dricus

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 dagger
(2, 28, D:1)
  a +0 chain mail
(5, 22, D:1)
  a +0 dagger
(6, 23, D:1)
  a +0 short sword
(26, 23, D:1)
  23 arrows
(30, 2, D:1)
  a +0 dagger
(40, 29, D:1)
  a +0 robe
(40, 33, D:1)
  a +0 hand axe
(42, 15, D:1)
  a +0 leather armour
(49, 40, D:1)
  24 arrows
(50, 34, D:1)
  a +0 robe
(51, 45, D:1)
  6 tomahawks

Level 2 of the Dungeon
(1, 10, D:2)
  a +0 short sword
(5, 11, D:2)
  a +0 short sword
(14, 5, D:2)
  a +0 hand axe
(19, 3, D:2)
  a +0 falchion
(28, -2, D:2)
  a +0 chain mail
(30, -12, D:2)
  a +0 club
(30, 5, D:2)
  a +0 club
(33, 27, D:2)
  a +1 centaur barding
(37, 27, D:2)
  a +0 dagger

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 club
(9, 2, D:3)
  a +0 club
(11, 4, D:3)
  a +0 dagger
(14, -1, D:3)
  a +0 blowgun
  7 poisoned needles
(17, 2, D:3)
  a +0 short sword
  a +0 ring mail
  a +0 hand axe
  a +0 ring mail
  a +0 quarterstaff
  a +0 scale mail
(19, 2, D:3)
  a +1 flail of protection
(21, 4, D:3)
  a +0 club
(22, 1, D:3)
  a +0 short sword
(22, 2, D:3)
  a +0 whip
  a +0 leather armour
  a tomahawk
(24, 2, D:3)
  2 tomahawks
(25, 14, D:3)
  a +0 whip
(28, 5, D:3)
  a +0 hand axe
  a +0 dagger
  a +0 robe
(28, 15, D:3)
  a +0 short sword
  a +0 whip
(28, 17, D:3)
  a +0 falchion
(28, 25, D:3)
  a tomahawk
  a +0 club
(29, 4, D:3)
  a cursed -3 hand axe
  2 tomahawks
  a +0 leather armour
(30, 36, D:3)
  a +0 club
  a cursed +0 chain mail
  a +0 club
  a +0 ring mail
  a +0 short sword
  a +0 ring mail
  a +0 flail
  a +0 flail
  a +2 hand axe of venom
  a +0 hand axe
(31, 40, D:3)
  a +0 flail
  4 tomahawks
  a +0 chain mail
  a +0 mace
(34, 21, D:3)
  a silver tomahawk
(35, 4, D:3)
  a +0 dagger
  a tomahawk
(35, 21, D:3)
  a +0 spear
(36, 15, D:3)
  a +0 flail
(36, 21, D:3)
  a +0 short sword
  a +0 dagger
  a silver tomahawk
  a cursed -2 dagger
  a +0 robe
(37, 18, D:3)
  a +0 falchion
  a cursed +0 leather armour
  a cursed -1 short sword
  7 javelins
(37, 19, D:3)
  a silver tomahawk
  a +3 flail of protection
(42, 21, D:3)
  a silver tomahawk
(46, 16, D:3)
  a +0 dagger
(48, 4, D:3)
  a +0 club
  a +0 club
(51, 4, D:3)
  a +0 whip
  a +0 club
(51, 15, D:3)
  a +0 club
(57, 36, D:3)
  a -1 ring mail
  a +0 leather armour
(57, 37, D:3)
  a cursed -3 club
  a +0 club
(57, 38, D:3)
  a +0 club
  a +0 leather armour
  a +0 mace
  a +0 falchion
(60, 15, D:3)
  a +0 flail
  a +0 club

Level 4 of the Dungeon
(0, 0, D:4)
  21 bolts
(6, 0, D:4)
  a +0 short sword
(7, 0, D:4)
  a +2 whip of venom
(8, -25, D:4)
  a +0 robe
(8, -1, D:4)
  a +0 leather armour
(8, 0, D:4)
  a +0 dagger
  a +0 robe
(8, 1, D:4)
  a +0 hand axe
(12, -6, D:4)
  a +0 dagger
  a cursed +0 robe
  a +0 trident
(13, -6, D:4)
  a +0 flail
(17, -19, D:4)
  a +0 dagger
  a +0 robe
(18, -19, D:4)
  a +0 ring mail
  a +0 dagger
  a cursed +0 robe
(28, -9, D:4)
  a +0 giant club
(44, -7, D:4)
  a +0 robe
(45, 3, D:4)
  a +0 trident
(51, 7, D:4)
  a +0 pair of gloves
(55, 15, D:4)
  a +0 chain mail
(66, 22, D:4)
  2 tomahawks

