dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -32, D:1) a +0 dagger (12, -31, D:1) a cursed +0 chain mail (16, -7, D:1) a +0 dagger (17, -34, D:1) a +0 club (17, -31, D:1) a +0 club (28, -24, D:1) a +0 whip (32, -11, D:1) a +0 robe (34, -18, D:1) a +0 club a +0 club a +0 dagger (36, -35, D:1) a +0 dagger (39, 4, D:1) a +0 club (42, -2, D:1) a +0 dagger (43, -28, D:1) a +0 hand axe (49, -6, D:1) a +0 chain mail (52, -16, D:1) a +0 dagger a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 15, D:2) a +0 club (18, 8, D:2) a cursed -1 spear (19, -5, D:2) a +0 whip (26, 20, D:2) 21 arrows (27, 10, D:2) a +0 dagger (27, 26, D:2) 10 arrows (27, 38, D:2) 19 bolts (27, 47, D:2) a +0 ring mail (32, 18, D:2) a +0 flail (34, 15, D:2) a +0 pair of boots (37, 10, D:2) a +0 club (37, 18, D:2) a +0 short sword (37, 39, D:2) a +0 short sword a +0 club (38, 26, D:2) a +0 club (38, 43, D:2) a +0 short sword (41, 18, D:2) 13 poisoned needles (42, 20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +2 spear of freezing (4, 11, D:3) a cursed -1 hand axe (5, -13, D:3) a +0 dagger (5, -12, D:3) a +0 spear a +0 spear (5, 10, D:3) a +3 dagger (6, -14, D:3) a +0 flail (9, -7, D:3) a +0 dagger (12, -1, D:3) 2 tomahawks (18, 31, D:3) a +0 falchion (29, -5, D:3) 5 poisoned needles (30, 9, D:3) a +0 club (37, -10, D:3) a +0 mace 2 tomahawks (38, -10, D:3) a +0 flail a +0 club (39, -10, D:3) a tomahawk (39, 28, D:3) a +0 ring mail (40, -11, D:3) a +0 club (41, 31, D:3) a +0 short sword (46, -7, D:3) a +0 spear (46, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 16 arrows (1, 1, D:4) a +0 robe (1, 19, D:4) a +0 dagger (12, -7, D:4) a +0 robe (14, -5, D:4) a -2 ring of protection (20, 14, D:4) 5 javelins (20, 28, D:4) a +0 hand axe (21, 28, D:4) a +0 dagger a +0 robe a +0 mace a cursed -2 chain mail (23, -8, D:4) a +0 spear (23, -7, D:4) a +0 spear (23, 2, D:4) 2 tomahawks a +0 dagger a +0 robe a +0 whip (23, 3, D:4) a +0 hand axe a +0 club (23, 4, D:4) 2 tomahawks (24, 4, D:4) a +0 short sword (26, 9, D:4) a cursed -1 hand axe (28, 9, D:4) a +0 club a +0 leather armour (34, 20, D:4) 21 poisoned needles (42, 13, D:4) a +0 giant spiked club (45, 11, D:4) a +0 pair of boots (49, -16, D:4) a cursed -1 dagger Level 5 of the Dungeon [Shop] Rutijats's Distillery 2 potions of flight (66 gold) (0, 0, D:5) 2 exploding tomahawks (0, 6, D:5) 13 poisoned needles (2, 15, D:5) a +0 falchion (22, 1, D:5) a +0 whip a +0 scale mail (30, 7, D:5) a +0 mace (53, 27, D:5) a +0 spear (57, -10, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 11 poisoned needles (3, 0, D:6) a cursed -2 dagger (7, 17, D:6) a +0 plate armour (18, 27, D:6) a +0 mace (18, 28, D:6) a +0 mace (18, 29, D:6) a +0 dagger (19, 27, D:6) a +0 flail a +0 ring mail (47, 28, D:6) a +0 shortbow 15 arrows (48, -6, D:6) a +0 leather armour (49, -7, D:6) a +0 dagger a cursed +0 robe a +0 whip (50, -6, D:6) a cursed -2 club a cursed -3 club a cursed +0 leather armour a +0 club a +0 ring mail a +0 whip (51, -6, D:6) a +0 whip a +0 spear a +0 leather armour a +0 spear (51, 15, D:6) a cursed +0 plate armour a +0 hand axe (55, -2, D:6) a +0 whip (65, 11, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club 2 throwing nets (16, 14, D:7) a +0 war axe (17, 5, D:7) a +0 flail (17, 6, D:7) a +0 robe a +0 dagger a +0 flail a +0 flail a +0 leather armour (17, 7, D:7) a +0 ring mail a +0 dagger (18, 6, D:7) a +0 club (18, 8, D:7) 9 arrows a +0 shortbow a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (18, 11, D:7) a +0 