Dungeon Crawl Stone Soup version 0.21-a0-515-g8d4ebbe138 (webtiles) character file. 2 dricus the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Dec 3, 2017. Was a Follower of Lugonu. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (225 turns). dricus the Skirmisher (Formicid Abyssal Knight) Turns: 225, Time: 00:00:33 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 33% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 7 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of random uselessness {unknown} Potions f - a potion of might {unknown} Comestibles c - a bread ration Skills: + Level 3.3 Fighting * Level 2.1 Maces & Flails - Level 2.1 Armour - Level 0.8 Dodging + Level 2.2 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ####.## #. ....h.. #. ....... #. ....... #. ....... #. ####.)..... #. #hh(h...... #. #h##....... #. #@# ..{.... #. #(# ....... #. #(# ....... #. #.# ####### #. #.# #####. #.# { ....... #.# #....#######. #.# #....# #. #.# #....### ## You could see 3 jackals. Vanquished Creatures A bat (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | dricus the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 21 | D:1 | Escaped the Abyss 225 | D:1 | Slain by a jackal Vault maps used: D:1: nagdon_arrival_zigzag_paths, solitary_fountain, minmay_misc_feat_four_crosses, roderic_roman_lattice Action || total -------------------------++------- Melee: Mace || 26 Armor: Leather armour || 11 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 3 | 0.0 | 225 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 3 | 0.0 | 204 +---------+---------+-------+---------+---------+-------+---------