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 shortbow
  14 arrows
(0, 10, D:5)
  a +0 club
(1, 10, D:5)
  a +0 flail
(2, 0, D:5)
  an arrow
(2, 9, D:5)
  a +0 dagger
  a +0 leather armour
(2, 11, D:5)
  a +0 dagger
  a +0 robe
(3, 0, D:5)
  an arrow
(4, 0, D:5)
  an arrow
(5, 0, D:5)
  an arrow
(34, 12, D:5)
  18 arrows
  a +0 shortbow
(34, 32, D:5)
  a potion of degeneration
(35, 1, D:5)
  the +9 dagger "Icus" {pain, +Fly MR+ Int+4}
    In the hands of one skilled in necromantic magic, it inflicts extra damage
    on living creatures.
    
    It affects your intelligence (+4).
    It affects your resistance to hostile enchantments.
    It lets you fly.
(35, 3, D:5)
  a +0 spear
(36, 2, D:5)
  a +0 halberd
(36, 3, D:5)
  a +0 ring mail of cold resistance
  a +0 trident
(37, -10, D:5)
  8 bolts
(38, 12, D:5)
  an arrow
(42, 2, D:5)
  a +0 flail
(52, 2, D:5)
  13 arrows

Level 6 of the Dungeon
[Shop] Ceedaduu's Antique Armour Boutique
  a +0 plate armour (713 gold)
  a +0 leather armour (62 gold)
  a +2 chain mail of poison resistance (573 gold)
  a +0 ring mail (124 gold)
  a +0 robe (21 gold)
  a +0 scale mail (124 gold)
  a +0 ring mail (124 gold)
  the +6 scale mail "Ronteg" {Str+6} (1661 gold)
    It affects your strength (+6).
  a +0 ring mail (124 gold)
  a +0 chain mail (139 gold)
(4, -2, D:6)
  a cursed -3 dagger
(8, -17, D:6)
  a +0 hunting sling
(9, -14, D:6)
  a +0 plate armour
(9, 4, D:6)
  a +0 ring mail
(10, -37, D:6)
  a +0 short sword
(10, -20, D:6)
  15 arrows
(11, -37, D:6)
  a +0 dagger
  a +0 robe
  a +0 dagger
  a +0 robe
(24, -26, D:6)
  a +0 falchion
(32, -24, D:6)
  a +0 buckler
(34, -2, D:6)
  a +0 dire flail
  a +0 robe
(35, -2, D:6)
  a +3 flail
  a +0 robe
  a +1 falchion
  a +0 robe
(36, -28, D:6)
  a +0 giant spiked club
(36, -25, D:6)
  a +0 robe
  a +0 dagger
(36, -16, D:6)
  an arrow
(37, -15, D:6)
  an arrow
(39, -41, D:6)
  a +0 club
  a +0 chain mail
  a +0 dagger
  a +0 robe
(39, -8, D:6)
  14 arrows
(40, -14, D:6)
  11 arrows
  a +0 shortbow
(43, -32, D:6)
  9 poisoned needles
(46, -17, D:6)
  a +0 robe
  a +0 dagger
(46, -16, D:6)
  a +0 leather armour
  a +0 hand axe
(55, -30, D:6)
  a +0 short sword

Level 7 of the Dungeon
(0, 0, D:7)
  5 poisoned javelins
(10, -18, D:7)
  a +0 shortbow
  16 arrows
(21, -25, D:7)
  14 poisoned needles
(25, -36, D:7)
  a +0 chain mail
(46, -11, D:7)
  a cursed +0 chain mail
(49, -24, D:7)
  a +0 dagger
  a cursed -1 robe
(50, -24, D:7)
  a +0 dagger
  a +0 robe
(50, -23, D:7)
  a +0 dagger
  a +0 robe
  a +0 dagger
  a +0 robe