flail (19, 8, D:7) 3 arrows (19, 9, D:7) 8 arrows a +0 shortbow a +0 trident (20, 9, D:7) a +0 chain mail a +0 flail (26, 3, D:7) a +5 hand crossbow of flaming (27, 3, D:7) a +0 giant club a +0 giant club (28, -1, D:7) a +0 scale mail (28, 3, D:7) a +0 short sword a +0 club a +0 dagger (37, 19, D:7) a +0 flail a +0 scale mail a +0 trident (37, 20, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (8, -24, D:8) a +2 halberd (10, -24, D:8) a +0 robe (11, -24, D:8) a cursed +0 giant club a +0 giant club (15, -24, D:8) a +0 great sword (19, 17, D:8) a +0 hand axe (27, 6, D:8) a +0 robe a cursed +0 hand axe (30, 8, D:8) a +0 robe a +0 long sword (30, 18, D:8) a +0 flail a +0 flail a +0 spear a +0 halberd (31, 18, D:8) a +1 whip of electrocution (31, 21, D:8) 9 sling bullets (33, 18, D:8) a +0 robe a +0 dagger a tomahawk (36, 18, D:8) a +0 hand axe 4 tomahawks a +0 dagger a cursed -3 giant club (37, -16, D:8) a sling bullet (37, 19, D:8) a +0 dagger (38, -15, D:8) a sling bullet (38, 12, D:8) a +0 leather armour a +0 flail (38, 15, D:8) a tomahawk (38, 16, D:8) a tomahawk (39, -15, D:8) a sling bullet (39, -13, D:8) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 leather armour (39, 16, D:8) a tomahawk (44, 16, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Onlauc's Armour Emporium a +0 ring mail (48 gold) a +1 hat (132 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) a +1 plate armour of cold resistance (420 gold) the +1 ring mail of Duty {rN+ MR+ Stlth-} (292 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. a +4 plate armour of magic resistance (600 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) (0, 0, D:9) a +0 dagger a +0 dagger a +0 short sword a +0 club (0, 1, D:9) a +0 blowgun 11 poisoned needles (1, 0, D:9) a +0 club (11, 25, D:9) a +0 spear (11, 26, D:9) a +0 spear a +0 ring mail (12, 26, D:9) a +0 whip (13, 48, D:9) a +0 dagger (20, 23, D:9) a +0 rapier (23, -3, D:9) a cursed +0 leather armour (29, 0, D:9) a +0 hand axe (31, 22, D:9) a +0 scale mail (34, 26, D:9) 22 poisoned needles (57, -4, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +2 plate armour of poison resistance (5, 11, D:10) a +0 falchion a +0 leather armour (5, 25, D:10) 3 potions of degeneration (8, 17, D:10) a +0 plate armour a +0 halberd (9, 11, D:10) a tomahawk a +0 robe a +0 dagger (9, 15, D:10) a +0 dagger (9, 16, D:10) a +0 robe a +0 ring mail a +0 dagger a +0 flail (10, 12, D:10) a tomahawk (10, 16, D:10) a +0 leather armour a +0 dagger (11, 12, D:10) a +0 flail (11, 13, D:10) a +0 chain mail a +0 short sword (11, 17, D:10) 2 tomahawks (12, 13, D:10) a +0 giant spiked club (16, 2, D:10) 22 arrows (31, 23, D:10) a +0 robe (34, -15, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (34, -3, D:10) a +0 giant club a +0 giant club (41, -5, D:10) a +0 shortbow 21 arrows (44, -5, D:10) an arrow (44, 22, D:10) 2 tomahawks (45, -5, D:10) an arrow (46, -6, D:10) an arrow (47, -5, D:10) an arrow (48, 20, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of ice (0, 43, D:11) a +0 ring mail (21, 5, D:11) 2 arrows (21, 42, D:11) a +0 ring mail (22, 3, D:11) 3 arrows (24, 1, D:11) an arrow (25, 1, D:11) 3 arrows (30, 2, D:11) 20 arrows a +0 shortbow (30, 4, D:11) 3 arrows (30, 5, D:11) an arrow (30, 8, D:11) an arrow (31, 2, D:11) 23 arrows a +0 shortbow (31, 3, D:11) a +0 shortbow a cursed -2 shortbow 28 arrows (31, 7, D:11) 3 arrows (34, 14, D:11) 17 poisoned needles (37, 24, D:11) a +0 short sword (38, 41, D:11) an uncursed staff of conjuration (56, 41, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (3, 14, D:12) the +5 lajatang of Zutoung {slice, *Corrode +Blink +Rage Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you blink. It lets you go berserk. It may corrode you when you take damage. (11, -11, D:12) a +0 short sword a +0 ring mail (12, -11, D:12) a +0 flail a +0 chain mail (13, -12, D:12) a +0 falchion (13, -11, D:12) a +0 trident a +0 ring mail (13, -10, D:12) a +0 chain mail a +1 hand axe of freezing a +0 ring mail (19, 7, D:12) a cursed +0 plate armour a +0 hand axe a +0 leather armour a +0 short sword 4 tomahawks a +0 leather armour a +0 club a +0 whip a cursed -2 club a +0 chain mail a +0 flail a +0 club a +0 scale mail (20, 7, D:12) a +0 club (20, 8, D:12) a cursed +0 chain mail a +0 scimitar a +0 giant club (20, 9, D:12) a +0 trident a +0 leather armour a +0 halberd a +0 chain mail a +0 mace a +0 chain mail a +0 flail a +0 flail 3 tomahawks a +0 chain mail (21, 10, D:12) a +4 trident (22, 10, D:12) a tomahawk (23, 10, D:12) a tomahawk (23, 11, D:12) a +1 short sword of holy wrath (24, 10, D:12) a tomahawk (24, 11, D:12) a tomahawk (25, 11, D:12) a +0 giant club a +0 leather armour (26, -21, D:12) a +0 hunting sling (26, 11, D:12) 4 tomahawks a +0 ring mail a +0 club (27, 11, D:12) 4 tomahawks (29, 11, D:12) a +0 trident (31, 10, D:12) 9 arrows a +0 shortbow (35, 6, D:12) 2 arrows (41, -27, D:12) a +0 scimitar (46, -25, D:12) a cursed -2 trident (50, -6, D:12) a +0 war axe 3 tomahawks a +0 leather armour a +0 chain mail a +0 hand axe a +0 plate armour (52, -6, D:12) a tomahawk Level 13 of the Dungeon (0, 0, D:13) an uncursed staff of death (12, 23, D:13) 5 poisoned needles (14, 11, D:13) a cursed +3 dire flail of freezing a +0 leather armour (16, 9, D:13) a +0 robe a cursed -2 scimitar (16, 37, D:13) a +0 chain mail (17, 10, D:13) a +0 robe a cursed +4 short sword a +4 great sword a +0 robe (17, 21, D:13) 28 sling bullets (18, 31, D:13) a bolt (18, 32, D:13) a bolt (18, 33, D:13) a bolt (20, 28, D:13) a bolt (22, 41, D:13) a +0 club (23, 34, D:13) a +0 chain mail a +2 battleaxe of freezing (23, 35, D:13) a +0 leather armour a +0 dagger 5 bolts a +0 arbalest (33, 17, D:13) a +0 robe (33, 40, D:13) a +0 chain mail a +0 battleaxe (33, 41, D:13) a +0 chain mail a +0 broad axe (34, 34, D:13) a +0 war axe a +0 plate armour a +0 shield (34, 40, D:13) a cursed +0 robe a +0 long sword a +0 plate armour (34, 41, D:13) a +1 ring mail of magic resistance a +0 short sword (35, 34, D:13) a +0 short sword a +0 arbalest 7 bolts a +0 leather armour (36, 0, D:13) a +0 leather armour (36, 41, D:13) an uncursed staff of death (37, 14, D:13) a +0 troll leather armour (40, 27, D:13) a bolt (43, -4, D:13) a +0 battleaxe (45, 31, D:13) a +0 giant spiked club a +0 giant club (47, 31, D:13) a +1 pair of gloves (49, 16, D:13) a throwing net (50, 17, D:13) a +0 mace (50, 26, D:13) a +0 whip a +0 whip a +0 dagger a +0 robe (50, 27, D:13) a +0 dagger a +0 blowgun 4 poisoned needles a +0 dagger a +0 robe (57, -6, D:13) a cursed -2 giant spiked club a +0 giant club (59, 7, D:13) a +0 quarterstaff Level 14 of the Dungeon [Shop] Reekhlue's Armour Shoppe a +0 ring mail (72 gold) a +0 pair of boots (81 gold) a +0 robe (12 gold) the +2 robe of Past Mistakes {Slay+2} (469 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 large shield (81 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +3 chain mail of fire resistance (477 gold) a +0 plate armour (414 gold) (0, 0, D:14) a +0 shortbow 22 arrows (1, -2, D:14) 5 arrows (1, -1, D:14) a +0 shortbow a cursed -2 shortbow a +0 shortbow 63 arrows (1, 0, D:14) a +0 shortbow 11 arrows (2, -4, D:14) an arrow (2, -3, D:14) 2 arrows (2, 0, D:14) a +0 shortbow 11 arrows (3, -6, D:14) an arrow (3, -5, D:14) an arrow (3, 18, D:14) a +0 short sword (4, 19, D:14) a +0 club a +0 dagger a +0 short sword (15, 15, D:14) a +2 falchion of slicing (25, -13, D:14) a cursed -1 war axe a +0 leather armour a +0 falchion a +0 plate armour a +0 hand axe a +0 chain mail a +1 dire flail of holy wrath a +0 giant club (28, -8, D:14) a +0 robe (28, 10, D:14) a +0 ring mail (29, 2, D:14) a +0 robe a +0 dagger (30, 23, D:14) a +0 scale mail (31, 3, D:14) a +0 chain mail a +0 club (31, 4, D:14) a +3 leather armour a +0 falchion (36, -10, D:14) 4 arrows (37, -7, D:14) 5 arrows (37, -6, D:14) an arrow (37, 21, D:14) a cursed +0 robe a +0 dagger (37, 23, D:14) a +0 leather armour a +0 battleaxe (38, -7, D:14) a +0 robe (38, -5, D:14) 5 arrows (40, -6, D:14) 4 arrows (41, -8, D:14) an arrow (41, -7, D:14) 5 arrows (42, -8, D:14) 18 arrows a +0 shortbow a +0 shortbow (42, -7, D:14) 18 arrows a +0 shortbow (42, -6, D:14) a cursed +0 morningstar 14 arrows a +0 shortbow a +0 ring mail (46, -21, D:14) a +0 hunting sling (49, 2, D:14) a +0 short sword (50, 1, D:14) a +0 club a +0 short sword (57, 23, D:14) 19 sling bullets Level 15 of the Dungeon [Shop] Jefuog's Weapon Emporium 22 stones (30 gold) the cursed +1 great mace of Foul Odors {crush, rElec MR+ Int+2} (497 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 mace of crushing (231 gold) 19 stones (26 gold) a +0 club (14 gold) the +5 dagger "Jottiam" {venom, rElec rF+} (677 gold) It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. the +2 spear of Guile {venom, MR+ Dex+2} (425 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 trident (49 gold) a +0 battleaxe (91 gold) a +0 dagger (28 gold) a +2 great mace of protection (277 gold) a +0 scimitar (56 gold) a cursed -3 scimitar (1 gold) (0, 0, D:15) 13 arrows (4, -44, D:15) a +0 long sword (9, -9, D:15) a +0 long sword a +0 ring mail a +0 shield of reflection (13, -41, D:15) a +0 long sword (22, -12, D:15) a +0 giant club a cursed +0 giant club (22, -8, D:15) a large rock (23, -14, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (23, -12, D:15) a large rock (24, -13, D:15) a large rock (24, -12, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (25, -14, D:15) a +0 spear a +0 robe (26, -46, D:15) a +2 scimitar of electrocution a +0 scimitar (30, -26, D:15) a +0 halberd (30, -25, D:15) a +0 spear a +0 robe (34, -20, D:15) a +2 quarterstaff of draining (37, -49, D:15) an arrow (37, -47, D:15) 2 large rocks (37, -4, D:15) 29 sling bullets (38, -46, D:15) a large rock (39, -48, D:15) 4 arrows (39, -46, D:15) a +0 rapier (39, -25, D:15) a +0 dagger (40, -46, D:15) an arrow (41, -46, D:15) an arrow (41, -45, D:15) 3 arrows (41, -43, D:15) a +0 glaive (42, -49, D:15) an arrow (42, -44, D:15) an arrow (42, -43, D:15) a +0 shortbow 13 arrows (42, -42, D:15) 12 arrows a +0 shortbow (43, -43, D:15) 10 arrows a +0 shortbow (56, -38, D:15) a cursed +0 large shield the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 chain mail a +0 broad axe (0, 13, Orc:1) a tomahawk (1, 0, Orc:1) a +0 robe a +0 dagger a +0 short sword a +0 leather armour (1, 8, Orc:1) a +0 robe a +0 dagger (2, 7, Orc:1) a +0 robe a +0 dagger (3, 7, Orc:1) a +0 dagger a tomahawk a +0 leather armour a cursed -2 long sword a +0 chain mail (3, 8, Orc:1) a tomahawk (3, 