dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 3, D:1) a +0 dagger a +0 club a +0 short sword (5, 45, D:1) a cursed +0 whip (8, 35, D:1) a +0 ring mail (9, 20, D:1) a +0 dagger a +0 robe (13, 7, D:1) a +0 dagger (14, 4, D:1) a +0 club (28, 4, D:1) a cursed -2 club (30, 30, D:1) a +0 leather armour (35, -14, D:1) a +0 whip (38, 18, D:1) a cursed +0 helmet (40, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 1, D:2) a +0 short sword (17, 10, D:2) a +0 club (23, 33, D:2) a +0 short sword (25, 16, D:2) a +0 club (36, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (19, -30, D:3) a +0 dagger (28, -14, D:3) a +0 dagger (28, 15, D:3) a +0 spear (29, -27, D:3) a +0 dagger (32, -3, D:3) a +0 club (35, -37, D:3) 14 poisoned needles (42, -17, D:3) 19 poisoned needles (44, -37, D:3) 8 needles of sleeping (44, -23, D:3) a +0 hand axe of chopping (47, -23, D:3) a +0 ring mail of cold resistance a +0 dagger a +0 robe a +0 flail (48, -35, D:3) a +0 robe (50, -23, D:3) a tomahawk (53, -18, D:3) a +0 hand axe 2 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -12, D:4) a +0 club (8, -6, D:4) 22 bolts (24, -14, D:4) a +0 hand axe a +0 ring mail (27, -11, D:4) a +0 spear (28, -10, D:4) a +0 whip (28, 24, D:4) a +0 giant spiked club (29, -10, D:4) a +0 spear (39, -9, D:4) a +0 spear a +0 whip (40, -14, D:4) a +0 ring mail (41, -9, D:4) a +0 club (42, -9, D:4) a +0 scale mail a +0 trident Level 5 of the Dungeon [Shop] Ibubas's Weapon Emporium 21 bolts (46 gold) a +0 spear (33 gold) a +0 spear (33 gold) a cursed -3 hunting sling (1 gold) a +3 short sword of venom (226 gold) a +0 club (11 gold) a +0 flail (38 gold) a +2 longbow of freezing (221 gold) a +0 dagger (22 gold) (0, 0, D:5) a +0 leather armour (4, 9, D:5) a +0 flail (10, 8, D:5) a +0 leather armour a +0 trident (17, 25, D:5) a potion of degeneration (18, 13, D:5) a +0 dagger a +0 robe (20, -10, D:5) 24 bolts (20, 12, D:5) a +0 chain mail a +0 flail (21, -7, D:5) a +0 shortbow (22, 13, D:5) a +0 leather armour (34, 20, D:5) a +0 scale mail (41, 23, D:5) a +0 dagger a +0 robe (41, 27, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, -1, D:6) a +0 flail (9, 33, D:6) 2 tomahawks (11, 16, D:6) a +3 scimitar a +0 robe a cursed +2 mace of freezing a +0 robe (11, 17, D:6) a cursed +0 scimitar a cursed +0 robe a +0 mace a cursed +0 robe (24, 32, D:6) a +0 mace a +0 leather armour (24, 33, D:6) a +0 flail a tomahawk a +0 leather armour (25, 39, D:6) a +0 plate armour (26, 3, D:6) a +0 giant club (26, 33, D:6) a cursed -1 club a +0 ring mail a cursed -3 mace (28, 45, D:6) a +0 plate armour (29, -11, D:6) a +0 falchion (30, 33, D:6) 2 tomahawks (30, 39, D:6) a +0 giant spiked club (37, 19, D:6) a +0 giant club Level 7 of the Dungeon (9, 31, D:7) a +0 quarterstaff (10, 35, D:7) a +0 war axe (16, 9, D:7) a +0 hand axe a +0 ring mail (16, 10, D:7) a +0 flail (17, 10, D:7) a +0 ring mail (18, 9, D:7) a +0 flail (33, 19, D:7) a +0 dagger a +0 robe (34, 32, D:7) a tomahawk (34, 33, D:7) a tomahawk (35, 20, D:7) a +0 shortbow (35, 29, D:7) a +0 dagger a +0 robe (36, 28, D:7) a +0 leather armour a +0 flail (36, 31, D:7) a +0 club a +0 leather armour (37, 20, D:7) a +0 shortbow (38, 26, D:7) a +0 leather armour (39, 20, D:7) a +0 giant club (40, 7, D:7) a +0 morningstar (40, 31, D:7) a +0 leather armour (41, 16, D:7) a +0 club (44, 18, D:7) a +0 ring mail a +0 hand axe (51, 34, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (3, 7, D:8) a +2 dagger of holy wrath (4, -12, D:8) 14 stones (6, 8, D:8) a +0 animal skin (8, 8, D:8) a +0 hand axe a +4 flail a +0 dagger a +0 leather armour (9, 8, D:8) a +0 dagger a +0 robe a +0 short sword 4 tomahawks a +0 chain mail a +0 whip of flaming a +0 robe (10, -5, D:8) a +0 club (11, 2, D:8) a +0 mace (14, 11, D:8) a +0 flail (26, -23, D:8) a +0 giant club (38, 6, D:8) a +0 robe a +0 dagger (40, 6, D:8) a +0 robe a +0 dagger (41, 4, D:8) a +0 dagger (43, -15, D:8) a +3 dagger (48, -11, D:8) a +0 chain mail (58, -21, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 20 bolts (24, -15, D:9) a +0 falchion (43, 20, D:9) the +1 hand crossbow of the Shoals {velocity, rElec rPois rF+ Int-2} Any bolt fired from it inflicts extra damage. It affects your intelligence (-2). It protects you from fire. It insulates you from electricity. It protects you from poison. (44, -16, D:9) a +0 demon trident (56, -4, D:9) a +0 halberd Level 10 of the Dungeon [Shop] Vuffasch's Distillery a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of degeneration (13 gold) (0, 0, D:10) a +0 rapier (4, 9, D:10) a +0 robe a +0 dagger (15, 13, D:10) a cursed -2 halberd (15, 14, D:10) a +0 club (15, 17, D:10) a +0 ring mail a +1 spear of venom (15, 18, D:10) a +0 whip a +0 leather armour a +0 long sword (17, 19, D:10) a +0 short sword (20, -2, D:10) a +0 flail a +0 mace of protection (20, -1, D:10) a +2 dagger of electrocution a +0 robe (20, 0, D:10) a +0 dagger (21, 20, D:10) a +0 club (29, -2, D:10) a +0 short sword (30, 0, D:10) a +0 giant spiked club (30, 1, D:10) a +0 club a +0 giant spiked club a cursed +0 ring mail a +0 trident (30, 2, D:10) a +0 hand axe a +0 plate armour a +0 short sword (31, -14, D:10) the +0 ring mail of the Earth {rC++} It greatly protects you from cold. (31, 2, D:10) a +0 halberd a +0 ring mail a +0 trident a +0 ring mail a +0 club a +0 giant spiked club (31, 12, D:10) an uncursed amulet of guardian spirit (32, 1, D:10) a +0 hand axe a +0 chain mail (46, -12, D:10) a +0 plate armour a +0 scimitar (48, -11, D:10) a +0 leather armour a +0 trident (49, -17, D:10) a +0 mace (51, -12, D:10) a +2 whip of electrocution (52, -16, D:10) a +0 falchion a +0 ring mail (52, -14, D:10) a +0 whip of venom (53, -17, D:10) a +0 giant club (54, -9, D:10) a +0 mace (55, -9, D:10) a +0 chain mail a cursed -3 flail a +0 hand axe a +4 hand axe of chopping a +0 plate armour (57, -8, D:10) a +0 glaive a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 mace a +0 chain mail (1, 0, D:11) a +0 club a +0 hand crossbow (2, 0, D:11) a +0 mace a +0 leather armour (2, 1, D:11) a +0 dagger of venom a +0 robe (3, -13, D:11) a +0 club a +0 leather armour (19, 18, D:11) a +0 giant spiked club (19, 19, D:11) a +0 trident a +0 scale mail a +0 buckler (23, 3, D:11) a +0 giant club (30, -2, D:11) a +0 dagger (35, 8, D:11) a large rock (39, 2, D:11) a +0 robe (44, 13, D:11) a large rock (45, -7, D:11) a +0 dagger a +0 robe (45, 13, D:11) a large rock (54, 14, D:11) a +0 giant club a +0 giant club (60, 21, D:11) a +1 hand axe of freezing a +0 leather armour (62, 25, D:11) a +0 dagger a cursed +0 robe (62, 26, D:11) a +0 dagger a +0 robe (62, 27, D:11) a +0 flail