell rat The fireball explodes! The fireball engulfs the hell rat. You kill the hell rat! The fireball engulfs the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the river rat. You kill the river rat! Vehumet accepts your kill. The fireball engulfs the ogre. The ogre is heavily wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (heavily wounded) The flame tongue hits the ogre. The ogre is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The flame tongue hits the ogre. The ogre is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The flame tongue hits the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka The flame tongue hits the quokka. The quokka is almost dead. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) The flame tongue hits the quokka. The quokka appears unharmed. The quokka is almost dead. The quokka closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) The flame tongue hits the quokka. You kill the quokka! Vehumet accepts your kill. Some of the chunks of flesh in your inventory have rotted away. You see here a giant club. You see here a hell rat corpse. You now have 366 gold pieces (gained 17). You now have 379 gold pieces (gained 13). n - 15 rations (gained 1) Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. A quokka comes into view. A quokka is nearby! Firing (i - inventory. (,) - cycle): i - 150 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (resting) You shoot a stone. The stone hits the quokka but does no damage. Firing (i - inventory. (,) - cycle): i - 149 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka You shoot a stone. The stone completely misses the quokka. Firing (i - inventory. (,) - cycle): i - 148 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka You shoot a stone. The stone closely misses the quokka. Firing (i - inventory. (,) - cycle): i - 147 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka You shoot a stone. The stone hits the quokka. The quokka is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded) The flame tongue hits the quokka. You kill the quokka! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. An orc warrior comes into view. It is wielding a glaive. An orc warrior is nearby! Firing (i - inventory. (,) - cycle): i - 146 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a glaive and wearing a chain mail (resting) You shoot a stone. The stone hits the orc warrior. The orc warrior is lightly wounded. Firing (i - inventory. (,) - cycle): i - 145 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a glaive and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits the orc warrior. The orc warrior is moderately wounded. You see here a hand axe. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a glaive and wearing a chain mail (moderately wounded) The flame tongue hits the orc warrior. The orc warrior is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a glaive and wearing a chain mail (heavily wounded) The flame tongue hits the orc warrior. You kill the orc warrior! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a hand axe. Things that are here: a glaive; a chain mail; an orc corpse You butcher the orc corpse. o - 7 chunks of flesh (gained 3) Things that are here: a glaive; a chain mail; an orc skeleton Things that are here: a glaive; a chain mail; an orc skeleton i - 145 stones (gained 1) i - 149 stones (gained 4) i - 150 stones (gained 1) You now have 393 gold pieces (gained 14). Some of the chunks of flesh in your inventory have rotted away. Items here: ÷÷÷÷÷÷÷ F - 2 scrolls of identify {@r9} (gained 1) Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Found a stone staircase leading down. Found a stone staircase leading up. A scorpion comes into view. A scorpion is nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory. (,) - cycle): i - 150 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (resting) You shoot a stone. The stone hits the scorpion. The scorpion is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory. (,) - cycle): i - 149 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) You shoot a stone. The stone hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The flame tongue hits the scorpion. The scorpion appears unharmed. The scorpion is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The flame tongue misses the scorpion. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The flame tongue hits the scorpion. The scorpion is moderately wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) The flame tongue hits the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) The flame tongue hits the scorpion. You kill the scorpion! Vehumet accepts your kill. You feel your power returning. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. i - 149 stones (gained 1) i - 150 stones (gained 1) I - a scroll of enchant weapon There is a stone staircase leading up here. There is a stone staircase leading down here. A sky beast comes into view. A sky beast is nearby! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (resting) The flame tongue hits the sky beast. The sky beast is lightly wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (lightly wounded) The flame tongue hits the sky beast. The sky beast is moderately wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded) The sticky flame hits the sky beast. The sky beast is heavily wounded. The sky beast is covered in liquid flames! The sky beast burns! The sky beast hits you but does no damage. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (heavily wounded, covered in liquid flames) The flame tongue hits the sky beast. The sky beast is almost dead. The sky beast burns! You kill the sky beast! Vehumet accepts your kill. Vehumet offers you knowledge of Iskenderun's Mystic Blast. You feel your power returning. You start resting. Magic restored. Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 12? Vehumet grants you knowledge of Iskenderun's Mystic Blast. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. All of the chunks of flesh in your inventory have rotted away. You see here a sky beast corpse. An adder comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The flame tongue hits the adder. You kill the adder! Vehumet accepts your kill. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You butcher the adder corpse. o - 2 chunks of flesh n - 16 rations (gained 1) You see here an animal skin. Things that are here: a whip of flaming; a robe Found 4 tomahawks. You see here 4 tomahawks. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You swap places. You see here 4 tomahawks. Things that are here: a whip of flaming; a robe You see here an animal skin. Done exploring. Done exploring. Done exploring. As you read the scroll labeled YHOLOY TYCOM, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. You start waiting. All of the chunks of flesh in your inventory have rotted away. You feel less vulnerable to hostile enchantments. As you read the scroll of identify {@r9}, it crumbles to dust. h - a potion of flight As you read the scroll of identify {@r9}, it crumbles to dust. q - a potion of haste As you read the scroll of enchant weapon, it crumbles to dust. Your +2 dagger of venom glows red for a moment. Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MEMORISE_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dricus] Species: White Draconian Job: Fire Elementalist HP: 69/69; mods: 0/0 MP: 24/24; mod: 0 Stats: 10 (10) 18 (18) 13 (13) Position: (22, 9), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 50 | 10 | 3581 | 252/773 Conjurations | X | 1 | 25 | 7 | 1722 | 322/400 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 25 | 6 | 1972 | 488/495 Ice Magic | | 0 | 0 | 0 | 0 | 0/35 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 393 #23: 9103 #24: 271234501 #27: 7648 #49: 393 #59: 1 Mutations: cold resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 hunting sling eq slot #4, inv slot #32: +2 pair of boots eq slot #7, inv slot #21: +2 ring of evasion eq slot #8, inv slot #15: ring of flight eq slot #9, inv slot #25: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: # # # ## ### .# ### ##### #.. .# #@#####...######.# .## ##......#......... ).# ##..............# ..## ##.#####.#.##..##. )..# #.## #.#.##..#.# #.## ### ####.#........ ...### #....####..#.# .....# #####.##.# #..#.# ...#.### #.....##.# ##...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>