dricus Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -25, D:1) a +0 spear (6, 2, D:1) 20 arrows (7, -19, D:1) a +0 club (19, -19, D:1) a +0 short sword (21, 14, D:1) a +0 scale mail (32, -21, D:1) a +0 mace (42, -12, D:1) a +1 dagger of flaming Level 2 of the Dungeon (15, -21, D:2) a +0 mace a +0 ring mail (17, -20, D:2) a +0 mace (17, 11, D:2) a +0 ring mail (25, -14, D:2) an uncursed ring of poison resistance (26, -14, D:2) a +0 hunting sling (31, -2, D:2) 23 arrows (32, -7, D:2) a +0 war axe (37, 6, D:2) a +0 club (42, 5, D:2) a +0 club (46, -16, D:2) a +0 robe (51, -23, D:2) a +0 mace a +0 whip (59, 22, D:2) a +0 long sword Level 3 of the Dungeon (13, 9, D:3) 15 arrows (17, -7, D:3) 2 poisoned needles (17, -6, D:3) a +0 leather armour a +0 flail a +0 falchion a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail (17, -5, D:3) 16 poisoned needles a +0 blowgun a +0 club (19, -5, D:3) a +2 mace of draining (20, -5, D:3) a +0 dagger (25, -26, D:3) 19 arrows (38, -23, D:3) a +0 scale mail (39, 6, D:3) a +0 flail (45, 15, D:3) a +0 dagger (47, -13, D:3) a +0 whip a +0 ring mail (49, -10, D:3) a +0 falchion (49, 4, D:3) a +0 club (62, -22, D:3) a +0 trident (62, 1, D:3) a +0 battleaxe (63, -23, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -2, D:4) a +0 centaur barding (3, 2, D:4) a +0 ring mail (8, 9, D:4) the +10 war axe of the Original Sin {flame, rC++ MR+ Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It greatly protects you from cold. It affects your resistance to hostile enchantments. (23, 1, D:4) a +0 war axe (24, 3, D:4) a +0 robe a +0 dagger (26, 2, D:4) a +0 robe a +0 dagger (27, -15, D:4) a +0 scale mail (28, 12, D:4) a +0 robe a cursed +0 short sword (31, 20, D:4) a +0 robe a +0 dire flail a +0 robe a cursed +0 scimitar (34, 7, D:4) a +0 robe a +0 dire flail (35, -6, D:4) 25 arrows (45, 13, D:4) 5 arrows (46, 5, D:4) a +0 giant club (54, 28, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Cealom's Distillery a potion of haste (110 gold) a potion of haste (110 gold) a potion of magic (88 gold) a potion of mutation (88 gold) a potion of cancellation (88 gold) a potion of resistance (110 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of curing (33 gold) (25, -17, D:5) a +0 scale mail a +2 dire flail of protection (26, -20, D:5) a +0 club a +0 spear (27, -21, D:5) a +0 flail a +1 robe of cold resistance a +0 scimitar (29, 12, D:5) a +0 rapier (33, -22, D:5) a +0 whip a +0 flail a +0 whip (40, -6, D:5) 6 arrows (42, -24, D:5) a +0 scythe a +0 robe (46, -16, D:5) the +1 mace of Putrescence {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). (46, -14, D:5) a +0 whip (47, -9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (0, 22, D:6) a +0 whip a +1 whip of electrocution (23, -3, D:6) a potion of degeneration (30, -5, D:6) an arrow (31, -6, D:6) 24 arrows a +0 shortbow (34, -11, D:6) a +0 hand axe a +0 animal skin (34, -9, D:6) a +0 short sword a +0 ring mail a +0 whip (35, -16, D:6) a +0 flail (37, -11, D:6) a +0 club (38, -18, D:6) a +0 scale mail (38, -11, D:6) a +0 club (41, 18, D:6) 19 arrows (43, 20, D:6) a +0 long sword (43, 29, D:6) a +9 plate armour of ponderousness a +0 scimitar (44, 30, D:6) a +0 robe a +0 dagger (45, 28, D:6) a +0 falchion (46, 9, D:6) a +0 war axe a cursed +0 animal skin (49, 37, D:6) a +0 club (58, 35, D:6) 16 bolts Level 7 of the Dungeon (5, 25, D:7) a +0 short sword a +0 leather armour (6, 24, D:7) a +0 hand axe a +0 leather armour a cursed -2 giant spiked club a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 robe (16, 5, D:7) 8 poisoned needles (17, 6, D:7) a +0 dagger a +0 robe (17, 7, D:7) a +0 war axe a +0 ring mail a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (17, 13, D:7) 6 bolts (18, 7, D:7) 2 tomahawks a +2 hand