dricus Level 1 of the Dungeon (0, 0, D:1) 23 stones (15, -2, D:1) a +0 club (18, 33, D:1) a +0 robe (29, 9, D:1) 12 stones (38, -10, D:1) a cursed -3 club (39, -11, D:1) a +0 dagger (44, 16, D:1) a +0 whip (53, -6, D:1) a +0 short sword (55, 38, D:1) 23 arrows (58, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (11, 20, D:2) a +0 hunting sling 21 stones a +0 club (11, 21, D:2) a +2 dagger of venom a +0 animal skin a +0 helmet (12, 21, D:2) a stone (13, 21, D:2) a +0 dagger of distortion a +0 club (14, 10, D:2) a +0 dagger (14, 26, D:2) 2 stones (15, 8, D:2) a +0 club (19, 51, D:2) 7 sling bullets (21, 27, D:2) a +0 short sword (24, 9, D:2) 19 arrows (37, 13, D:2) 24 stones (43, 7, D:2) 31 stones (45, 34, D:2) a +0 short sword (46, 34, D:2) a +0 club (51, 32, D:2) a stone (51, 33, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 16 bolts (11, 3, D:3) 18 poisoned needles (17, -25, D:3) a +0 hand axe (17, -24, D:3) a +2 antimagic dagger (18, 11, D:3) a +0 club (19, -25, D:3) a +0 scale mail (20, -15, D:3) a +0 leather armour a +0 club (21, -17, D:3) a cursed -1 dagger a +0 robe (21, -16, D:3) a +0 mace a +0 ring mail (28, -30, D:3) a +0 short sword (31, 3, D:3) a +0 leather armour (32, 7, D:3) 8 stones (37, -33, D:3) a +0 flail (41, -16, D:3) a +0 dagger (41, -15, D:3) a +0 animal skin (46, -12, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Tynkuhea's Book Boutique a book of Minor Magic (220 gold) a book of Power (495 gold) a book of Frost (385 gold) a book of Frost (385 gold) a book of Misfortune (220 gold) Lasam's Almanac of the Snowflakes (810 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Ozocubu's Refrigeration Ice 6 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. the Compendium of Floating Heat (457 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Static Discharge Conjuration/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Lightning Bolt Conjuration/Air 5 Trog disapproves of the use of such an item. the Volume of Displaced Transmutation (677 gold) Spells Type Level a - Apportation Translocation 1 b - Beastly Appendage Transmutation 1 c - Portal Projectile Hexes/Translocation 3 d - Ice Form Ice/Transmutation 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Dispersal Translocation 6 Trog disapproves of the use of such an item. a book of Callings (330 gold) (0, 0, D:4) 30 sling bullets (5, -2, D:4) 11 bolts (8, 1, D:4) a +0 ring mail (8, 15, D:4) 18 bolts (13, 30, D:4) a +0 flail of draining (14, 8, D:4) 5 stones (18, 7, D:4) a cursed -3 quarterstaff (18, 10, D:4) a +0 dagger a +0 leather armour (19, 9, D:4) a +0 dagger a +0 robe (19, 10, D:4) a +0 flail (20, 9, D:4) a +0 hand axe (22, 27, D:4) a +4 hand axe of flaming a +2 robe of fire resistance a +0 scale mail (23, 27, D:4) a +0 club a +0 whip a +0 club a +0 hand axe (26, 9, D:4) a +0 leather armour (32, 35, D:4) a +0 hunting sling (33, 11, D:4) a cursed -3 whip a +0 leather armour a +0 spear (34, 11, D:4) a +2 halberd of freezing (34, 13, D:4) a +0 spear (34, 14, D:4) a +0 spear Level 5 of the Dungeon [Shop] Fostoilu's Food Emporium a meat ration (50 gold) a royal jelly (20 gold) a bread ration (50 gold) a royal jelly (20 gold) a royal jelly (20 gold) a bread ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) (4, -32, D:5) a +0 club (9, -46, D:5) a +0 giant spiked club (9, -4, D:5) 21 sling bullets (10, -46, D:5) a +0 trident a +0 leather armour (10, -29, D:5) 7 exploding tomahawks (15, -33, D:5) a +0 mace a +0 flail a +0 club (15, -32, D:5) a +0 dagger a +0 robe (16, -30, D:5) a +0 dagger a +0 robe (17, -31, D:5) a +0 trident (19, -26, D:5) 5 poisoned needles (21, -25, D:5) a cursed -1 mace (26, -30, D:5) a +0 ring mail (29, -31, D:5) a +0 ring mail (31, -33, D:5) 17 arrows (32, -28, D:5) a