dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -16, D:1) 16 bolts (25, -19, D:1) 11 sling bullets (34, -29, D:1) a +0 large shield (34, 10, D:1) 18 arrows (35, -22, D:1) a +0 club (39, -22, D:1) a stone (40, -38, D:1) a +0 ring mail (40, -24, D:1) a stone (40, -23, D:1) a stone (40, -22, D:1) 23 arrows (41, -23, D:1) a stone (42, -25, D:1) a +0 spear (47, -13, D:1) a +0 animal skin (56, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 arrows (2, 1, D:2) a +0 ring mail (4, -24, D:2) a +0 club (14, -39, D:2) a +0 arbalest (16, -7, D:2) a +0 scale mail (21, -8, D:2) a +0 short sword (25, -21, D:2) a +0 hand axe (32, 5, D:2) a +0 leather armour (33, -8, D:2) 19 bolts (37, -36, D:2) a +0 whip a stone (40, -35, D:2) a stone (41, -34, D:2) a stone (42, -33, D:2) a +0 hunting sling (47, -15, D:2) a +0 leather armour (51, -23, D:2) a +0 dagger (58, -31, D:2) a +0 hand axe (62, -3, D:2) a stone (63, -8, D:2) a +0 dagger a stone (63, -6, D:2) a stone (63, -5, D:2) a stone (65, -23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (0, 1, D:3) a +0 whip (1, 0, D:3) a +1 vampiric spear (3, 34, D:3) a +0 giant spiked club (6, 0, D:3) a throwing net (11, 15, D:3) a +0 blowgun 14 poisoned needles (12, 13, D:3) a poisoned needle (13, 47, D:3) a +0 dagger (19, 11, D:3) a +0 ring mail (19, 47, D:3) 15 arrows (34, 3, D:3) 15 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 ring mail an uncursed ring of loudness a +0 mace (24, 1, D:4) a +0 giant club (27, -32, D:4) 2 needles of sleeping (35, -7, D:4) 22 stones (35, 2, D:4) a +0 long sword (37, -2, D:4) the cursed +0 leather armour of Defence {*Contam Dex+4 Slay+3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It causes magical contamination when unequipped. It has a curse placed upon it. (38, -26, D:4) a +0 ring mail (50, -29, D:4) a +0 ring mail (50, -14, D:4) 3 fruits (51, -22, D:4) 10 gold pieces (51, -12, D:4) a wand of flame (23/48) (64, -26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed ring of loudness (0, 3, D:5) 11 arrows (6, 11, D:5) an arrow (7, 11, D:5) a cursed -2 whip a +0 flail (7, 12, D:5) a +0 spear 10 arrows a +0 shortbow (13, 29, D:5) a +0 chain mail (13, 34, D:5) a +0 leather armour (15, 6, D:5) 14 poisoned needles (16, 28, D:5) a +0 ring mail (17, 7, D:5) 17 bolts (19, 29, D:5) 29 arrows (21, 34, D:5) 5 arrows a +0 shortbow (23, 17, D:5) a +0 rapier (23, 35, D:5) a +0 ring mail a +0 flail (24, 32, D:5) a +0 chain mail (25, 6, D:5) a +0 robe (33, 34, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Weho's Weapon Boutique 16 sling bullets (104 gold) the +2 dagger of Sin {drain, rF+ Int+4} (468 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. a +2 spear of venom (202 gold) a +0 rapier (52 gold) 13 stones (16 gold) a +0 hunting sling (19 gold) the cursed +1 arbalest of Mastery {penet, rF+} (353 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It has a curse placed upon it. 23 stones (29 gold) a +2 hand axe of freezing (226 gold) 2 throwing nets (78 gold) (0, 0, D:6) 26 stones (13, -5, D:6) a scroll of amnesia a potion of degeneration (39, 0, D:6) a +0 spear (42, -11, D:6) a cursed +0 halberd (45, -13, D:6) a +0 whip (45, -12, D:6) a +0 flail (46, -12, D:6) 5 silver javelins (52, -12, D:6) a +0 battleaxe (52, -1, D:6) 15 stones (57, -14, D:6) 29 stones (58, -31, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff of chaos (0, 1, D:7) a +2 cloak (1, 2, D:7) a +0 mace (13, 18, D:7) a +0 war axe (27, -9, D:7) a +0 leather armour (29, -8, D:7) 22 stones (32, 21, D:7) a +0 dagger (32, 22, D:7) 23 bolts (42, 37, D:7) a +0 giant club (48, 10, D:7) a +0 scale mail (53, -13, D:7) a +0 falchion (54, -1, D:7) a +0 spear (55, -1, D:7) a +0 arbalest (57, 2, D:7) 12 poisoned needles (63, 5, D:7) a +0 ring mail Level 8 of the Dungeon (9, 10, D:8) a +0 club (9, 11, D:8) a +0 mace (10, 10, D:8) a +0 antimagic flail a +0 leather armour a +0 short sword (10, 12, D:8) a +0 scale mail (11, 9, D:8) a +1 chain mail a +0 giant spiked club a +0 giant club (11, 10, D:8) a +0 glaive (33, 8, D:8) a +0 short sword (33, 11, D:8) 5 large rocks (34, 5, D:8) a +0 shortbow 11 arrows (35, 7, D:8) a +0 dagger a +0 robe (37, 8, D:8) an arrow (37, 9, D:8) a +0 flail a +0 scale mail (40, -7, D:8) the +11 dagger of Doom {pierce, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (40, 11, D:8) an arrow (40, 24, D:8) 20 stones (54, 22, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +1 scimitar of flaming a +0 robe (5, -5, D:9) a scroll of amnesia (8, -3, D:9) an arrow (8, 3, D:9) 2 tomahawks (11, -4, D:9) an arrow (12, 6, D:9) 17 stones 17 arrows (13, -5, D:9) 2 arrows (15, -6, D:9) a +0 dagger 16 arrows (16, -6, D:9) a +0 quarterstaff a +0 shortbow a +0 cloak a +0 hand axe a +0 dagger a +0 robe a +0 hunting sling 22 sling bullets a +1 leather armour of cold resistance (16, 21, D:9) a +0 great mace (18, -6, D:9) a +0 hand axe a +0 club a +1 leather armour of positive energy a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -5, D:9) a +0 flail 11 stones a cursed +0 leather armour (23, 19, D:9) 15 arrows (35, 20, D:9) an arrow (35, 21, D:9) a cursed +0 giant club a +0 giant club (35, 22, D:9) an arrow (36, -5, D:9) a +0 flail a +0 club a +0 leather armour (36, 19, D:9) a +0 shortbow 15 arrows (37, -6, D:9) a +1 dagger of electrocution a +0 robe a +0 mace a +0 ring mail (37, 18, D:9) an arrow (38, 17, D:9) an arrow (39, 17, D:9) an arrow a +0 flail (42, 20, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Coykhef's Magic Scroll Shop a scroll of immolation (56 gold) a scroll of remove curse (48 gold) a scroll of recharging (152 gold) a scroll of summoning (152 gold) a scroll of identify (32 gold) a scroll of random uselessness (16 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) (0, 0, D:10) a +0 glaive (0, 2, D:10) a +0 club a +0 ring mail (1, 2, D:10) a +0 ring mail a +0 dagger a +0 leather armour (3, 20, D:10) a +0 giant spiked club (25, 13, D:10) a +0 club a +0 leather armour a +0 dire flail a +0 chain mail a +0 falchion (28, 13, D:10) a +0 club a +0 club (34, 12, D:10) a +1 triple crossbow of flaming (43, -1, D:10) a scroll of noise (44, -1, D:10) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 arrows (3, 7, Lair:1) a +0 trident (16, 3, Lair:1) 20 arrows (17, -1, Lair:1) 13 gold pieces (21, -4, Lair:1) 18 gold pieces a labyrinth (0, 0, Lab) the +2 robe of Esaar {MR+} It affects your resistance to hostile enchantments. a +1 robe of fire resistance an uncursed staff of power a wand of polymorph (13/24) a +2 dagger of venom a +0 club (0, 3, Lab) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +2 ring mail of fire resistance a minotaur corpse