Level 8 of the Dungeon
(0, 0, D:8)
  a +2 war axe of chopping
  2 tomahawks
  a +0 leather armour
(0, 1, D:8)
  a +0 whip
  a +0 leather armour
  a +0 hand axe
  a +0 leather armour
(0, 2, D:8)
  a +0 war axe
(0, 3, D:8)
  a tomahawk
(1, 3, D:8)
  a tomahawk
(2, 3, D:8)
  a +0 dagger
  a +0 robe
(19, 10, D:8)
  a +0 dagger
  a +0 leather armour
(20, -14, D:8)
  a potion of degeneration
(20, -5, D:8)
  a potion of degeneration
(21, -19, D:8)
  a +0 leather armour
(21, -6, D:8)
  a potion of degeneration
(22, -9, D:8)
  a +0 short sword
(27, 3, D:8)
  a +0 animal skin
(28, 3, D:8)
  a +0 scimitar
  a +0 plate armour
  a +2 dagger of protection
  a +0 robe
(30, 2, D:8)
  a +0 mace
(30, 4, D:8)
  a cursed -2 trident
  a +0 leather armour
(30, 8, D:8)
  a +0 whip of flaming
  a +0 robe
(37, -36, D:8)
  a +1 trident
  a cursed -2 scythe
  a +0 chain mail
(38, -36, D:8)
  a +0 dagger
  a +0 robe
  a +0 leather armour
(47, 12, D:8)
  a +0 rapier
(49, 13, D:8)
  a +0 shortbow
  23 arrows
(52, 0, D:8)
  18 bolts

Level 9 of the Dungeon
(5, 12, D:9)
  a +0 leather armour
(13, 19, D:9)
  a cursed -2 dagger
  a +0 club
(14, 18, D:9)
  a +0 dagger
  a +0 robe
(15, 19, D:9)
  a +0 dagger of electrocution
(16, 19, D:9)
  8 javelins of returning
(18, 6, D:9)
  a +0 giant club
(19, 19, D:9)
  a +0 dagger
  a +0 leather armour
  a +0 dagger
(20, 35, D:9)
  a +0 robe
(32, 13, D:9)
  a +0 ring mail
(53, 0, D:9)
  a +0 hand axe
  a +0 dagger
  a +0 robe
  a +0 long sword
  a +0 plate armour
(53, 8, D:9)
  a +0 shortbow
  9 arrows
(53, 36, D:9)
  2 scrolls of random uselessness
(55, 7, D:9)
  an arrow
(56, 7, D:9)
  an arrow
(63, 7, D:9)
  a +0 flail
(64, 17, D:9)
  a +0 ring mail

Level 10 of the Dungeon
(0, 0, D:10)
  a +0 hunting sling
(2, 33, D:10)
  a scroll of noise
(3, 0, D:10)
  a +0 whip
(4, 0, D:10)
  a +0 chain mail
(9, 13, D:10)
  a +0 ring mail
(17, 27, D:10)
  a +0 falchion
  a +0 ring mail
(18, 17, D:10)
  a cursed +0 spear
  a +0 robe
  a +0 trident
  a +0 robe
(18, 18, D:10)
  a +0 mace
  a +0 robe
  a +2 great sword
  a +0 robe
  a +0 dagger
  a +0 scale mail
(22, 37, D:10)
  a +0 rapier
(27, 38, D:10)
  a +0 shortbow
(28, -6, D:10)
  a +0 robe
(28, 38, D:10)
  4 arrows
(29, 38, D:10)
  an arrow
(30, -7, D:10)
  a +0 giant club
(31, 37, D:10)
  an arrow
(33, -8, D:10)
  a +0 giant club
  a +0 giant spiked club
(33, 28, D:10)
  a +0 falchion
(33, 35, D:10)
  4 arrows
(37, 35, D:10)
  a +0 quarterstaff
  a +0 leather armour
(38, 34, D:10)
  a cursed -2 dagger
  a +0 robe
(41, 35, D:10)
  4 large rocks
(43, 34, D:10)
  a +0 short sword
(45, 15, D:10)
  13 arrows
(51, 28, D:10)
  22 sling bullets

