dricus Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (12, 40, D:1) a +0 leather armour (13, 16, D:1) a stone (15, 1, D:1) a +0 club (15, 14, D:1) a +0 large shield (23, 38, D:1) a +0 dagger (25, 18, D:1) a +0 short sword 4 stones (27, -2, D:1) a +0 club (29, 1, D:1) a meat ration (29, 13, D:1) a +0 short sword (29, 20, D:1) a stone (30, 39, D:1) a +0 short sword (34, 9, D:1) a +0 club (38, -1, D:1) a +0 club (39, 18, D:1) 5 arrows (39, 39, D:1) 26 stones (41, 2, D:1) a +0 whip (43, 1, D:1) a cursed +0 club (44, 1, D:1) a +0 club (44, 40, D:1) a +0 helmet (47, 15, D:1) a +0 dagger (52, 34, D:1) 7 poisoned needles (54, 16, D:1) a +1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 8, D:2) a +0 club (13, -9, D:2) 16 stones (15, 25, D:2) a +0 ring mail (19, 27, D:2) 16 stones (23, 9, D:2) a +0 pair of gloves (34, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 16, D:3) a +0 club (8, -22, D:3) 19 stones (15, -10, D:3) a +0 dagger (17, -33, D:3) a +0 club a +0 club (26, -30, D:3) a +0 club (26, 4, D:3) a +0 club (28, -33, D:3) 14 bolts (29, -15, D:3) a book of Maledictions (29, -9, D:3) a +0 hand axe a +0 leather armour (34, -30, D:3) a meat ration (35, -33, D:3) a +0 whip (42, -32, D:3) 23 stones (44, 1, D:3) a +0 chain mail (45, -13, D:3) a +0 hand axe 2 tomahawks (50, -19, D:3) a +0 pair of gloves Level 4 of the Dungeon (1, 1, D:4) a +0 flail (unseen) (4, -8, D:4) a +0 robe a +0 short sword (6, 25, D:4) a cursed +0 leather armour (11, -4, D:4) 19 sling bullets (13, 29, D:4) a +0 scale mail (15, 30, D:4) 19 stones (16, -13, D:4) a +0 leather armour (20, 22, D:4) a +0 plate armour (32, 14, D:4) a +0 dagger (32, 31, D:4) 24 stones (32, 36, D:4) a +0 robe (40, -4, D:4) a +0 robe (47, -13, D:4) a +0 leather armour (53, 24, D:4) the cursed +1 ring mail of Makhleb's Benevolence {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. Level 5 of the Dungeon [Shop] Moacsamo's Food Emporium 3 fruits (49 gold) 3 royal jellies (66 gold) a royal jelly (22 gold) a royal jelly (22 gold) a royal jelly (22 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a bread ration (55 gold) a bread ration (55 gold) [Shop] Byru's Food Shoppe a bread ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a royal jelly (22 gold) 3 fruits (49 gold) a meat ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a royal jelly (22 gold) a meat ration (55 gold) a bread ration (55 gold) [Shop] Sipauqonn's Assorted Antiques a potion of flight (66 gold) a scroll of holy word (165 gold) a +0 falchion (66 gold) a +0 plate armour (506 gold) a scroll of teleportation (66 gold) a +0 ring mail (88 gold) a +2 ring of protection (220 gold) a potion of might (88 gold) an uncursed ring of see invisible (330 gold) a wand of confusion (29/48) (510 gold) a potion of curing (66 gold) a wand of flame (24/48) (286 gold) [Shop] Kealotoc's Distillery a potion of might (52 gold) a potion of mutation (104 gold) a potion of flight (39 gold) 2 potions of brilliance (104 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) 2 potions of agility (104 gold) 2 potions of lignification (78 gold) a potion of agility (52 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) [Shop] Maruxyr's Jewellery Emporium a +1 ring of protection (42 gold) an uncursed ring of poison resistance (280 gold) a +5 ring of dexterity (576 gold) the amulet "Ymusi" {Gourm MR+ Int+2 Stlth+} (694 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. the ring "Defoiq" {rF+ rC+++ MR- Int+4 Dex-2} (938 gold) [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (-2). It protects you from fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. a cursed ring of teleportation (63 gold) a cursed -3 ring of protection (28 gold) (7, 4, D:5) a +0 morningstar (7, 12, D:5) a +0 dagger a +0 robe (8, -3, D:5) a +0 hand axe (8, -2, D:5) a +0 flail a +0 leather armour a +0 whip a +0 dagger a +0 robe (11, 8, D:5) a +0 flail a cursed +0 leather armour (15, -17, D:5) an arrow (15, -12, D:5) an arrow (16, -15, D:5) an arrow (20, -14, D:5) a +0 shortbow 5 arrows (20, 7, D:5) a +0 dagger a +0 robe (21, -15, D:5) an arrow (21, -14, D:5) 3 arrows (26, -4, D:5) a +0 mace (27, -3, D:5) a +2 falchion of holy wrath (29, -4, D:5) a +0 leather armour (35, 12, D:5) 20 stones (38, 28, D:5) a +0 dagger a +0 robe (57, -4, D:5) the +1 leather armour of Faluet {SInv} It lets you see invisible. Level 6 of the Dungeon (6, 9, D:6) 21 stones (13, 3, D:6) a +0 spear (16, 4, D:6) a +0 spear (17, 17, D:6) 22 arrows (19, 9, D:6) a cursed +0 flail 13 stones (19, 10, D:6) a +0 club (21, 10, D:6) a +0 leather armour (30, 5, D:6) a +0 hunting sling (30, 18, D:6) a +0 flail (30, 37, D:6) a +0 leather armour (34, 1, D:6) 16 arrows (34, 36, D:6) a +0 dagger (38, 51, D:6) 7 stones (39, 29, D:6) the +3 ring mail of Amelioration {Regen+ rCorr} It increases your rate of regeneration. It protects you from acid and corrosion. (42, 47, D:6) a +0 falchion a +0 leather armour (43, 46, D:6) a +0 plate armour a +0 trident (44, 48, D:6) a +0 scimitar (45, 10, D:6) 12 bolts (46, 48, D:6) a +0 flail (47, 39, D:6) 10 stones (52, 10, D:6) 18 bolts (66, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 mace of protection a +0 ring mail (0, 2, D:7) a +0 giant club (1, 2, D:7) a +0 club (2, 0, D:7) a +0 whip (2, 1, D:7) a +0 helmet (10, -3, D:7) a +3 morningstar of draining (10, 0, D:7) 3 gold pieces (unseen) (10, 3, D:7) a +0 vampiric halberd (14, -3, D:7) a +0 war axe (14, 3, D:7) a +0 scimitar (15, 10, D:7) a throwing net a +0 halberd (16, 8, D:7) a +0 spear 2 throwing nets a cursed -1 spear a +0 flail a +0 robe a +0 club (17, 8, D:7) a throwing net (19, 10, D:7) a +0 dagger a +0 robe (20, -22, D:7) 24 arrows (20, -16, D:7) 20 stones (20, 13, D:7) a +0 leather armour a +0 club (21, -20, D:7) a +0 chain mail (22, 13, D:7) a +0 plate armour a +0 trident (23, -7, D:7) an uncursed staff of earth (28, 31, D:7) 11 arrows (31, 2, D:7) a +0 spear (34, 3, D:7) 8 stones a +0 whip (36, 3, D:7) a +0 whip (37, 3, D:7) a +0 spear (38, 1, D:7) a +0 club (40, 0, D:7) a +0 war axe (41, 4, D:7) an uncursed amulet of harm (48, -7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 2 stones (2, 5, D:8) a +0 dagger (3, 1, D:8) a cursed -3 giant club (3, 10, D:8) a +0 short sword (4, -5, D:8) a +0 chain mail (4, -4, D:8) a +0 long sword (4, -3, D:8) a +0 short sword a +0 dagger (4, -2, D:8) a +0 whip (4, 9, D:8) a cursed +0 ring mail a +0 hand axe (4, 10, D:8) a +0 robe a +0 dagger (6, -2, D:8) a +0 dagger (6, 10, D:8) a +0 dagger a +0 robe (12, -4, D:8) a +0 ring mail a +0 leather armour a +0 club a +0 war axe (13, -4, D:8) 20 stones (15, -28, D:8) a +0 leather armour (16, -18, D:8) a meat ration (17, -17, D:8) a meat ration (17, -2, D:8) a +0 leather armour a +0 flail (27, -24, D:8) a +0 short sword a +0 mace a +0 flail a +0 plate armour (32, -7, D:8) a +0 club (37, -42, D:8) an arrow (37, -40, D:8) 3 arrows (39, -35, D:8) a +0 shortbow 15 arrows a +0 robe (40, -10, D:8) 17 stones (44, -15, D:8) a +0 scimitar a +0 chain mail (47, -12, D:8) a +0 spear (51, -42, D:8) 2 stones (53, -42, D:8) a +0 whip 4 stones (53, -40, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (3, -11, D:9) a cursed -1 hand axe (6, 1, D:9) a +0 robe a +0 dagger (7, 5, D:9) 16 stones (15, -18, D:9) a +0 giant club (17, -30, D:9) 2 steel javelins (23, -17, D:9) 8 needles of confusion (23, 8, D:9) 19 stones (27, -1, D:9) 3 needles of paralysis (27, 25, D:9) 17 stones (31, -33, D:9) a +0 ring mail (40, -6, D:9) a +0 robe (45, 4, D:9) an arrow (50, 4, D:9) an arrow (52, 4, D:9) a +0 shortbow 19 arrows Level 10 of the Dungeon (0, 0, D:10) a +1 glaive a +0 animal skin (1, -8, D:10) a book of Air (7, -27, D:10) a phantom mirror (7, -24, D:10) the +8 halberd "Peshiw" {vamp, +Rage +Fly} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you fly. It lets you go berserk. (8, -22, D:10) a +0 robe (9, 14, D:10) 15 stones (10, -18, D:10) a +0 falchion a cursed -2 leather armour (11, -22, D:10) a +0 club (11, -21, D:10) a +0 dagger (12, -24, D:10) a +0 giant spiked club (13, -24, D:10) a +0 club (13, 2, D:10) a +0 cloak a +0 short sword (13, 4, D:10) an uncursed ring of see invisible (18, -8, D:10) 26 stones (27, -18, D:10) a meat ration (29, -8, D:10) a +2 robe (31, -9, D:10) a +3 scimitar of flaming (44, -8, D:10) a cursed -3 fustibalus (49, -15, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (21, -30, D:11) 14 gold pieces (30, -13, D:11) 15 gold pieces the Ecumenical Temple