Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880757 (webtiles) character file. 63 dricus the Poker (level 4, -6/35 HPs) Began as a Merfolk Gladiator on Feb 25, 2018. Splashed by a jelly's acid (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (1306 turns). dricus the Poker (Merfolk Gladiator) Turns: 1306, Time: 00:02:22 Health: -6/35 AC: -4 Str: 15 XL: 4 Next: 10% Magic: 4/4 EV: 14 Int: 7 God: Gold: 89 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) g - 9 sling bullets i - 23 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of teleportation {unknown} j - a scroll of remove curse {unknown} k - a scroll of magic mapping {unknown} l - a scroll of blinking {unknown} o - a scroll of enchant armour {unknown} Potions e - a potion of magic {unknown} n - a potion of heal wounds {unknown} Comestibles f - 4 rations Skills: + Level 3.1 Fighting * Level 6.3 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jelly misses you. You climb upwards. There is a stone staircase leading down here. There is an open door here. You are no longer corroded. There is an open door here. All of the chunks of flesh in your inventory have rotted away. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... .##.##.....##..##.# .##.#..#.#..#..##.# ......#.#.#.)..##.# .##.#..#.#).#...#.# .##.##.....##.#.#.# .##..###.###..#.#.# .###..............# .###......######J.#### .##....>..# #..@....# .##.......####...>...# .##....#.....#.......# .##....#####.#.......# .##....# #...#.......# ....######'######'##### .##+###...............# ......#......####.....# ......#......# #.....# You could see a jelly. Vanquished Creatures 2 adders An ooze (D:2) A dart slug (D:1) 3 leopard geckos 2 giant cockroaches (D:2) 6 goblins 5 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) 3 frilled lizards (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 131 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 135 | D:1 | Reached skill level 5 in Polearms 260 | D:1 | Reached XP level 3. HP: 15/28 MP: 3/3 738 | D:2 | Noticed an ogre 837 | D:2 | Reached skill level 6 in Polearms 985 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1306 | D:1 | HP: 1/35 [jelly (2)] 1306 | D:1 | Splashed by a jelly's acid Vault maps used: D:1: nicolae_arrival_memento_mori, minmay_box_of_dots Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.3 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 79 | 22 || 101 Stab: Sleeping | 1 | || 1 Eat: Chunk | | 1 || 1 Armor: Leather armour | 8 | 2 || 10 Dodge: Dodged | 34 | 10 || 44 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 91 | 0.0 | 0 | 34 | 0.0 | 1306 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 48 | 0.0 | 0 | 20 | 0.0 | 820 D:2 | 0 | 43 | 0.0 | 0 | 14 | 0.0 | 486 +---------+---------+-------+---------+---------+-------+---------