throwing net (35, -24, D:5) a +0 quarterstaff (39, 2, D:5) 12 stones (40, 8, D:5) a +2 spear of venom (41, -38, D:5) 16 stones (41, 8, D:5) a +0 flail a +0 whip (45, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 15 stones (3, 9, D:6) a +0 trident (4, -8, D:6) a +0 naga barding (12, 5, D:6) a +0 whip (15, 6, D:6) a +0 club a +0 dagger a cursed +0 robe (17, 11, D:6) 18 stones (25, 4, D:6) a +0 leather armour (27, 3, D:6) a tomahawk a +0 scythe a +0 robe (28, 3, D:6) a +0 hand axe a +0 ring mail a +0 war axe a +0 falchion a +0 robe (29, -10, D:6) a +0 club a +0 flail (29, 2, D:6) a +0 dagger 2 tomahawks (29, 3, D:6) a +0 hand axe (30, -10, D:6) a +0 whip (31, -10, D:6) a +0 spear (31, -3, D:6) +0 fire dragon scales (37, 1, D:6) 14 stones Level 7 of the Dungeon [Shop] Xipti's Assorted Antiques the cursed +0 rapier of Moderation {freeze, *Drain rN++ Str+4 SInv} (889 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It greatly protects you from negative energy. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. a potion of mutation (248 gold) a +3 long sword of protection (657 gold) a +0 flail (108 gold) a wand of confusion (22/48) (558 gold) a cursed -1 longbow (3 gold) a sack of spiders (620 gold) a +0 bardiche (279 gold) (0, 0, D:7) a +0 leather armour (25, 7, D:7) an uncursed amulet of harm (27, 6, D:7) a +0 giant spiked club (27, 11, D:7) an arrow (28, 12, D:7) a +0 shortbow 9 arrows (29, 12, D:7) an arrow (30, 12, D:7) an arrow (31, -22, D:7) 27 arrows (33, 14, D:7) a +0 short sword a +0 robe (34, 14, D:7) a +0 flail a +0 robe a +4 spear a +0 robe (49, 19, D:7) an arrow (50, 19, D:7) an arrow (51, 19, D:7) a +0 shortbow 19 arrows (52, 20, D:7) an arrow (61, 14, D:7) a +0 dagger (61, 25, D:7) a +0 giant club Level 8 of the Dungeon (7, 18, D:8) a +6 dagger (7, 19, D:8) 11 poisoned needles a +0 blowgun (8, 20, D:8) a stone (8, 21, D:8) 2 poisoned needles (8, 22, D:8) a poisoned needle (9, 23, D:8) a stone a poisoned needle (9, 43, D:8) 17 stones (10, 44, D:8) a +0 giant club (22, 34, D:8) the cursed +0 spear of Fortitude {pierce, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. It has a curse placed upon it. (29, 36, D:8) a cursed +0 hand axe a +0 robe (29, 42, D:8) a +3 spear a +0 robe (30, 38, D:8) a cursed +2 dagger a +0 robe a +5 war axe a +0 robe a cursed +4 flail a +0 robe (36, 9, D:8) a +0 dagger a +0 robe (36, 17, D:8) an arrow a +0 club a +0 scale mail (37, 15, D:8) a +0 trident a +0 chain mail (37, 16, D:8) a +0 flail a +0 scale mail (38, 15, D:8) a +0 shortbow 24 arrows (42, 33, D:8) a +5 dagger of venom (47, 14, D:8) 13 arrows (52, 8, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (26, -7, D:9) a +0 flail a +0 short sword a +0 robe a +0 dagger (27, 16, D:9) a +0 scale mail (28, -7, D:9) a +0 trident (29, -8, D:9) a +0 whip (33, -22, D:9) 13 stones (34, -11, D:9) 17 sling bullets (37, -24, D:9) 17 poisoned needles (50, 11, D:9) a +3 antimagic war axe (50, 12, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 arbalest (1, -7, D:10) a +0 spear (2, 4, D:10) 2 large rocks (2, 5, D:10) a cursed +0 shortbow 13 arrows a +0 giant club a +0 giant club (2, 6, D:10) a large rock (4, 28, D:10) 2 stones (6, 27, D:10) a stone (6, 28, D:10) a +0 dagger a +0 whip (6, 29, D:10) a +0 dagger a +0 ring mail (7, 43, D:10) a +0 robe (22, 4, D:10) a +0 giant spiked club (24, 11, D:10) a +0 club (24, 12, D:10) a tomahawk (24, 13, D:10) a +0 morningstar a +0 chain mail a stone (25, 10, D:10) a +0 dagger a +0 chain mail (25, 14, D:10) a +0 battleaxe 4 tomahawks a +0 chain mail (25, 15, D:10) a +0 scale mail (25, 16, D:10) 2 stones a +2 short sword of venom a +0 chain mail (25, 17, D:10) a +0 long sword a +0 plate armour (26, 17, D:10) a +6 vampiric spear a cursed +0 scale