dricus Level 1 of the Dungeon (0, 0, D:1) a +0 flail a +0 scale mail (7, 36, D:1) a +0 dagger (11, 21, D:1) a +0 club (21, 22, D:1) a +0 club (25, 40, D:1) 12 stones (25, 41, D:1) 13 stones (28, 47, D:1) a +0 mace (36, 9, D:1) a +0 club (40, 1, D:1) a cursed -3 mace (46, 44, D:1) a +0 dagger (48, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 bolts (3, 1, D:2) a +0 club (5, 1, D:2) a +1 scythe of protection a cursed +0 robe (17, 23, D:2) a +0 robe (18, 7, D:2) a cursed -1 short sword a +0 club a +0 club (22, 11, D:2) a +2 dagger of holy wrath (34, 9, D:2) a +0 club (39, 11, D:2) a +0 ring mail Level 3 of the Dungeon (15, 12, D:3) a +0 club (18, 27, D:3) a +0 hunting sling (19, 24, D:3) a +0 leather armour a +0 short sword (19, 25, D:3) a +0 club (21, 20, D:3) a +0 club (22, 22, D:3) a +0 club a +0 scale mail (23, 25, D:3) a +0 dagger a +0 robe (24, 28, D:3) a +0 robe (27, 1, D:3) a +0 halberd (28, 1, D:3) a +0 whip (29, 1, D:3) a +0 halberd (35, -13, D:3) a +0 spear (37, -12, D:3) a +0 ring mail (53, 10, D:3) a +0 spear (53, 18, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 8 curare-tipped needles (9, 22, D:4) a +0 leather armour (21, -6, D:4) a +0 spear (22, 28, D:4) a +0 dagger (23, 33, D:4) a +0 ring mail (25, 25, D:4) 27 arrows (28, 22, D:4) a +0 flail a +0 dagger a +0 robe (29, 21, D:4) the cursed +2 falchion of Kismet {drain, *Noise rN+ Dex+5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from negative energy. It lets you see invisible. It may make noises in combat. It has a curse placed upon it. a +0 robe (46, -9, D:4) a +0 leather armour (53, -23, D:4) a +0 quarterstaff (63, 26, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (2, 6, D:5) 20 bolts (2, 31, D:5) a +0 helmet (3, -6, D:5) a +0 pair of boots (7, -1, D:5) a +0 halberd (11, 35, D:5) a +0 chain mail (36, 2, D:5) 15 poisoned needles (42, 29, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, 11, D:6) a +0 falchion (8, 24, D:6) a cursed +4 great sword a +0 robe a +4 hand axe a +0 robe a cursed +0 war axe a +0 robe a +2 short sword of speed a +0 robe (15, 2, D:6) 16 poisoned needles (29, -12, D:6) a +0 dagger (29, -11, D:6) a +0 falchion a +0 leather armour (33, 19, D:6) a +0 giant club (38, -7, D:6) a +0 shortbow 21 arrows (38, -5, D:6) an arrow (39, -4, D:6) an arrow (42, 17, D:6) a +0 scale mail (57, 18, D:6) a +0 short sword (63, -16, D:6) a +0 whip a +0 scale mail Level 7 of the Dungeon (1, -7, D:7) a +0 dire flail (4, -49, D:7) 25 arrows (5, 3, D:7) a +0 shortbow 19 arrows (6, -31, D:7) a +0 ring mail a +3 hunting sling of velocity a +0 quarterstaff (9, -16, D:7) a +0 dire flail (13, -51, D:7) an arrow (16, -52, D:7) an arrow (17, -51, D:7) a +0 shortbow 13 arrows (18, -51, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 23 arrows a +3 shortbow (1, 4, D:8) an arrow (1, 5, D:8) an arrow (3, 7, D:8) 2 arrows (4, 6, D:8) a +0 falchion (5, 7, D:8) a +0 flail (5, 20, D:8) a +0 hand axe a +0 animal skin (6, 17, D:8) a +0 long sword (8, 7, D:8) a +0 leather armour (9, 8, D:8) a +0 whip (10, 8, D:8) 5 tomahawks (16, 26, D:8) a cursed -2 hand crossbow (18, 23, D:8) a +0 robe a +0 dagger (21, 22, D:8) a +0 flail (21, 23, D:8) 3 javelins of penetration (28, -12, D:8) a +0 trident (33, -11, D:8) a +0 trident (33, -2, D:8) a +0 giant club a +0 giant club (49, 7, D:8) the +0 leather armour "Jutef" {-Tele rPois Str-2 Stlth+} It affects your strength (-2). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. Level 9 of the Dungeon (8, 21, D:9) a +0 dagger a +0 robe a +0 robe a +2 vampiric dagger (9, 21, D:9) a +0 leather armour a +0 falchion (12, 26, D:9) a +0 robe a +2 dagger of chaos (22, -2, D:9) a +0 short sword (26, 31, D:9) a cursed +0 leather armour (28, 36, D:9) an arrow (29, 35, D:9) an arrow (30, 34, D:9) an arrow (31, 36, D:9) a +0 shortbow 13 arrows the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a raiju corpse