dricus Level 1 of the Dungeon (9, -8, D:1) a cursed -2 plate armour (9, 10, D:1) a +0 whip (29, 8, D:1) a cursed -3 club (29, 16, D:1) a +0 club (34, -2, D:1) a +0 club Level 2 of the Dungeon (9, 12, D:2) a +0 whip (22, 5, D:2) a +0 mace (24, 10, D:2) a +0 dagger (25, 16, D:2) a +0 dagger (28, 33, D:2) a cursed -1 club (31, 13, D:2) a +0 mace a +0 chain mail (31, 46, D:2) 13 poisoned needles (34, 10, D:2) a cursed -1 club (43, 33, D:2) a +0 short sword (51, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 club (4, -35, D:3) 26 arrows (12, -15, D:3) 2 tomahawks (16, -28, D:3) a +0 club (19, -41, D:3) a +0 hunting sling (26, -34, D:3) a +0 dagger (28, -29, D:3) 19 arrows (38, -17, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, -3, D:4) a book of Misfortune (5, -6, D:4) a +0 pair of gloves (7, -4, D:4) a +0 leather armour (7, 3, D:4) 29 arrows (13, 6, D:4) a +0 chain mail (17, 10, D:4) a scorpion corpse (20, 14, D:4) a +0 whip (unseen) (24, 4, D:4) a +0 dagger (unseen) (27, 2, D:4) the +8 short sword of the Doomed Warrior {freeze, *Noise rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It may make noises in combat.