dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club 21 stones (15, -11, D:1) a +0 club (23, 21, D:1) a cursed +0 hand axe (23, 27, D:1) 5 large rocks (25, 19, D:1) a stone (35, 9, D:1) a +0 robe (40, -16, D:1) 18 stones (44, 17, D:1) a +0 leather armour (45, 4, D:1) a +0 club (46, 6, D:1) a +0 club (48, 8, D:1) a +0 club (49, 8, D:1) a +0 club (51, 3, D:1) a +0 club Level 2 of the Dungeon (3, 43, D:2) 14 stones (4, 2, D:2) a +0 dagger (4, 3, D:2) a +0 whip a +0 club (9, 8, D:2) a +0 blowgun (20, -3, D:2) a +0 club (28, 4, D:2) a +0 rapier (52, 46, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -15, D:3) a +3 quarterstaff of chaos (9, -15, D:3) a +0 cloak (11, -16, D:3) a +0 mace (11, 5, D:3) 18 poisoned needles (14, 0, D:3) a +0 club a cursed +0 hunting sling (16, -8, D:3) a +0 club a +1 robe of fire resistance (21, -20, D:3) 20 stones (23, -12, D:3) 21 stones (27, -27, D:3) a +0 scale mail (33, -19, D:3) a +0 robe (35, -21, D:3) a +0 club (40, 9, D:3) a +0 scale mail (45, -5, D:3) a +0 short sword (46, -31, D:3) a scroll of noise (47, -21, D:3) a +0 club a +0 leather armour a +0 dagger 4 stones (47, -1, D:3) 7 tomahawks of dispersal (49, -20, D:3) a +0 dagger a +0 robe (49, -19, D:3) a +0 hand axe a +0 chain mail (50, -19, D:3) a stone (51, -19, D:3) a +0 hand axe a cursed +0 ring mail (52, -18, D:3) 23 stones (53, -18, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, -25, D:4) a +0 long sword (7, 1, D:4) a +0 club (7, 2, D:4) a +0 ring mail a cursed -1 hand axe a +1 scale mail of cold resistance (7, 13, D:4) a tomahawk (9, 11, D:4) 2 tomahawks (9, 12, D:4) a +0 scale mail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 16, D:4) a +0 shortbow (18, -14, D:4) a +0 chain mail (21, 14, D:4) 12 stones (24, -5, D:4) a +0 robe a +0 scythe (28, 5, D:4) a +0 leather armour (31, -5, D:4) a +0 falchion (34, 3, D:4) a +0 spear (34, 4, D:4) a cursed -2 flail (34, 5, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Hibydoq's Weapon Shop 16 poisoned needles (76 gold) a +0 club (12 gold) a cursed -1 trident (1 gold) the +8 Wrath of Trog {antimagic, *Rage} (1200 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 hand crossbow (42 gold) a +0 shortbow of freezing (88 gold) a +0 club (12 gold) (0, 0, D:5) a cursed staff of poison (3, -29, D:5) a +0 robe (3, -23, D:5) 28 stones (14, 4, D:5) a +0 scale mail (15, 7, D:5) 5 needles of sleeping (19, -16, D:5) a +0 dagger (22, -34, D:5) a +0 giant spiked club (23, -27, D:5) a +0 chain mail (25, -15, D:5) a +0 whip of flaming a +0 robe (30, -33, D:5) 7 bolts (30, -28, D:5) a +0 short sword (30, -1, D:5) 18 stones (31, -30, D:5) a +0 animal skin (32, 5, D:5) 25 stones (34, -25, D:5) a +0 shortbow 23 arrows (35, -25, D:5) an arrow (40, -15, D:5) a +0 club (40, -14, D:5) a +0 spear (41, -15, D:5) a +0 short sword (43, 11, D:5) a +0 giant club (47, -8, D:5) 2 arrows (48, -9, D:5) 3 arrows (48, -7, D:5) an arrow (49, -5, D:5) a +0 shortbow 5 arrows (53, 16, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 21 arrows (10, -2, D:6) a +0 scale mail of poison resistance (23, -10, D:6) a +2 dagger of venom a +0 leather armour (23, -9, D:6) a +0 dagger a +0 robe (23, -8, D:6) a +0 mace a +0 mace (26, 2, D:6) 18 sling bullets (27, 33, D:6) 32 stones (30, -1, D:6) 8 stones (31, -3, D:6) 23 stones (36, 17, D:6) a +0 dagger (49, 7, D:6) a +0 spear (50, 8, D:6) a cursed -1 halberd (52, 18, D:6) a +0 dagger Level 7 of the Dungeon (1, 15, D:7) a +0 short sword (6, 27, D:7) a +0 whip (6, 28, D:7) a +0 club (7, 29, D:7) a cursed -2 spear (12, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 2, D:7) a +0 flail a +0 ring mail (14, -21, D:7) a +0 war axe (18, 5, D:7) a +0 buckler (22, -16, D:7) a +0 whip (24, 5, D:7) a +0 giant spiked club (30, -18, D:7) a +0 giant spiked club (39, 21, D:7) 2 potions of degeneration (43, 16, D:7) a +0 glaive (45, 29, D:7) 23 stones (45, 31, D:7) a cursed +0 chain mail (49, -1, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of protection from fire (2, 4, D:8) a wand of lightning (7/15) (4, -11, D:8) a scroll of amnesia (9, -27, D:8) the +5 hunting sling "Mimaddix" {flame, rElec rF++ rC-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (10, -10, D:8) a bat corpse (11, -1, D:8) a +0 spear (16, 4, D:8) 13 arrows (17, -1, D:8) a +0 halberd (19, -2, D:8) a rat skeleton (19, -1, D:8) a +0 halberd (19, 0, D:8) a +0 spear (19, 1, D:8) a +3 spear a gnoll skeleton the Ecumenical Temple