dricus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -21, D:1) 16 arrows (3, -15, D:1) a +0 club (4, -15, D:1) a +0 club (19, 12, D:1) a +0 mace (19, 18, D:1) 20 bolts (20, 6, D:1) a +0 mace (23, -2, D:1) a +0 leather armour (25, -5, D:1) a +0 whip (25, 12, D:1) a +0 short sword (39, 18, D:1) a +0 club (41, -17, D:1) a +0 short sword (43, -14, D:1) a cursed -2 hand axe a +0 leather armour (45, -14, D:1) a +0 club a +0 flail (48, -9, D:1) a +0 large shield (63, 39, D:1) a cursed +0 leather armour Level 2 of the Dungeon (6, 5, D:2) a +0 club (18, 3, D:2) a +0 club (27, -17, D:2) a +0 flail (28, -17, D:2) a +0 short sword a +0 leather armour (31, -14, D:2) 6 tomahawks Level 3 of the Dungeon (0, 1, D:3) a +0 club (1, 13, D:3) a +0 leather armour (5, 1, D:3) a +0 ring mail (14, -24, D:3) a +0 hand axe (15, 2, D:3) a +0 dagger of chaos (24, -18, D:3) a +0 dagger (25, -18, D:3) a +0 robe a +0 dagger (29, -11, D:3) a +0 hand axe (30, -11, D:3) a +0 short sword a +0 mace a +0 scale mail (38, 8, D:3) 23 bolts (38, 14, D:3) 26 arrows (47, 4, D:3) a +0 flail (48, 4, D:3) a +0 whip a +0 spear of flaming Level 4 of the Dungeon [Shop] Gexorourch's Distillery a potion of might (44 gold) 2 potions of magic (176 gold) a potion of might (44 gold) a potion of flight (33 gold) a potion of agility (44 gold) a potion of agility (44 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of might (44 gold) (0, 0, D:4) a +0 falchion (16, -2, D:4) 17 arrows (20, 21, D:4) a +0 robe (28, 2, D:4) a +0 battleaxe (30, -8, D:4) a +0 mace (40, 46, D:4) 4 poisoned needles (43, 23, D:4) a +0 giant club (43, 42, D:4) a scroll of random uselessness (44, 13, D:4) a +0 robe (44, 42, D:4) a +0 chain mail (49, 29, D:4) a +0 centaur barding Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 dagger a cursed +0 robe (2, 1, D:5) a +0 flail a +0 club (6, 4, D:5) 7 gold pieces (6, 5, D:5) 5 gold pieces (8, 4, D:5) 3 gold pieces (8, 6, D:5) 15 gold pieces (9, 5, D:5) 17 gold pieces (26, -12, D:5) a +0 longbow (35, -3, D:5) a +0 rapier (38, -17, D:5) an arrow (40, 21, D:5) a +0 falchion (41, -17, D:5) a +0 shortbow 24 arrows (41, -3, D:5) 3 arrows (42, -3, D:5) an arrow (44, -3, D:5) an arrow (46, -3, D:5) an arrow (47, 29, D:5) a +0 trident (48, -3, D:5) 20 arrows a +0 shortbow (48, 29, D:5) a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 mace a +0 leather armour (49, 29, D:5) a +0 club (50, 2, D:5) 2 tomahawks (51, 17, D:5) a +0 giant club (54, 4, D:5) 22 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) the +5 mace of the Spectre {flame, rPois rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. It protects you from poison. (4, 18, D:6) a +0 whip (11, -25, D:6) a +0 chain mail (35, 7, D:6) a +0 trident (37, 19, D:6) 18 arrows (51, -13, D:6) a +0 club a +0 scale mail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 6, D:7) a killer bee corpse (1, 2, D:7) a potion of cancellation (4, 0, D:7) 2 potions of flight (5, 10, D:7) 11 poisoned needles (6, 9, D:7) 17 gold pieces (11, 23, D:7) a quokka corpse (12, 28, D:7) 8 gold pieces