dricus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -7, D:1) a +0 dagger (4, 9, D:1) a +0 ring mail (7, 3, D:1) a cursed +0 club (10, -5, D:1) a +0 dagger (14, -3, D:1) a +0 club (17, -3, D:1) a +0 short sword (25, -2, D:1) a +0 club (31, 1, D:1) 23 arrows (35, -7, D:1) a +0 robe (41, 1, D:1) a +0 animal skin (45, -13, D:1) a +0 club 3 stones (45, -11, D:1) a stone (52, 25, D:1) a +0 club (57, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 17 stones (12, 30, D:2) a +0 whip (12, 31, D:2) a +0 flail a +0 ring mail (24, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -6, D:3) a +0 club (6, -5, D:3) a +0 dagger (12, 19, D:3) 14 stones (15, 6, D:3) a +0 mace (15, 11, D:3) a +0 club (15, 21, D:3) a +0 club (16, 5, D:3) a +0 flail (17, 5, D:3) a +0 hand axe a +0 ring mail (18, 5, D:3) a +0 short sword a +0 scale mail (28, -6, D:3) a stone (31, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, -19, D:4) a +0 flail (10, -8, D:4) a +0 leather armour (12, -22, D:4) a +0 morningstar (13, -23, D:4) 18 arrows (13, 2, D:4) a +0 whip (32, -18, D:4) 20 arrows (36, -17, D:4) a +0 dagger a +0 leather armour (39, -16, D:4) a +0 giant spiked club (47, -7, D:4) a +0 ring mail (60, -34, D:4) 20 stones (61, -17, D:4) a tomahawk (62, -16, D:4) a tomahawk (62, -15, D:4) a tomahawk (62, -12, D:4) a +0 flail (68, -24, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Gychotzi's Jewellery Emporium a +2 ring of slaying (273 gold) a +1 ring of evasion (39 gold) an uncursed ring of resist corrosion (260 gold) the cursed ring "Erollim" {rPois rF- MR+++ Str-3} (154 gold) [ring of strength] It affects your strength (-3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed ring of protection from magic (325 gold) a cursed amulet of inaccuracy (26 gold) a cursed ring of loudness (58 gold) a cursed ring of teleportation (58 gold) (0, 0, D:5) a +0 giant club (0, 2, D:5) a +0 dagger of venom a +0 robe (3, 3, D:5) a +0 flail a +0 dagger a +0 robe (4, 3, D:5) a +0 dagger a +0 robe (14, 3, D:5) a +0 whip a cursed +0 robe (14, 9, D:5) a cursed -1 long sword (15, 12, D:5) a +0 dagger (16, -19, D:5) a +0 giant spiked club (20, 7, D:5) a +0 falchion (21, -17, D:5) 8 poisoned needles (22, -1, D:5) 2 large rocks (23, 11, D:5) 18 arrows (34, -18, D:5) a +0 robe (40, 19, D:5) a +0 dagger (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 14, D:6) a +0 shortbow (3, -3, D:6) a +0 pair of gloves (15, 18, D:6) 19 stones (19, 7, D:6) a +0 robe (28, 8, D:6) a cursed +0 dagger (31, 38, D:6) a +0 shortbow 17 arrows (32, 21, D:6) a +0 dagger (34, 38, D:6) 2 arrows (35, 37, D:6) an arrow (44, 33, D:6) a +0 great sword (44, 35, D:6) a +0 pair of gloves (45, 27, D:6) an arrow (45, 29, D:6) a +0 shortbow 22 arrows (46, -7, D:6) 23 bolts (52, 10, D:6) a +0 quarterstaff (60, -9, D:6) a +0 quarterstaff (60, 20, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 20 stones (11, -5, D:7) a +0 robe (24, 28, D:7) a +0 falchion (25, 1, D:7) a +0 halberd (26, 1, D:7) a +0 spear (27, 2, D:7) a +0 spear (29, 18, D:7) a +0 pair of gloves (38, 0, D:7) a +0 buckler (38, 15, D:7) a +0 dagger (41, 25, D:7) 16 stones (50, -12, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 26 sling bullets (4, 0, D:8) a +0 buckler (12, 1, D:8) a +0 falchion (13, -9, D:8) 24 poisoned needles (18, 21, D:8) the +3 quarterstaff "Raawuc" {vamp, *Noise rPois rF+ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from poison. It may make noises in combat. It makes you more stealthy. (24, -9, D:8) a +2 pair of gloves (32, -14, D:8) 9 poisoned needles (49, -13, D:8) 12 gold pieces