a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (5, -19, D:12) a +0 long sword (9, -27, D:12) a +0 robe (9, -10, D:12) a book of Geomancy (10, -16, D:12) a +0 short sword (11, -15, D:12) a +0 hand axe a +0 dagger (11, -14, D:12) a +4 short sword (13, 14, D:12) 5 curare-tipped needles a +3 short sword of distortion a +0 blowgun (18, 7, D:12) 3 curare-tipped needles (21, 10, D:12) a +0 glaive a +0 hand axe (25, 13, D:12) a +3 ring of strength (35, 10, D:12) a +0 giant club a +0 giant club (41, -17, D:12) a +0 robe (47, -16, D:12) a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 pair of gloves (6, -20, D:13) the +3 trident of Oru Cuch {pierce, +Rage +Inv rN+ Stlth-} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you turn invisible. It lets you go berserk. It makes you less stealthy. (26, 14, D:13) a +0 ring mail (27, 13, D:13) a +0 dire flail a +0 giant club (35, 9, D:13) an ugly thing corpse (skeletalised by now) (35, 10, D:13) an ugly thing corpse (skeletalised by now) (35, 11, D:13) an ugly thing corpse (skeletalised by now) (39, -11, D:13) a +0 flail (40, -11, D:13) a +4 antimagic quarterstaff (41, -11, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (42, -10, D:13) a +4 spear a cursed +0 robe (43, -11, D:13) a cursed -1 shortbow a +0 mace (44, -15, D:13) a +2 shortbow of freezing (44, -14, D:13) a +0 shortbow (44, -13, D:13) a +0 shortbow (44, -12, D:13) a +0 short sword (44, -8, D:13) a +0 dagger a +0 leather armour (44, -7, D:13) a cursed +6 hand axe a cursed +0 robe a +0 long sword (44, -6, D:13) a +0 battleaxe (45, -11, D:13) a +0 shortbow (45, -8, D:13) a +0 robe a +0 dagger (45, -7, D:13) a cursed +3 battleaxe a +0 robe (45, -4, D:13) a +0 longbow (45, 2, D:13) the +9 spear of Cani {freeze, Fragile Str+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It will be destroyed if unequipped. It makes you more stealthy. (47, -2, D:13) a +0 leather armour (53, -27, D:13) 2 large rocks (56, -29, D:13) a +0 plate armour (56, -2, D:13) 3 large rocks (57, -19, D:13) a +0 hand axe a +0 leather armour (58, -19, D:13) a +0 hand axe a +0 leather armour (58, -17, D:13) a +0 hand axe a +0 robe (58, -14, D:13) a large rock (58, -5, D:13) a large rock (58, -4, D:13) a large rock (58, 0, D:13) a +1 scimitar of flaming Level 14 of the Dungeon (0, 0, D:14) 18 gold pieces (4, 23, D:14) a +0 morningstar a +0 robe (5, 23, D:14) a +0 flail a +0 robe (8, 6, D:14) a large rock (9, 7, D:14) a large rock (10, 7, D:14) a large rock (11, 6, D:14) 3 arrows (12, 6, D:14) 2 arrows (13, 5, D:14) a cursed -1 shortbow (unseen) (13, 7, D:14) an arrow (15, 24, D:14) an ugly thing corpse (15, 25, D:14) the +7 halberd "Demonbane" {venom, rN+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from negative energy. (16, 6, D:14) a large rock (16, 26, D:14) an ugly thing corpse the Ecumenical Temple (5, 3, Temple) a +0 ring mail a +0 whip (5, 4, Temple) a +0 flail a +0 leather armour a +1 mace of crushing (6, 4, Temple) a +0 broad axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) the +6 shortbow of Ash {velocity, rC+ Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It protects you from cold. (2, -16, Lair:1) Sif Muna's Compendium of Plaster Cramp Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 Sif Muna's Handbook of Dhcmrlchtdj Spells Type Level a - Song of Slaying Charms 2 b - Bolt of Draining