dricus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -15, D:1) a +0 robe (7, 17, D:1) a +0 dagger (17, 5, D:1) a +0 dagger (20, -12, D:1) a +0 dagger a +0 club (20, -11, D:1) a +0 club (20, -8, D:1) a +0 dagger (22, -14, D:1) a +0 dagger (24, -13, D:1) a +0 dagger a +0 club (25, -13, D:1) a +0 robe a +0 dagger (26, -13, D:1) a cursed +0 leather armour a +0 flail (27, -4, D:1) a +0 ring mail (30, -20, D:1) a +0 chain mail a +0 falchion (31, -20, D:1) a +0 club (35, -12, D:1) a +0 whip (35, 1, D:1) a +0 dagger (52, -4, D:1) a +0 short sword (52, -2, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -5, D:2) a +0 whip (5, -30, D:2) a +0 hand axe (6, -26, D:2) 2 tomahawks (18, -9, D:2) 19 sling bullets (27, -21, D:2) a +0 chain mail (27, -4, D:2) a +0 ring mail (34, 1, D:2) a +5 club a +0 animal skin a +0 helmet (35, 3, D:2) a +0 club (36, 3, D:2) a tomahawk (37, 5, D:2) 4 tomahawks (43, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -13, D:3) a +0 dagger (30, 10, D:3) a +0 dagger (31, -22, D:3) a +0 club (31, -20, D:3) a +0 dagger (31, -18, D:3) a +0 dagger (34, -25, D:3) a +0 dagger (34, -18, D:3) a +0 club (35, -20, D:3) a +0 ring mail (35, -6, D:3) a +0 spear (42, -13, D:3) a +0 mace (45, -14, D:3) a +4 quarterstaff of chaos (47, 1, D:3) a +0 dagger (52, -5, D:3) a +0 whip a +0 halberd a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (10, -5, D:4) a +0 dagger (23, -24, D:4) 15 arrows (24, 3, D:4) a +0 club (24, 5, D:4) a +0 chain mail (24, 6, D:4) a +0 war axe a +0 mace a +0 ring mail (25, 7, D:4) a cursed -3 trident (25, 10, D:4) 10 poisoned needles (26, -4, D:4) a +0 flail (27, -3, D:4) 2 poisoned tomahawks (27, -1, D:4) a throwing net (34, 3, D:4) a +0 scale mail (42, 2, D:4) a +0 dagger of holy wrath (47, -35, D:4) an uncursed staff of summoning (51, -4, D:4) a +0 flail (52, -36, D:4) a +0 spear Level 5 of the Dungeon [Shop] Xill's Antique Weapon Emporium a +0 shortbow (96 gold) a +3 flail of crushing (710 gold) a +0 club (32 gold) the +4 shortbow "Ogreslayer" {venom, Fragile rElec Str+8} (1561 gold) It poisons the ammo it fires. It affects your strength (+8). It insulates you from electricity. It will be destroyed if unequipped. a +0 battleaxe (208 gold) a +0 dagger (64 gold) a +0 hand crossbow (112 gold) a +0 long sword (112 gold) a +0 war axe (112 gold) a +0 arbalest (144 gold) a +0 halberd (128 gold) a +4 demon trident of freezing (1568 gold) a +0 great mace of protection (313 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (2, 6, D:5) a +0 rapier (3, -1, D:5) a +0 dagger a +0 robe (4, 6, D:5) a +0 dagger a +0 robe (5, 1, D:5) a +0 giant spiked club (6, -2, D:5) a +0 club a +0 leather armour (7, -6, D:5) a +0 dagger a +0 robe a +0 dagger a +2 robe of magic resistance (8, -6, D:5) a +0 flail a +0 whip (12, 16, D:5) a +0 leather armour (42, 25, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -7, D:6) 15 bolts (2, 4, D:6) a +0 giant club (3, 7, D:6) 16 bolts (4, 8, D:6) a +0 quarterstaff (7, -21, D:6) a +0 robe (12, -2, D:6) a +0 robe (13, 9, D:6) a +0 leather armour (14, 9, D:6) a +0 leather armour (17, 8, D:6) a +0 shortbow 16 arrows (18, 12, D:6) a cursed -1 short sword (31, -9, D:6) a scroll of immolation (33, -14, D:6) 3 large rocks (43, 11, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +2 ring of protection (4, -2, D:7) 29 sling bullets (12, -3, D:7) a +0 giant club (24, -3, D:7) a +0 long sword (25, -4, D:7) 25 arrows (28, 14, D:7) 10 sling bullets (36, 22, D:7) a +0 shortbow 26 arrows (40, 22, D:7) an arrow (41, 4, D:7) a +0 hand axe a +0 animal skin (41, 6, D:7) a scroll of immolation (42, -4, D:7) a +2 mace of crushing (45, 17, D:7) a cursed +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a cursed +0 scale mail (14, 8, D:8) a +0 long sword (20, -3, D:8) a +0 whip (23, -26, D:8) a +0 giant spiked club a +0 giant club (34, -28, D:8) a +0 leather armour (38, -30, D:8) 25 sling bullets (41, -17, D:8) a +0 hand axe a +0 scale mail a +0 flail a +0 whip (42, -16, D:8) a +0 club (43, -15, D:8) a +0 scimitar a +0 plate armour (45, -7, D:8) a +0 hunting sling (53, -33, D:8) a cursed amulet of inaccuracy 22 arrows (53, 12, D:8) a +0 dagger a +1 helmet Level 9 of the Dungeon [Shop] Xikong's Assorted Antiques a wand of disintegration (11) (450 gold) a scroll of identify (60 gold) a scroll of identify (60 gold) a potion of magic (240 gold) a scroll of summoning (285 gold) a potion of berserk rage (150 gold) the +6 quarterstaff of Corporal Punishment {distort, -Tele *Slow rElec Dex+9} (1851 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+9). It insulates you from electricity. It prevents most forms of teleportation. It may slow you when you take damage. a +4 ring of dexterity (810 gold) a scroll of amnesia (105 gold) (0, 0, D:9) a cursed +0 pair of gloves (11, -47, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (11, -8, D:9) a +0 short sword (11, -7, D:9) a +2 cloak (15, -8, D:9) a +0 leather armour of magic resistance (28, -48, D:9) a +0 dagger (34, -44, D:9) a +0 leather armour (35, -42, D:9) a +0 hand axe (35, -41, D:9) a +1 short sword of protection (36, -43, D:9) a +0 hand axe (37, -41, D:9) a +0 scale mail 3 tomahawks (38, -19, D:9) 25 arrows (49, -41, D:9) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (59, -35, D:9) a +0 dagger a +0 ring mail (59, -28, D:9) a +0 shortbow 26 arrows (59, -14, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, -31, D:10) 8 bolts (1, 10, D:10) 12 poisoned needles (2, -37, D:10) a +0 robe (2, 3, D:10) a +0 whip (2, 5, D:10) a +0 halberd (2, 11, D:10) 11 sling bullets (3, -37, D:10) a cursed +2 mace (3, 5, D:10) a +0 rapier (12, -33, D:10) a +0 shortbow 17 arrows (16, 9, D:10) a +0 halberd (17, 10, D:10) a +0 whip a +0 buckler a +0 ring mail (18, -4, D:10) a +0 robe (18, 9, D:10) a +0 trident (18, 10, D:10) 12 bolts (19, -4, D:10) a +3 long sword (20, -4, D:10) a cursed +4 great sword a +0 robe (20, 8, D:10) 17 arrows (21, -15, D:10) a +0 ring mail (29, -32, D:10) the +1 long sword "Elucifi" {slice, rF+ MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. (30, -30, D:10) 6 large rocks (43, 1, D:10) a +0 robe (44, -26, D:10) a +0 giant club (45, -32, D:10) a +0 giant club (45, -3, D:10) a +0 giant club (46, -1, D:10) a +2 great sword (50, 5, D:10) a +0 shortbow 19 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 trident (7, 12, D:11) a +0 scale mail (18, 47, D:11) a +0 short sword (18, 50, D:11) a +0 whip a cursed +0 dagger (18, 56, D:11) 21 sling bullets (19, 46, D:11) a +0 whip of pain (19, 48, D:11) a cursed -1 club (20, 45, D:11) a +0 whip (22, 48, D:11) a cursed +0 dagger (23, 45, D:11) a +1 dagger of pain a +0 robe (41, 9, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (8, -7, Lair:1) Kikubaaqudgha's Tome of Dark Rituals Spells Type Level a - Animate Dead Necromancy 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 Kikubaaqudgha's Collected Works on Dark Rites Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 a book of Minor Magic a book of Maledictions (16, -41, Lair:1) a cursed +0 ring mail (69, 9, Lair:1) 14 poisoned needles (71, 16, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (8, 39, Lair:2) a +0 spear (9, 34, Lair:2) a +0 glaive (11, 11, Lair:2) an uncursed staff of cold a +2 robe of cold resistance (14, 16, Lair:2) a curare-tipped needle (17, 14, Lair:2) a +0 robe (17, 18, Lair:2) a +0 blowgun a +2 short sword of distortion 8 curare-tipped needles (20, 5, Lair:2) a +0 robe (28, 23, Lair:2) an elephant corpse (skeletalised by now) (28, 26, Lair:2) an elephant corpse (skeletalised by now) (35, 38, Lair:2) a +1 ring mail of cold resistance (45, 20, Lair:2) a +0 falchion (46, 4, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (2, 8, Lair:3) an elephant corpse (2, 9, Lair:3) a water moccasin skeleton (3, -2, Lair:3) 16 gold pieces (14, 1, Lair:3) a potion of curing