mail a +0 shield (27, 7, D:10) a +0 giant spiked club a +0 giant spiked club a stone (28, 7, D:10) a +0 whip a stone (29, 30, D:10) a +0 dagger (30, 8, D:10) a +0 whip a stone (30, 45, D:10) a +0 dagger a +0 robe (31, 13, D:10) a +0 hand crossbow (unseen) (35, 5, D:10) a +0 short sword (35, 14, D:10) a +0 short sword (36, 5, D:10) a +0 whip a stone a +0 dagger (37, 3, D:10) 2 stones a +0 short sword (37, 7, D:10) a stone (37, 9, D:10) a stone (37, 12, D:10) a +0 short sword (38, 13, D:10) a bolt (38, 14, D:10) a bolt (40, 42, D:10) a +0 hand axe of venom (40, 43, D:10) a +0 mace (41, 41, D:10) a +0 dagger (42, -1, D:10) a +0 whip a +0 chain mail (42, 40, D:10) a +0 flail (44, 28, D:10) a +0 shield a +0 scale mail a +0 spear of freezing (44, 33, D:10) a +0 giant club a +0 giant club (46, 32, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a scroll of remove curse (1, -1, D:11) 7 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (2, -3, Lair:1) a +0 ring mail (23, 6, Lair:1) a +0 quarterstaff (45, -39, Lair:1) a +0 buckler (58, -26, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 1, Lair:2) 26 bolts (9, -35, Lair:2) a +0 cloak (15, -30, Lair:2) a +0 ring mail (31, -2, Lair:2) 11 stones (40, -27, Lair:2) a +0 plate armour (51, -32, Lair:2) 15 arrows (51, -28, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 bolts (4, 7, Lair:3) a +0 leather armour (4, 17, Lair:3) the +3 leather armour of Instinct {-Tele Regen+ Int+6 Dex+3} It affects your intelligence (+6). It affects your dexterity (+3). It prevents most forms of teleportation. It increases your rate of regeneration. (6, -9, Lair:3) 3 needles of confusion (7, 18, Lair:3) 19 bolts (17, 21, Lair:3) a +0 trident 4 tomahawks (23, 21, Lair:3) a +0 spear (37, 5, Lair:3) 15 arrows (38, 34, Lair:3) 18 poisoned needles (39, 6, Lair:3) a potion of degeneration (40, 4, Lair:3) a cursed +0 leather armour (40, 6, Lair:3) the +0 battleaxe of Killer Klown's Peril {chop, rF+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. (46, 11, Lair:3) a +0 chain mail (55, 27, Lair:3) 18 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) the +3 robe of the Bard {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. (3, 32, Lair:4) a +0 robe (8, 21, Lair:4) a +0 hand axe (10, 10, Lair:4) a +0 hand axe (11, 8, Lair:4) 21 stones (11, 11, Lair:4) a cursed -1 robe a cursed -1 short sword (12, 12, Lair:4) a +0 robe a +0 glaive (15, -15, Lair:4) 21 stones (24, -7, Lair:4) 14 bolts (25, -5, Lair:4) a +1 ring mail of cold resistance (25, -4, Lair:4) an uncursed staff of earth (25, -2, Lair:4) a +0 morningstar (28, -16, Lair:4) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (28, -10, Lair:4) a wand of random effects (39/48) a wand of random effects (37/48) a wand of polymorph (4/24) a wand of clouds (2/9) a wand of random effects (36/48) a wand of clouds (4/9) a wand of iceblast (7/15) (29, -10, Lair:4) a scroll of amnesia (31, -4, Lair:4) a +0 scale mail (33, -14, Lair:4) a +0 scale mail (36, 12, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 arrows (1, -3, Lair:5) 23 sling bullets (11, -4, Lair:5) 18 bolts (14, 14, Lair:5) 13 arrows (14, 20, Lair:5) a +0 war axe (26, -28, Lair:5) a +0 trident (27, -13, Lair:5) a cursed +0 robe (27, -11, Lair:5) a scroll of amnesia (31, -7, Lair:5) a +0 falchion (39, -29, Lair:5) a scroll of amnesia Level 6 of the Lair of Beasts an ice cave (0, 0, IceCv) a +1 buckler of cold resistance (1, -1, IceCv) a scarf of cold resistance (19, -11, IceCv) a +1 robe of resistance (19, -1, IceCv) a +5 vampiric demon blade (20, -7, IceCv) the +5 quarterstaff of Bodily Harmony {crush, +Fly MR+ Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (20, -6, IceCv) a +4 lajatang of pain (20, -5, IceCv) a potion of lignification