Conjuration/Necromancy 5 the Handbook of Axaxaxas mlö Spells Type Level a - Spider Form Transmutation/Poison 3 b - Summon Forest Summoning/Translocation 5 a book of Changes (3, -16, Lair:1) a +3 ring of protection a +3 ring of dexterity (3, -15, Lair:1) a wand of flame (33) a wand of polymorph (24) (9, -16, Lair:1) an uncursed staff of wizardry (30, -21, Lair:1) the +0 scale mail "Hinonud" {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). (47, -12, Lair:1) a cursed -1 long sword (50, -12, Lair:1) a +0 leather armour (51, -28, Lair:1) a +0 mace (51, 10, Lair:1) a +0 ring mail (58, 7, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (5, 53, Lair:2) a +0 hand axe (18, 41, Lair:2) a +0 falchion (20, 35, Lair:2) a +0 rapier (28, 20, Lair:2) a +0 spear (45, -3, Lair:2) a +0 rapier (54, 27, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (4, 31, Lair:3) a scroll of noise (8, 26, Lair:3) a +0 glaive (13, 26, Lair:3) a +0 great sword (19, -12, Lair:3) a +0 spear (25, -15, Lair:3) an uncursed staff of power (42, -5, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 dire flail of protection (1, -23, Lair:4) a +0 spear (19, 23, Lair:4) a +0 hunting sling (45, -20, Lair:4) a +0 leather armour (50, 17, Lair:4) a +0 trident (51, 4, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Necromancy a Fen Folio a book of Cantrips a book of the Earth (0, 1, Lair:5) +1 acid dragon scales the +1 ring mail of Hudou {Str+2 Stlth+} It affects your strength (+2). It makes you more stealthy. (17, 5, Lair:5) a wand of acid (7) (unseen) (18, 3, Lair:5) a meat ration (18, 4, Lair:5) a meat ration (19, 3, Lair:5) a meat ration (19, 5, Lair:5) a meat ration (27, 20, Lair:5) a +0 hand axe (30, 5, Lair:5) a meat ration (31, 3, Lair:5) a meat ration (31, 5, Lair:5) a meat ration (33, 3, Lair:5) a meat ration (33, 4, Lair:5) a meat ration (35, -28, Lair:5) a +0 robe a +0 short sword (36, 6, Lair:5) a +0 ring mail (37, 22, Lair:5) a +0 dagger (38, -28, Lair:5) a potion of degeneration a +0 dagger (42, 12, Lair:5) a +0 scale mail a +0 dagger (43, 12, Lair:5) a +0 dagger (45, -20, Lair:5) a +0 scale mail (46, -15, Lair:5) a +0 mace (48, -25, Lair:5) a +0 dagger a +0 robe (49, -27, Lair:5) 27 gold pieces (50, -23, Lair:5) a +0 dagger a +0 robe (52, -16, Lair:5) a +0 robe (53, -2, Lair:5) a book of Changes (57, 6, Lair:5) a +0 ring mail (65, 3, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +5 long sword of Boryops {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (4, 41, Lair:6) a +1 shortbow of velocity (5, 34, Lair:6) a +0 flail (18, 6, Lair:6) 12 bolts (22, 9, Lair:6) a +0 scale mail (25, 2, Lair:6) a +0 dagger (26, 39, Lair:6) a +0 leather armour (27, 1, Lair:6) a +0 arbalest (27, 20, Lair:6) a +0 cloak of poison resistance (28, -12, Lair:6) a +0 robe (28, 20, Lair:6) a wand of flame (90) (28, 21, Lair:6) a book of Geomancy (41, -8, Lair:6) a +0 quarterstaff of protection (41, 39, Lair:6) a +0 mace (42, -6, Lair:6) a +0 broad axe (43, -5, Lair:6) the +6 demon blade of Ascent {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). (44, -5, Lair:6) a +0 robe (44, -4, Lair:6) a +0 leather armour (45, -16, Lair:6) the ring of Life {MP+9 Str+2} [ring of magical power] It affects your strength (+2). It affects your magic capacity (+9). (49, 33, Lair:6) a +2 scale mail of cold resistance