dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -12, D:1) a +0 whip (13, -8, D:1) a +0 club (17, 28, D:1) a +0 club (20, -2, D:1) a +0 club (22, 18, D:1) a +0 short sword (22, 23, D:1) a +0 dagger (28, 13, D:1) 21 sling bullets (35, 11, D:1) a +0 robe (40, 11, D:1) a +0 dagger (41, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -7, D:2) 14 poisoned needles (5, -15, D:2) a +0 dagger (21, -6, D:2) a +0 ring mail (24, 5, D:2) a +0 dagger (31, 9, D:2) a +0 leather armour (37, 4, D:2) a +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (1, 21, D:3) a +0 leather armour (8, 6, D:3) a +0 club (9, 4, D:3) a +0 hand axe a +0 scale mail (12, 2, D:3) a +0 dagger (14, 3, D:3) a +0 leather armour (15, 3, D:3) a +0 hand axe a +0 short sword (18, 20, D:3) a cursed +0 leather armour (24, 9, D:3) a +0 scale mail (24, 10, D:3) 15 arrows (24, 15, D:3) a +0 club (25, 14, D:3) a +0 dagger (27, -1, D:3) a +0 leather armour (30, -4, D:3) a +0 club (33, 17, D:3) a +0 hunting sling (34, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -16, D:4) a +0 giant club (18, -11, D:4) a +0 club a cursed +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 hand axe (19, -27, D:4) a +0 giant club (24, -18, D:4) a +0 robe (33, 6, D:4) a +0 hand axe (34, -2, D:4) a +0 whip a +0 chain mail (35, -2, D:4) a cursed -2 dagger a +0 robe (38, -24, D:4) a +0 hunting sling (39, 5, D:4) a +0 club (40, -20, D:4) a tomahawk (41, -19, D:4) a tomahawk (42, -14, D:4) a +0 dagger a +0 flail a +0 dagger a +0 robe (43, -19, D:4) a +0 trident a tomahawk (47, -20, D:4) a +0 blowgun (48, -25, D:4) a +0 dagger (53, -19, D:4) a +0 giant club (53, -7, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 25, D:5) a +0 scale mail (15, 5, D:5) a cursed +0 ring mail a +0 whip a +0 leather armour a +0 whip (17, 49, D:5) 6 tomahawks (18, 44, D:5) a +0 chain mail (24, 20, D:5) a +0 leather armour a +0 robe a +0 club a +0 dagger a +0 leather armour (31, 19, D:5) a cursed -3 giant club (32, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (12, -7, D:6) a +4 hand axe of chopping (14, -7, D:6) a +0 dagger a +0 robe (16, -7, D:6) a +0 long sword a +0 leather armour (18, -5, D:6) a +0 dagger a +0 robe (18, 30, D:6) a +0 giant club (19, -5, D:6) a +0 plate armour (29, 11, D:6) 23 bolts (30, -1, D:6) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 glaive a +0 plate armour (30, 0, D:6) a +0 hand axe a +0 scale mail (33, 0, D:6) a +0 robe (39, 16, D:6) 16 poisoned needles (40, 19, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, 15, D:7) a +0 ring mail (3, -12, D:7) a +0 dagger (3, -11, D:7) a +0 club (3, -10, D:7) a +0 long sword (3, -8, D:7) a +1 short sword of venom a +0 blowgun 3 poisoned needles (5, -7, D:7) a poisoned needle (11, -5, D:7) an uncursed ring of teleportation (11, 8, D:7) a +0 ring mail (12, -10, D:7) a +0 cloak (22, 13, D:7) a +0 ring mail a +0 falchion (28, 16, D:7) a +0 flail (30, 16, D:7) a +0 club (34, -15, D:7) a +0 whip a +0 short sword (35, -13, D:7) a +0 short sword (37, -8, D:7) 18 sling bullets (38, -4, D:7) a +0 leather armour (46, -17, D:7) 15 poisoned needles Level 8 of the Dungeon (18, -27, D:8) a +0 long sword of slicing (22, -25, D:8) a cursed +3 halberd a +0 robe (23, -24, D:8) a +0 halberd a +0 robe (24, -23, D:8) a cursed -3 club (24, -22, D:8) a +0 dagger a +0 club a +0 ring mail (24, -20, D:8) a +0 dagger a +0 