Level 11 of the Dungeon
(0, 0, D:11)
  a wand of polymorph (11/24)
  a wand of flame (22/48)
(3, 25, D:11)
  a +0 leather armour
(5, 29, D:11)
  a +0 giant club
(8, 10, D:11)
  a +0 spear
(9, 49, D:11)
  a +0 giant club
  a cursed -3 giant club
(13, 1, D:11)
  a +0 dagger
  a +0 robe
  a +0 flail
(14, 1, D:11)
  2 large rocks
  a cursed +0 short sword
  a +0 chain mail
  a +0 club
(22, 29, D:11)
  15 stones
(23, 12, D:11)
  a +0 robe
(25, 27, D:11)
  11 stones
(26, 39, D:11)
  a +0 giant club
  a +0 giant spiked club
(27, 23, D:11)
  9 stones
(28, 11, D:11)
  21 sling bullets
(34, 49, D:11)
  16 sling bullets
(37, 50, D:11)
  a +0 giant spiked club
(38, 51, D:11)
  a +0 scimitar of venom
(39, 20, D:11)
  a +2 hand axe of pain
  a +0 scale mail
(40, 19, D:11)
  a +0 short sword
(40, 20, D:11)
  a +0 mace
(46, 23, D:11)
  21 stones
(50, 17, D:11)
  a +0 flail
(56, 6, D:11)
  5 javelins of penetration
(59, 17, D:11)
  a +0 lajatang
(59, 46, D:11)
  a +0 chain mail
(62, 33, D:11)
  a +0 leather armour

Level 12 of the Dungeon
[Shop] Foomykol's Magic Scroll Emporium
  a scroll of remove curse (48 gold)
  a scroll of identify (32 gold)
  a scroll of random uselessness (16 gold)
  a scroll of noise (16 gold)
  2 scrolls of remove curse (96 gold)
  a scroll of remove curse (48 gold)
[Shop] Wonubic's Food Emporium
  4 fruits (66 gold)
  a bread ration (55 gold)
  a meat ration (55 gold)
  a meat ration (55 gold)
  a meat ration (55 gold)
  a bread ration (55 gold)
  a meat ration (55 gold)
  a royal jelly (22 gold)
  a royal jelly (22 gold)
  a bread ration (55 gold)
  a royal jelly (22 gold)
  a royal jelly (22 gold)
[Shop] Nyclois's General Store
  a potion of degeneration (16 gold)
  21 sling bullets (168 gold)
  a scroll of amnesia (56 gold)
  a wand of iceblast (6/15) (160 gold)
  a scroll of identify (32 gold)
  a scroll of identify (32 gold)
  a meat ration (80 gold)
  a sack of spiders (320 gold)
(0, 0, D:12)
  a +0 short sword
(8, -19, D:12)
  21 arrows
(9, -23, D:12)
  16 sling bullets
(11, -1, D:12)
  21 sling bullets
(19, 8, D:12)
  a +0 great sword
(27, 7, D:12)
  a cursed -3 mace
(35, -31, D:12)
  a +0 giant club
  a +0 giant club
(36, 4, D:12)
  an uncursed amulet of guardian spirit
(41, -21, D:12)
  17 bolts
(45, -19, D:12)
  4 arrows
(46, -20, D:12)
  an arrow
(46, -18, D:12)
  a +0 shortbow
  a +0 shortbow
  37 arrows
(46, -17, D:12)
  an arrow
(47, -21, D:12)
  an arrow
(48, -17, D:12)
  2 arrows
(49, -23, D:12)
  an arrow
(50, -24, D:12)
  a +0 shortbow
  11 arrows

Level 13 of the Dungeon
(0, 0, D:13)
  34 stones
(4, 0, D:13)
  a +0 buckler of protection
(5, 0, D:13)
  a +0 mace
(7, 22, D:13)
  a potion of degeneration
(12, -8, D:13)
  a +0 robe
(12, 12, D:13)
  21 arrows
(23, 27, D:13)
  a +0 chain mail
  a +0 long sword
(24, 12, D:13)
  a +0 leather armour
(29, 23, D:13)
  14 bolts
(29, 24, D:13)
  a +1 falchion of protection
(30, 24, D:13)
  11 gold pieces
(30, 27, D:13)
  a potion of agility
(30, 29, D:13)
  16 gold pieces
(30, 30, D:13)
  the +6 shortbow "Qaseu" {venom, rF+ rC- Int+3}
    It poisons the ammo it fires.
    
    It affects your intelligence (+3).
    It protects you from fire.
    It makes you vulnerable to cold.
(31, 24, D:13)
  25 gold pieces
(31, 25, D:13)
  an uncursed ring of wizardry
(31, 26, D:13)
  an uncursed staff of earth
(31, 34, D:13)
  20 stones
(32, 25, D:13)
  a bread ration
(32, 29, D:13)
  17 gold pieces
(32, 30, D:13)
  11 gold pieces
(33, 23, D:13)
  a +3 great mace of holy wrath
(33, 25, D:13)
  8 gold pieces
(33, 28, D:13)
  a scroll of teleportation
(33, 29, D:13)
  a cursed -3 mace
(33, 30, D:13)
  a scroll of remove curse
(34, 22, D:13)
  25 gold pieces
(34, 23, D:13)
  11 gold pieces
(34, 26, D:13)
  2 potions of heal wounds
(35, 24, D:13)
  17 gold pieces
(36, 23, D:13)
  a scroll of teleportation
(36, 26, D:13)
  a manual of Necromancy
(36, 27, D:13)
  25 gold pieces
(36, 28, D:13)
  9 gold pieces
(37, 26, D:13)
  22 arrows
(37, 28, D:13)
  an uncursed staff of cold
(48, 36, D:13)
  a book of Flames
  a manual of Fighting
  a wand of disintegration (8/24)