11, Orc:1) 3 tomahawks a +0 dagger (4, 8, Orc:1) a +0 mace (8, -2, Orc:1) a tomahawk (9, -2, Orc:1) a tomahawk (10, -2, Orc:1) a +0 club a +0 dagger a +0 robe (10, -1, Orc:1) a +0 chain mail 4 tomahawks a +0 battleaxe (19, -24, Orc:1) a +0 trident a +0 chain mail (20, -35, Orc:1) a cursed +0 dagger a +0 robe (23, -37, Orc:1) a +0 short sword a cursed +0 ring mail (23, -35, Orc:1) a +0 dagger a +0 trident a +3 chain mail (23, 12, Orc:1) a large rock (23, 13, Orc:1) 2 large rocks (24, -38, Orc:1) a +0 giant spiked club (24, 15, Orc:1) a large rock (25, 17, Orc:1) a large rock (27, -38, Orc:1) a +0 scimitar a +0 plate armour (28, -39, Orc:1) a +0 flail (28, -38, Orc:1) a +0 flail (29, -6, Orc:1) a +0 trident a +0 chain mail (29, -4, Orc:1) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (32, 15, Orc:1) a +0 robe a +0 dagger (32, 16, Orc:1) a +0 robe a +0 dagger (33, 15, Orc:1) a +0 plate armour a +0 mace (33, 16, Orc:1) a +0 hand axe a +0 hand axe (36, 17, Orc:1) a +0 short sword of freezing a +0 chain mail (40, 1, Orc:1) a +0 scimitar a +0 chain mail (40, 2, Orc:1) a +0 club a +1 dagger of venom a +0 robe (40, 4, Orc:1) a cursed -3 trident Level 2 of the Orcish Mines [Shop] Ecenkuh's Antique Weapon Shoppe a +0 shortbow (93 gold) a +0 spear (93 gold) a +0 longbow (139 gold) a +0 flail (108 gold) a +0 executioner's axe (310 gold) a +0 whip (77 gold) a +0 scythe (93 gold) the +1 short sword of Immorality {drain, *Contam rPois Int+3 Dex+9} (1277 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+9). It protects you from poison. It causes magical contamination when unequipped. a cursed -1 giant club (3 gold) a +0 hunting sling of freezing (145 gold) a +0 battleaxe (201 gold) a +0 war axe (108 gold) the cursed +3 trident "Apsescho" {protect, Str+4} (979 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It has a curse placed upon it. a +2 flail of protection (502 gold) [Shop] Nias's Magic Scroll Boutique a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of brand weapon (280 gold) a scroll of random uselessness (14 gold) a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of enchant weapon (105 gold) a scroll of enchant weapon (105 gold) [Shop] Ujoinadd's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Ginled's Antique Weapon Shoppe the +4 lajatang of Pestilence {holy, rN+} (1396 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. a +0 quarterstaff (96 gold) a +3 spear of freezing (537 gold) the +6 mace "Faduvule" {crush, rPois rF++ Str+2} (1617 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It greatly protects you from fire. It protects you from poison. a +0 spear (72 gold) a +2 war axe of chopping (412 gold) a cursed -1 shortbow (2 gold) a +2 mace of protection (374 gold) (1, 6, Orc:2) a +0 chain mail a +0 halberd (1, 11, Orc:2) a +0 giant spiked club (2, 4, Orc:2) a +0 ring mail a +0 hand axe a +0 hand axe a +0 ring mail (2, 5, Orc:2) a +0 scale mail a +0 dagger (2, 6, Orc:2) a +0 scale mail a +0 dagger (4, -11, Orc:2) a large rock (4, -8, Orc:2) a +0 dagger (4, 5, Orc:2) a +0 plate armour a +0 trident (5, -11, Orc:2) a large rock (5, -10, Orc:2) a +0 mace (5, -8, Orc:2) a +0 leather armour a +2 vampiric hand axe (6, -12, Orc:2) a +0 ring mail a +0 flail a +0 plate armour a +0 trident (6, -11, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail a +0 war axe a +0 whip a +0 ring mail (6, -9, Orc:2) a cursed +0 chain mail a +0 dire flail (7, -12, Orc:2) a +0 robe a +0 dagger (9, -7, Orc:2) 2 large rocks (10, -6, Orc:2) a large