dricus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -5, D:1) a +0 club (8, -7, D:1) a cursed -2 dagger (11, -6, D:1) 18 bolts (12, 32, D:1) a +0 hand axe (21, 2, D:1) a +0 dagger (23, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, -3, D:2) a +0 club a +0 chain mail (15, 19, D:2) 19 bolts (16, 0, D:2) a +0 ring mail (30, -8, D:2) 27 bolts (33, -17, D:2) a +0 club (40, -15, D:2) a +0 dagger (47, 3, D:2) a +0 chain mail (56, -2, D:2) a +0 mace (59, -4, D:2) a +0 club 22 arrows (62, -3, D:2) a +0 spear (63, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 34, D:3) a +0 leather armour (7, 26, D:3) an uncursed amulet of guardian spirit (9, 35, D:3) a +0 leather armour (15, 34, D:3) a +0 dagger (20, 37, D:3) a +1 flail of protection a +0 ring mail (24, 34, D:3) 2 tomahawks (52, 30, D:3) a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -16, D:4) a +0 trident (7, -11, D:4) 10 bolts (13, -16, D:4) a +0 mace (29, -16, D:4) the cursed +1 chain mail "Hun Pie" {-Tele rF+ Str+4} It affects your strength (+4). It protects you from fire. It prevents most forms of teleportation. It has a curse placed upon it. (32, 2, D:4) a +0 club a +0 leather armour (43, 3, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (13, 11, D:5) a +0 chain mail (15, 7, D:5) 17 poisoned needles (16, 8, D:5) a +0 dagger a +0 robe (19, 8, D:5) a +0 leather armour a +0 dagger 4 tomahawks (20, 8, D:5) a cursed -3 dagger a +0 robe (22, 8, D:5) a tomahawk (26, -10, D:5) a +0 scale mail of magic resistance (30, -14, D:5) a +0 rapier (38, -25, D:5) a +0 dagger a +0 whip (39, -25, D:5) a +4 whip Level 6 of the Dungeon (4, -8, D:6) 16 arrows (13, -5, D:6) 18 bolts (14, -6, D:6) a scroll of noise (34, -12, D:6) a +0 dagger a +0 robe (35, -12, D:6) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (36, -12, D:6) a +1 hand axe of freezing a +0 ring mail a +0 flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (2, -11, D:7) a +0 whip (7, -27, D:7) a +0 club (11, 7, D:7) a +0 spear (12, 16, D:7) a +0 spear (15, 1, D:7) 16 arrows (15, 18, D:7) a +0 pair of gloves (16, 5, D:7) a +0 dagger (21, 1, D:7) a +0 leather armour (26, -6, D:7) a +0 hunting sling (26, 11, D:7) a throwing net (32, -6, D:7) a +0 flail (35, -14, D:7) 21 arrows (35, 16, D:7) a +0 scale mail (38, -9, D:7) a +0 dagger (41, -22, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 1, D:8) a +0 giant spiked club (4, -11, D:8) a +0 giant club a +0 giant club (5, 0, D:8) 2 arrows (6, -1, D:8) a +0 shortbow 11 arrows (9, 0, D:8) 2 arrows (11, 6, D:8) an arrow (12, 29, D:8) a +0 whip a +2 halberd of protection a +0 spear (13, 29, D:8) a +0 club (15, 36, D:8) a cursed +0 great sword a +0 robe (17, -5, D:8) a +0 falchion (19, -11, D:8) a +0 war axe a +0 robe (19, 0, D:8) 17 bolts (20, 31, D:8) a +0 giant club a +0 dire flail (22, -7, D:8) a cursed +0 falchion a +0 robe (22, -5, D:8) a cursed +0 dagger a cursed -1 robe (22, 21, D:8) a +0 short sword a +0 trident (22, 23, D:8) a +0 dagger a +0 robe (22, 24, D:8) a +0 glaive a +0 chain mail (22, 25, D:8) a cursed +3 hand axe a +0 robe (23, 20, D:8) a +0 robe (24, 30, D:8) a cursed -3 giant spiked club (29, 30, D:8) a +0 mace of crushing Level 9 of the Dungeon (0, 0, D:9) 15 arrows (33, -5, D:9) a +0 trident (36, 40, D:9) a cursed -2 club a +0 leather armour an orc skeleton (37, 39, D:9) a +0 leather armour (38, 40, D:9) a +0 hand axe an orc skeleton (51, 17, D:9) a +0 short sword (52, 16, D:9) a +0 whip a kobold corpse (skeletalised by now) (56, 16, D:9) a +0 dagger a +2 robe (57, 42, D:9) the +8 war axe "Mostrisij" {chop, rF+ MP+9 Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from fire. It affects your magic capacity (+9). the Ecumenical Temple