dricus Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, -16, D:1) a stone (19, -9, D:1) a stone (19, -2, D:1) a +0 club (22, -5, D:1) 27 stones (29, -26, D:1) a +0 dagger (36, -26, D:1) 24 sling bullets (41, 3, D:1) a +0 leather armour (48, -26, D:1) 14 arrows Level 2 of the Dungeon (0, 0, D:2) 12 poisoned needles (1, -9, D:2) a +0 dagger (1, -8, D:2) a +0 dagger (7, -26, D:2) a +0 club (13, -13, D:2) a stone (15, -13, D:2) a +0 whip (20, -16, D:2) 13 arrows (27, 10, D:2) 25 sling bullets (35, 13, D:2) a +0 dagger (35, 16, D:2) 2 stones (35, 22, D:2) 19 sling bullets (36, 13, D:2) a +0 club (36, 18, D:2) a stone (39, 24, D:2) a +0 dagger (42, -5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:3) a +0 club (1, -15, D:3) a +0 club (7, -15, D:3) 16 stones (29, -7, D:3) a +0 club (39, 17, D:3) a +0 dagger (43, -13, D:3) an uncursed staff of death (46, 7, D:3) a +0 short sword a stone Level 4 of the Dungeon [Shop] Pidy's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of recharging (123 gold) a scroll of summoning (123 gold) a scroll of silence (97 gold) a scroll of noise (13 gold) a scroll of enchant weapon (97 gold) (0, 0, D:4) a +0 giant club (10, 7, D:4) a +0 hunting sling (17, 6, D:4) a +0 trident (18, 7, D:4) a +0 ring mail a +0 dagger a +0 robe (18, 9, D:4) a +0 dagger (19, 9, D:4) 14 poisoned needles (29, 6, D:4) a +0 hunting sling (31, 48, D:4) 14 bolts (35, 3, D:4) a +0 dire flail (43, -5, D:4) a +0 dagger (49, 9, D:4) a cursed -3 rapier (50, 3, D:4) a stone (50, 6, D:4) a +0 plate armour a +0 spear 18 stones a +0 robe (51, 2, D:4) a stone (58, 0, D:4) 22 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 centaur barding (2, 30, D:5) a +0 dagger a +0 robe (8, -17, D:5) a +0 spear of chaos a +0 ring mail a +3 vampiric hand axe (8, 32, D:5) a +0 club (9, 30, D:5) a +0 club a +0 leather armour (10, 18, D:5) a +2 dagger of chaos (10, 25, D:5) a +0 leather armour (17, 38, D:5) a +0 ring mail (18, -7, D:5) a +0 rapier (20, -3, D:5) a +0 spear (20, 2, D:5) a +0 dagger a cursed +0 leather armour (22, -15, D:5) a +0 club of chaos (30, 23, D:5) a +0 scale mail (35, 0, D:5) a +0 dagger (35, 8, D:5) a cursed +0 robe a +5 scythe of protection (35, 10, D:5) 12 arrows a +0 shortbow (36, 10, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (37, 10, D:5) an arrow (39, 1, D:5) 2 arrows (41, -1, D:5) an arrow (41, 13, D:5) an arrow (41, 14, D:5) an arrow (42, 14, D:5) 8 arrows a +0 shortbow (43, 14, D:5) an arrow (44, 0, D:5) an arrow (46, -3, D:5) 16 arrows a +0 shortbow (52, -6, D:5) a +0 large shield Level 6 of the Dungeon [Shop] Gewydyoch's Antique Armour Shoppe a +0 plate armour (598 gold) a +0 ring mail (104 gold) a +0 cloak of poison resistance (221 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) the cursed +1 plate armour of Inquiry {Int+3} (995 gold) It affects your intelligence (+3). It has a curse placed upon it. the +1 robe of the Meadowlark {MR+ Stlth+} (548 gold) It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 chain mail (117 gold) a +0 robe (18 gold) the +0 scale mail of the Tarantula {Str-3 Dex+9} (613 gold) It affects your strength (-3). It affects your dexterity (+9). a +3 ring mail of poison resistance (598 gold) (0, 0, D:6) a tomahawk (3, -5, D:6) a +0 giant club (5, -1, D:6) a +0 ring mail (5, 4, D:6) a tomahawk (9, -15, D:6) a +0 trident a +0 chain mail (10, -18, D:6) a +0 dagger a +0 dagger a +0 robe (11, 3, D:6) a +0 leather armour (14, 18, D:6) a +0 whip of electrocution (18, -21, D:6) a +0 giant club (22, -24, D:6) a +0 ring mail (26, -24, D:6) a +0 dagger a +0 blowgun 8 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 mace a +0 dagger a +0 robe (3, -58, D:7) a stone (3, 0, D:7) a +0 hand axe a +0 leather armour (6, -56, D:7) a +0 club a +0 chain mail a +0 war axe a stone a +0 club a +0 chain mail a +0 flail (11, -16, D:7) 4 stones (11, -15, D:7) a +0 short sword (12, -15, D:7) a +0 whip (13, -14, D:7) a +0 short sword (20, -5, D:7) a +0 giant club a +0 giant club (22, -36, D:7) a curare-tipped needle (24, -44, D:7) 3 stones a +0 short sword (24, -22, D:7) 26 bolts (25, -43, D:7) 3 curare-tipped needles (25, -39, D:7) a +0 whip (26, -42, D:7) a curare-tipped needle (26, -40, D:7) a +0 whip (26, -24, D:7) 13 arrows (26, -23, D:7) a +0 falchion (27, -41, D:7) 2 stones a +0 dagger a +0 short sword a +0 blowgun a +0 dagger 2 curare-tipped needles (30, -46, D:7) a poisoned needle (31, -46, D:7) a poisoned needle a stone (32, -47, D:7) 4 stones (32, -46, D:7) a +0 blowgun 2 poisoned needles (33, -47, D:7) 12 stones (36, -19, D:7) a +0 dagger (37, 1, D:7) 28 stones (41, -25, D:7) 22 stones (44, -51, D:7) a +0 chain mail a +0 long sword (44, -50, D:7) a +0 ring mail a +0 dagger (44, -6, D:7) 19 sling bullets (46, -2, D:7) a cursed +0 dagger a +0 robe (53, 0, D:7) a +0 flail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed -1 flail a +0 dire flail a +0 plate armour (0, 4, D:8) 24 bolts (0, 17, D:8) a stone (1, 16, D:8) a stone (2, 1, D:8) a cursed +0 robe a +0 dagger (3, 14, D:8) a +0 dagger (3, 19, D:8) a +0 short sword (9, 14, D:8) a stone (12, 16, D:8) a stone (13, 15, D:8) a +0 club (13, 17, D:8) a stone (14, 11, D:8) 21 arrows (27, 1, D:8) a +0 giant club (30, 18, D:8) a +3 hunting sling of flaming (30, 21, D:8) 18 stones (32, 0, D:8) a +0 robe (40, 15, D:8) 16 stones Level 9 of the Dungeon (3, 32, D:9) a cursed -2 short sword 4 stones a +0 short sword (5, 32, D:9) a +0 short sword 2 stones a cursed -1 short sword (6, 32, D:9) a stone (10, 32, D:9) a stone (16, 29, D:9) a +0 robe (31, 25, D:9) a +0 great sword (32, 16, D:9) a tomahawk (32, 21, D:9) a +0 club (32, 22, D:9) a +0 dagger a +0 robe (32, 23, D:9) a +0 dagger (41, 16, D:9) a +0 falchion a +0 scale mail a +0 mace (52, 1, D:9) a wand of flame (19/48) a wand of flame (21/48) a wand of flame (12/48) (52, 10, D:9) 25 stones (53, 27, D:9) a potion of degeneration (55, 32, D:9) a troll hide (57, 25, D:9) a scroll of immolation (57, 29, D:9) a +0 short sword (58, 28, D:9) 28 stones (62, 26, D:9) a potion of degeneration (65, 25, D:9) the +4 trident "Murmur" {vamp, rPois rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It protects you from negative energy. Level 10 of the Dungeon (0, 0, D:10) 17 gold pieces (0, 1, D:10) 17 gold pieces (0, 2, D:10) 32 gold pieces (1, 0, D:10) 12 gold pieces (1, 1, D:10) the +8 shortbow of Nicvet {venom, rC++ Str-4 Dex+3} It poisons the ammo it fires. It affects your strength (-4). It affects your dexterity (+3). It greatly protects you from cold. (1, 2, D:10) 13 gold pieces (2, 0, D:10) a wand of iceblast (4/15) (2, 1, D:10) 15 gold pieces (2, 2, D:10) a scroll of identify the Ecumenical Temple (17, 5, Temple) a -3 ring of evasion (18, 5, Temple) 3 scrolls of random uselessness a scroll of immolation (19, 5, Temple) a potion of degeneration Level 1 of the Lair of Beasts (9, -5, Lair:1) 21 bolts (13, 31, Lair:1) a +0 rapier (23, 32, Lair:1) a wolf corpse (skeletalised by now)