rock (14, 10, Orc:2) a +0 robe a +0 dagger (15, 11, Orc:2) a +0 leather armour a +0 war axe (15, 14, Orc:2) a +0 leather armour (16, 12, Orc:2) a +0 flail (16, 14, Orc:2) a cursed -3 giant club (18, 6, Orc:2) a +0 chain mail a +0 broad axe (20, 7, Orc:2) a +0 chain mail a +0 short sword (22, 4, Orc:2) a +2 falchion of freezing a +0 short sword (24, 10, Orc:2) a +0 chain mail a +0 mace (25, -16, Orc:2) the +0 halberd of Owaaxob {flame, +Rage rC+ Int-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It protects you from cold. It lets you see invisible. It lets you go berserk. (27, 2, Orc:2) a tomahawk (27, 8, Orc:2) a +0 chain mail a +0 war axe (29, 3, Orc:2) a tomahawk (29, 5, Orc:2) a +0 leather armour a +1 dagger of distortion a +0 war axe a +0 plate armour a +0 dagger (29, 6, Orc:2) a +0 ring mail a tomahawk a +0 club (29, 7, Orc:2) a +0 robe a +0 dagger (30, 4, Orc:2) a cursed +0 plate armour a +0 flail a +0 chain mail a +0 flail a +0 chain mail a +0 scimitar (31, 4, Orc:2) a +0 robe a cursed -3 dagger a +0 chain mail a +0 great sword (32, 2, Orc:2) a +0 robe a +0 dagger (32, 3, Orc:2) a +0 leather armour a +0 hand axe (32, 4, Orc:2) a +0 short sword (35, -5, Orc:2) a +0 ring mail a +0 falchion (36, -10, Orc:2) a +0 hand axe (36, -5, Orc:2) a +0 robe a +0 dagger (37, -14, Orc:2) a +0 plate armour a +0 battleaxe (38, -12, Orc:2) a +0 hand axe a +0 plate armour (38, -11, Orc:2) a +0 mace a +0 leather armour a +1 great sword of electrocution a +0 chain mail (39, -12, Orc:2) a cursed +0 robe a +0 dagger (39, -11, Orc:2) a +0 short sword a +0 scale mail a +0 mace a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (40, -11, Orc:2) a +1 dagger of freezing a +0 robe (40, -10, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (5, -25, Lair:1) 18 bolts (10, 14, Lair:1) a +0 pair of gloves (19, -27, Lair:1) a +0 falchion (23, -4, Lair:1) a +0 leather armour (24, -38, Lair:1) a +0 trident (27, -11, Lair:1) a +0 short sword (28, -2, Lair:1) a phantom mirror (33, -32, Lair:1) a +0 war axe (36, -19, Lair:1) an uncursed ring of teleportation (37, -19, Lair:1) an uncursed ring of protection from fire an uncursed ring of protection from cold (50, -43, Lair:1) a +2 ring mail of cold resistance (51, -44, Lair:1) 12 poisoned needles (54, -32, Lair:1) a +0 long sword (59, 10, Lair:1) a +0 helmet a +1 leather armour (59, 11, Lair:1) an uncursed ring of fire an uncursed ring of see invisible an uncursed ring of stealth (60, 10, Lair:1) a +1 halberd of protection a +4 glaive of freezing a +0 spear (61, 10, Lair:1) a +0 pair of gloves of dexterity (62, 4, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hat (10, -35, Lair:2) 19 arrows (10, -23, Lair:2) a scroll of random uselessness (12, -8, Lair:2) a +0 scale mail (14, -41, Lair:2) a +1 plate armour of poison resistance (14, -7, Lair:2) a +0 halberd (19, -37, Lair:2) a +0 hat (20, -25, Lair:2) a +0 dagger (29, -20, Lair:2) a cursed +0 robe (32, -34, Lair:2) 17 bolts (36, 6, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (4, 0, Lair:3) a +0 large shield (19, -11, Lair:3) a +1 buckler of poison resistance (33, 43, Lair:3) a +0 leather armour (48, -8, Lair:3) 26 arrows (57, 41, Lair:3) 11 sling bullets (60, 45, Lair:3) a +0 robe (61, 13, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (6, -45, Lair:4) a +0 shield (8, -14, Lair:4) a +0 robe (12, -17, Lair:4) 25 arrows (16, -51, Lair:4) 21 sling bullets (19, 7, Lair:4) a +2 long sword of protection (22, -44, Lair:4) a +1 quarterstaff of