robe (25, -21, D:8) a +0 dagger a +0 robe (25, -19, D:8) a +0 scimitar a +0 robe a +0 falchion a +0 leather armour a +3 short sword a +0 robe (30, -31, D:8) the +4 long sword of the Illusory Realms {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (31, -28, D:8) a +0 giant club (37, -7, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun (3, -27, D:9) 5 poisoned needles (9, -41, D:9) 14 sling bullets (19, -41, D:9) 18 bolts (21, -39, D:9) the +8 longbow of Terra Nullius {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. (22, -13, D:9) 6 javelins (27, -43, D:9) a cursed +0 spear (31, -48, D:9) a +4 dagger of chaos a +0 robe (32, -32, D:9) a +0 quarterstaff (42, -27, D:9) an arrow (43, -25, D:9) a +0 shortbow 17 arrows (44, -4, D:9) a +0 trident a +0 leather armour (45, -18, D:9) a +0 club (45, -4, D:9) a +0 scale mail (49, -19, D:9) a scroll of noise (52, -22, D:9) a book of Changes (53, -36, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 20 arrows (1, 1, D:10) an arrow (1, 2, D:10) 2 arrows (1, 29, D:10) a +0 giant club (7, 29, D:10) a +0 mace (8, 7, D:10) a +0 quarterstaff (9, 20, D:10) a +0 chain mail a +0 scimitar (11, 30, D:10) a +0 ring mail (14, 7, D:10) a +0 dagger (14, 11, D:10) a +0 robe a +0 dagger (15, 7, D:10) a +0 dagger (16, 12, D:10) a +0 dagger (17, 11, D:10) a +0 club (18, 8, D:10) a +0 club (19, 13, D:10) a +0 robe of the Archmagi a +0 dagger (21, -19, D:10) a +0 scale mail (21, 3, D:10) a +0 giant club (21, 11, D:10) a +0 trident a +0 short sword a +0 whip a +0 scale mail a +0 scale mail a +0 short sword a +0 plate armour a +0 long sword a +0 leather armour a +0 falchion a cursed -1 robe a +0 dagger (22, 7, D:10) a +0 robe a +3 scimitar of flaming (23, 2, D:10) a +0 shortbow 18 arrows (23, 11, D:10) a +1 vampiric hand axe (24, 1, D:10) an arrow (24, 11, D:10) a +0 hand axe (30, 6, D:10) a +0 war axe (32, 8, D:10) a +0 trident (34, 20, D:10) a +2 falchion of slicing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (19, -16, Lair:1) a +4 scale mail (37, -2, Lair:1) a +0 war axe (37, -1, Lair:1) 355 stones (38, -2, Lair:1) a wand of acid (10/15) a wand of random effects (28/48) (38, -1, Lair:1) 2 potions of degeneration (39, -2, Lair:1) the Handbook of Ghastly Lightness Spells Type Level a - Regeneration Charms/Necromancy 3 b - Static Discharge Conjuration/Air 3 c - Vampiric Draining Necromancy 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Death Channel Necromancy 6 a book of Changes (65, -24, Lair:1) an uncursed staff of earth Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 hat (2, 18, Lair:2) 15 gold pieces (3, -1, Lair:2) 7 inedible chunks of flesh a hydra skeleton (4, -1, Lair:2) a rime drake corpse (4, 15, Lair:2) a +0 quarterstaff (5, 10, Lair:2) the +6 rapier of the Three Tales {flame, Fragile rPois Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It will be destroyed if unequipped. (8, 1, Lair:2) a yak skeleton (9, 2, Lair:2) an inedible chunk of flesh a river rat skeleton (20, 9, Lair:2) a fruit (21, 11, Lair:2) a fruit (22, 12, Lair:2) a fruit (23, 13, Lair:2) a fruit (23, 18, Lair:2) a bullfrog corpse (24, 9, Lair:2) a fruit (25, 11, Lair:2) a fruit (25, 14, Lair:2) a fruit (26, 7, Lair:2) a fruit (26, 24, Lair:2) 5 large rocks (27, 7, Lair:2) a fruit (30, 0, Lair:2) a beef jerky (31, 12, Lair:2) a fruit (33, 4, Lair:2) a wand of slowing (21/48)