dricus Level 1 of the Dungeon (14, -11, D:1) a +0 short sword (19, -5, D:1) a +0 whip (19, 3, D:1) a +0 dagger (23, -13, D:1) 8 tomahawks (24, -5, D:1) a +0 dagger (36, 14, D:1) a +0 dagger (37, 2, D:1) a +0 club (40, -9, D:1) a +0 whip a +0 club (46, -21, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (2, -5, D:2) 3 gold pieces (2, -4, D:2) a scroll of identify (3, -5, D:2) 10 gold pieces (3, -4, D:2) a potion of degeneration (4, -4, D:2) 7 gold pieces (5, -5, D:2) a +2 robe of positive energy (5, -4, D:2) the cursed +0 war axe of the Tundras {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. (5, -3, D:2) a +0 cloak (6, -5, D:2) 11 gold pieces (6, -4, D:2) 16 gold pieces (8, -4, D:2) 11 gold pieces (18, 6, D:2) a +0 short sword (24, -2, D:2) a +0 ring mail of cold resistance (31, 8, D:2) a +0 club (35, -20, D:2) a +0 robe (37, -16, D:2) a +0 club (40, -24, D:2) a +0 robe (41, -25, D:2) 15 poisoned needles (41, -13, D:2) a +0 leather armour (41, -11, D:2) a +0 club a +0 scale mail (42, -11, D:2) a +0 flail a +0 ring mail Level 3 of the Dungeon (11, -9, D:3) 6 large rocks a +0 robe (11, -2, D:3) a +0 mace (13, -16, D:3) a +0 leather armour (15, 27, D:3) 12 arrows (16, 5, D:3) a +0 club (16, 21, D:3) 27 arrows (21, 10, D:3) a +0 club (22, 10, D:3) a +0 club a +0 dagger a +0 club a cursed -2 short sword (23, -7, D:3) a -1 hunting sling (39, -12, D:3) 3 potions of degeneration a +0 club (42, 1, D:3) a cursed staff of cold (46, 20, D:3) a +0 club (47, 20, D:3) a +0 club Level 4 of the Dungeon [Shop] Acayfuaz's Weapon Boutique the +4 dagger "Morg" {pain, MR+ Int+5} (481 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 short sword (30 gold) a +0 quarterstaff (40 gold) a throwing net (30 gold) a +0 arbalest (45 gold) a +2 battleaxe of flaming (237 gold) a +2 fustibalus of freezing (390 gold) a +0 falchion (30 gold) 29 bolts (58 gold) 21 stones (21 gold) a +5 war axe of chopping (322 gold) 21 stones (21 gold) (0, 0, D:4) 19 bolts