protection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (9, -2, Lair:5) a +0 shortbow of velocity (18, 25, Lair:5) a +0 quarterstaff (25, 17, Lair:5) 12 poisoned needles (49, -4, Lair:5) a cursed +0 great sword (52, 46, Lair:5) the +7 chain mail of the Valley {rF+ Str+3} It affects your strength (+3). It protects you from fire. Level 6 of the Lair of Beasts (0, 0, Lair:6) the +7 great mace of Propriety {crush, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (1, 0, Lair:6) an uncursed staff of wizardry (6, 39, Lair:6) an uncursed ring of see invisible (15, 24, Lair:6) a +0 plate armour (27, 5, Lair:6) a +0 dagger (35, 52, Lair:6) 18 sling bullets (36, 16, Lair:6) a +0 quarterstaff (39, 49, Lair:6) an uncursed staff of air (57, 42, Lair:6) a +2 helmet of intelligence Level 1 of the Shoals [Shop] Muche's Antique Weapon Emporium a +0 flail (112 gold) a +0 hand axe (96 gold) a +0 short sword (96 gold) a +0 hunting sling (48 gold) a +0 short sword (96 gold) a +0 arbalest (144 gold) a +0 glaive (208 gold) a +0 halberd of distortion (384 gold) a cursed -3 club (3 gold) a +0 club (32 gold) a +0 rapier (128 gold) (0, 0, Shoals:1) a +0 robe (3, -6, Shoals:1) a +5 rapier of electrocution a cursed +0 robe (6, -8, Shoals:1) 5 large rocks (6, -6, Shoals:1) a cursed -3 trident (7, -4, Shoals:1) a +0 spear (9, 2, Shoals:1) a book of Frost (12, -42, Shoals:1) a +0 ring mail (15, -26, Shoals:1) a +4 trident of piercing a +0 robe (17, -25, Shoals:1) a cursed +0 dagger a +2 robe (19, -37, Shoals:1) 22 bolts (19, -33, Shoals:1) 2 sling bullets (20, -35, Shoals:1) a tomahawk (21, -35, Shoals:1) a sling bullet (23, -37, Shoals:1) a tomahawk (23, -36, Shoals:1) a +0 spear a +0 hunting sling (24, -38, Shoals:1) a +2 rapier of draining a +0 robe (24, -37, Shoals:1) a tomahawk (24, -33, Shoals:1) a +0 spear (25, -38, Shoals:1) a +0 spear a +0 hunting sling (25, -36, Shoals:1) a +0 hunting sling a +0 quarterstaff 17 sling bullets (26, -38, Shoals:1) a +0 trident (42, -41, Shoals:1) a +0 spear (49, 0, Shoals:1) a book of Conjurations (52, -45, Shoals:1) a +0 trident an uncursed ring of stealth (52, -13, Shoals:1) a +0 shortbow (52, -9, Shoals:1) a +0 trident a +0 chain mail a cursed +0 shield Level 2 of the Shoals (0, 0, Shoals:2) a +1 spear of piercing 13 javelins of returning a +0 leather armour (6, 50, Shoals:2) a +0 trident (8, 51, Shoals:2) a +0 rapier (19, -3, Shoals:2) a large rock (19, 6, Shoals:2) 12 bolts (20, -4, Shoals:2) 5 large rocks (20, 22, Shoals:2) a +0 chain mail (21, -5, Shoals:2) a large rock (22, -6, Shoals:2) a large rock (23, -7, Shoals:2) a large rock (36, 8, Shoals:2) 2 large rocks (36, 14, Shoals:2) a large rock (36, 33, Shoals:2) a +0 robe (37, 15, Shoals:2) a large rock (37, 16, Shoals:2) 2 large rocks (38, 26, Shoals:2) a large rock (39, 14, Shoals:2) a large rock (45, 10, Shoals:2) a tomahawk (46, 8, Shoals:2) a tomahawk (46, 9, Shoals:2) a tomahawk (47, 48, Shoals:2) a +0 scimitar a +0 chain mail (49, 22, Shoals:2) a +0 rapier a +0 robe (49, 45, Shoals:2) a +0 spear a +0 hunting sling (50, 10, Shoals:2) a throwing net (50, 40, Shoals:2) a +0 trident (50, 41, Shoals:2) a tomahawk a +0 rapier (50, 42, Shoals:2) a tomahawk (51, 39, Shoals:2) a +0 trident 2 tomahawks (51, 40, Shoals:2) a +0 rapier a +0 robe (52, 4, Shoals:2) a +0 trident a +1 trident of holy wrath a cursed +0 robe (52, 7, Shoals:2) a cursed -2 trident 2 tomahawks (52, 39, Shoals:2) a +0 trident (53, 4, Shoals:2) a +0 spear (54, 4, Shoals:2) a +0 trident a +0 trident (57, 1, Shoals:2) a +0 