the Ecumenical Temple

Level 1 of the Lair of Beasts
(0, 0, Lair:1)
  a +4 quarterstaff
(1, 11, Lair:1)
  16 arrows
(16, -18, Lair:1)
  a +0 chain mail
(18, -8, Lair:1)
  459 stones
(18, -7, Lair:1)
  a +1 helmet
(19, -8, Lair:1)
  a +0 halberd of protection
  a +0 hunting sling
(19, -7, Lair:1)
  a +1 ring of protection
  an uncursed ring of fire
  an uncursed ring of stealth
(55, -4, Lair:1)
  a +0 war axe
(66, -1, Lair:1)
  a +3 chain mail

Level 2 of the Lair of Beasts
(3, 26, Lair:2)
  a +0 ring mail
(10, -7, Lair:2)
  a +0 long sword
(20, -6, Lair:2)
  a cursed +0 leather armour
(22, 27, Lair:2)
  the +10 rapier of Twilight {elec, +Rage Str+3 Stlth+}
    Occasionally, upon striking a foe, it will discharge some electrical energy
    and cause terrible harm.
    
    It affects your strength (+3).
    It lets you go berserk.
    It makes you more stealthy.
(28, 30, Lair:2)
  a +0 club
(42, -1, Lair:2)
  24 bolts
(49, 8, Lair:2)
  a +0 pair of boots
  a +2 hat
  a +1 hat of intelligence
(58, 19, Lair:2)
  a +0 scale mail

Level 3 of the Lair of Beasts
(0, 0, Lair:3)
  a +0 chain mail
(5, -31, Lair:3)
  a book of Clouds
(15, -4, Lair:3)
  3 tomahawks
(19, -46, Lair:3)
  a +0 short sword
  a +0 ring mail

Level 4 of the Lair of Beasts
(0, 0, Lair:4)
  a fan of gales
(2, 27, Lair:4)
  a +0 club
(7, -11, Lair:4)
  a +0 hunting sling
(12, 2, Lair:4)
  a +0 dagger
(17, 28, Lair:4)
  a +0 hand crossbow
(21, -4, Lair:4)
  a +0 leather armour
(36, 41, Lair:4)
  a +0 shortbow
(48, 18, Lair:4)
  a +0 spear
(48, 39, Lair:4)
  a +0 short sword
(51, -7, Lair:4)
  a wand of flame (28/48)
  a wand of flame (27/48)

Level 5 of the Lair of Beasts
(0, 0, Lair:5)
  a cursed +0 leather armour
(10, 34, Lair:5)
  a scroll of random uselessness
(11, 11, Lair:5)
  a +0 plate armour
(21, 38, Lair:5)
  a +0 robe
(51, 2, Lair:5)
  a +0 leather armour
(54, 5, Lair:5)
  a +0 scimitar
(58, 27, Lair:5)
  a book of Conjurations

Level 6 of the Lair of Beasts
(0, 0, Lair:6)
  12 arrows
(5, 18, Lair:6)
  the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv}
    Any bolt fired from it inflicts extra damage.
    
    It lets you see invisible.
(15, -14, Lair:6)
  a +0 short sword
(16, 11, Lair:6)
  a +2 lajatang of pain
(18, -29, Lair:6)
  a +0 dagger
(20, -34, Lair:6)
  28 sling bullets
(20, 15, Lair:6)
  5 needles of frenzy
(41, -29, Lair:6)
  a +0 trident
(52, -30, Lair:6)
  6 tomahawks of returning
(54, -6, Lair:6)
  the +0 arbalest of Eternal War {penet, MR++}
    Ammo fired by it will pass through the targets it hits, potentially hitting
    all targets in its path until it reaches maximum range.
    
    It affects your resistance to hostile enchantments.
(56, -15, Lair:6)
  10 bolts
(57, 1, Lair:6)
  26 bolts