trident 4 tomahawks (57, 11, Shoals:2) a +0 hand axe (58, 7, Shoals:2) a tomahawk (61, 11, Shoals:2) the +3 robe "Imounk" {rElec rCorr Str+2} It affects your strength (+2). It insulates you from electricity. It protects you from acid and corrosion. (63, 15, Shoals:2) an uncursed ring of magical power (63, 17, Shoals:2) an uncursed ring of positive energy Level 3 of the Shoals (0, 0, Shoals:3) a +2 trident of protection a throwing net (6, -18, Shoals:3) a +0 chain mail (7, -16, Shoals:3) 12 bolts (23, -4, Shoals:3) a sea snake corpse (skeletalised by now) (27, -16, Shoals:3) a +0 halberd 7 tomahawks (27, -15, Shoals:3) a +0 spear a throwing net (27, -14, Shoals:3) a +0 glaive a +0 trident a +0 leather armour (27, -13, Shoals:3) a +0 spear (31, -13, Shoals:3) 13 sling bullets (34, -17, Shoals:3) a +0 trident (35, -35, Shoals:3) a +0 trident of piercing a +0 robe (35, -34, Shoals:3) a cursed -3 spear (35, -14, Shoals:3) a +0 chain mail (36, -35, Shoals:3) a +0 spear (37, -33, Shoals:3) 5 tomahawks (37, -16, Shoals:3) a +0 robe (38, -32, Shoals:3) a +0 trident (39, -28, Shoals:3) a cursed -3 spear (40, -39, Shoals:3) a +0 trident (57, -40, Shoals:3) a cursed +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident a tomahawk (2, -4, Shoals:4) a +0 trident a merfolk skeleton (2, -1, Shoals:4) a +2 vampiric rapier a +0 robe a merfolk skeleton (2, 0, Shoals:4) a +0 trident (3, -3, Shoals:4) a throwing net 2 tomahawks (4, -4, Shoals:4) a tomahawk (5, -16, Shoals:4) a +0 trident (5, 0, Shoals:4) a +0 leather armour (6, -6, Shoals:4) a tomahawk (7, -15, Shoals:4) a +0 longbow a +0 club 14 arrows (7, -8, Shoals:4) a cursed +0 scale mail (8, -14, Shoals:4) 2 arrows (12, -8, Shoals:4) a manticore skeleton (18, -15, Shoals:4) 27 arrows (20, 5, Shoals:4) a tomahawk (21, 3, Shoals:4) 2 tomahawks (23, 1, Shoals:4) a javelin (24, -3, Shoals:4) a javelin (24, 0, Shoals:4) a tomahawk (24, 1, Shoals:4) 2 tomahawks (26, 0, Shoals:4) a +0 spear (26, 1, Shoals:4) a +5 spear of piercing (unseen) Level 1 of the Spider Nest (0, 0, Spider:1) a +2 morningstar of crushing a +0 plate armour a +0 large shield (14, 1, Spider:1) 19 sling bullets (15, -12, Spider:1) 16 poisoned needles (18, -13, Spider:1) a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) a +0 spear (4, -31, Spider:2) 9 poisoned needles (9, -10, Spider:2) a cursed -2 trident (18, -18, Spider:2) the +2 demon blade "Zishifes" {venom, rN+ MP-9 Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (-9). (23, -12, Spider:2) a +0 flail (36, -4, Spider:2) 24 arrows Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (3, -11, Spider:3) a +1 robe of the Archmagi (9, -16, Spider:3) a +0 mace a +0 flail (19, -27, Spider:3) a throwing net (22, -20, Spider:3) a +0 short sword (23, -5, Spider:3) the +0 buckler "Sippuda" {*Drain rF+ Dex+3 Stlth+} It affects your dexterity (+3). It protects you from fire. It causes draining when unequipped. It makes you more stealthy. Level 4 of the Spider Nest (0, 0, Spider:4) a +0 long sword (4, -7, Spider:4) a +2 morningstar of freezing a +0 scale mail a +0 shield of reflection (8, -1, Spider:4) a +0 leather armour (18, -1, Spider:4) an uncursed ring of protection from fire (19, -11, Spider:4) 23 arrows (19, 20, Spider:4) a +0 hand crossbow (22, -11, Spider:4) a +1 halberd of venom (22, -5, Spider:4) a +0 short sword (45, 26, Spider:4) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution (48, 27, Spider:4) a +1 robe of resistance a +0 quarterstaff of crushing (49, -8, Spider:4) a +0 cloak