axe of chopping a +0 leather armour (23, 26, D:7) a +0 whip (25, 24, D:7) a cursed -3 short sword (40, -1, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (6, -34, D:8) a -2 chain mail (28, -15, D:8) a +4 long sword of flaming a +0 chain mail (32, -22, D:8) a +0 rapier (36, 6, D:8) a +0 mace (49, -29, D:8) 2 arrows (49, -27, D:8) a +0 shortbow an arrow (49, -14, D:8) a +1 war axe of flaming (53, 10, D:8) a +0 trident (55, 22, D:8) a +0 centaur barding (61, 12, D:8) a +0 giant spiked club a +0 giant club (62, -30, D:8) a +0 chain mail (65, -27, D:8) a +0 robe Level 9 of the Dungeon [Shop] Hyejas's Weapon Shop a +3 shortbow of flaming (336 gold) a +0 lajatang (225 gold) a +2 great sword of slicing (325 gold) 3 tomahawks (22 gold) 7 arrows (21 gold) the +9 staff of Olgreb {rPois} (1500 gold) It protects you from poison. a +0 long sword (52 gold) 14 stones (21 gold) a +0 glaive of chopping (175 gold) a +1 long sword of holy wrath (199 gold) 13 stones (19 gold) (0, 0, D:9) a +0 short sword (0, 9, D:9) a +0 broad axe (5, 8, D:9) 17 gold pieces (7, 28, D:9) a cursed -2 trident a +0 leather armour (7, 29, D:9) a +0 dagger a +0 robe (7, 30, D:9) a +0 dagger a +0 robe (15, -12, D:9) a +0 troll leather armour (21, 21, D:9) a +0 whip (22, -4, D:9) a +0 blowgun 7 poisoned needles a +1 dagger of venom (22, -3, D:9) a poisoned needle (24, 35, D:9) an uncursed staff of wizardry (26, 42, D:9) a +2 flail (33, -11, D:9) 14 arrows (37, -4, D:9) a cursed -3 giant spiked club (49, 26, D:9) 18 arrows (55, 42, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (55, 43, D:9) a +4 short sword Level 10 of the Dungeon (0, 0, D:10) 18 poisoned needles (11, 3, D:10) a +0 robe a +0 dagger (11, 5, D:10) a +0 robe a +0 dagger (12, 1, D:10) a +0 robe a +0 dagger (16, -3, D:10) 25 bolts (21, 13, D:10) a +0 short sword (25, -19, D:10) 25 arrows (25, -2, D:10) a +0 leather armour a +0 long sword (26, -12, D:10) a +0 leather armour (27, -10, D:10) a +0 robe a +1 hand axe of freezing a +0 battleaxe a +0 robe a cursed +5 flail a +0 robe (27, -8, D:10) a +0 robe a +0 mace a cursed +0 halberd of venom a +0 robe (44, -8, D:10) a +0 battleaxe (44, -5, D:10) a +0 shortbow (50, 13, D:10) a +0 leather armour (51, -20, D:10) a +0 shortbow 22 arrows a +0 giant spiked club (51, -19, D:10) 4 silver javelins an arrow (51, -14, D:10) an arrow (51, 6, D:10) a +0 hand axe (51, 26, D:10) a cursed +0 whip (53, -16, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 spear (6, -39, D:11) the ring of Uchik {rPois rN+ Dex+4} [ring of dexterity] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (18, -30, D:11) an uncursed ring of fire (19, -2, D:11) a +0 dire flail a +0 giant spiked club (20, -45, D:11) a cursed +0 scale mail (20, -18, D:11) 10 poisoned needles a +0 dagger a +0 blowgun (20, -17, D:11) a +0 dagger (22, -17, D:11) a poisoned needle (23, -7, D:11) a +0 scale mail (24, -41, D:11) a +0 club (26, -31, D:11) a sack of spiders (26, -8, D:11) +1 shadow dragon scales (30, -40, D:11) a +0 mace (32, -37, D:11) a +0 leather armour (33, -14, D:11) a +0 quarterstaff (40, -6, D:11) a +0 giant club a +0 giant spiked club (42, -25, D:11) the amulet "Xyeklal" {Spirit +Inv Int+2 Dex-2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It affects your dexterity (-2). It lets you turn invisible. (49, -8, D:11) a box of beasts (57, 1, D:11) 6 needles of paralysis (58, -30, D:11) a +0 hunting sling (61, 7, D:11) a scroll of random uselessness Level 12 of the Dungeon [Shop] Aquimibo's Antique Armour Emporium a +0 robe (18 gold) the +6 chain mail of Rakepp {rElec MR+ Regen+ Str-4} (1233 gold) It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 scale mail (108 gold) a +0 plate armour (621 gold) a +0 chain mail (121 gold) a +2 cloak of poison resistance (499 gold) a +2 buckler of reflection (499 gold) the +0 pair of boots of Trog's Regard {rElec MP-9 Str+5} (272 gold) It affects your strength (+5). It insulates you from electricity. It affects your magic capacity (-9). a +0 scale mail (108 gold) a +0 scale mail (108 gold) [Shop] Fycselis's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:12) a book of Conjurations (8, 40, D:12) a +0 spear (9, 39, D:12) a +0 spear (9, 40, D:12) a +0 spear (10, 39, D:12) a +0 spear (15, 41, D:12) a +0 dagger of speed a cursed +0 club a +0 mace (16, 41, D:12) a +0 robe a +0 dagger (17, 16, D:12) a scroll of vulnerability (43, 38, D:12) a +0 long sword (50, 39, D:12) a +0 buckler (50, 46, D:12) an uncursed ring of teleportation (52, 16, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a poisoned needle (1, -13, D:13) a +0 shortbow 8 arrows (3, -13, D:13) an arrow (3, 0, D:13) a poisoned needle a +1 dagger of venom (3, 28, D:13) 6 tomahawks (4, 0, D:13) a +0 dagger a +0 club a cursed +0 ring mail a +0 short sword a +0 short sword (4, 1, D:13) a +0 blowgun 14 poisoned needles a +0 whip 2 tomahawks a kobold corpse (skeletalised by now) (5, -13, D:13) an arrow (5, 1, D:13) a +0 trident (5, 2, D:13) a +0 dagger (6, -13, D:13) an arrow (8, -13, D:13) an arrow (13, 10, D:13) a +0 giant club (13, 25, D:13) 23 sling bullets (25, 23, D:13) a +0 battleaxe a +0 plate armour (25, 24, D:13) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (26, 23, D:13) a +0 dagger (26, 24, D:13) a +0 mace a +1 chain mail of fire resistance (33, -6, D:13) an arrow a +2 morningstar of protection (34, -6, D:13) a +0 giant spiked club a +0 giant club an arrow (35, -6, D:13) a +0 shortbow 9 arrows (35, -5, D:13) 2 arrows (35, -3, D:13) a +0 shortbow 18 arrows (35, -2, D:13) a +0 longbow 14 arrows (35, -1, D:13) a +0 shortbow 19 arrows (35, 0, D:13) a +0 shortbow 20 arrows (36, 9, D:13) a +0 dagger a +0 robe (37, 25, D:13) a +2 scimitar of flaming (52, -11, D:13) a +0 troll leather armour (52, 33, D:13) a +0 ring mail (53, -12, D:13) a cursed +0 dagger a +0 robe (54, -11, D:13) a +0 dagger a +1 robe of the Archmagi (55, -14, D:13) a +0 club a +0 hand axe 3 tomahawks (55, -13, D:13) a +0 club a +0 mace (57, -12, D:13) a +0 hand axe a +0 leather armour (60, -5, D:13) a +0 giant club a cursed +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) 25 arrows (7, 5, D:14) a +0 trident (8, 7, D:14) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (13, 28, Lair:1) a +0 spear (14, 6, Lair:1) a +0 scimitar (34, 22, Lair:1) a scroll of torment (43, 9, Lair:1) a cursed +0 leather armour (49, 38, Lair:1) a +0 dagger (50, 18, Lair:1) a +0 large shield (55, -4, Lair:1) 4 potions of flight (57, 4, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 bolts (12, 5, Lair:2) an uncursed ring of resist corrosion (40, 19, Lair:2) a +3 leather armour (40, 30, Lair:2) a +0 flail (51, 30, Lair:2) a +0 quarterstaff (57, 27, Lair:2) a cursed +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (21, 42, Lair:3) 21 arrows (22, 17, Lair:3) 19 arrows (36, -12, Lair:3) a +0 quarterstaff (54, 2, Lair:3) an uncursed staff of death (60, 18, Lair:3) a +0 hand axe (64, 12, Lair:3) 20 arrows (65, 13, Lair:3) 6 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. 72 sling bullets a +0 hunting sling (11, -25, Lair:4) a +0 shortbow of freezing 14 arrows (13, -24, Lair:4) 2 arrows (14, -29, Lair:4) a +0 shortbow 17 arrows (14, -25, Lair:4) an arrow (15, -28, Lair:4) 3 arrows (16, -29, Lair:4) a +0 shortbow 16 arrows (16, -28, Lair:4) 2 arrows (17, -29, Lair:4) an arrow (18, -30, Lair:4) an arrow (19, -32, Lair:4) a +0 shortbow 19 arrows (21, -33, Lair:4) 10 arrows (27, -48, Lair:4) 10 bolts (29, -19, Lair:4) 23 arrows (33, -22, Lair:4) the +3 buckler of Xenyfeh {+Fly rF+} It protects you from fire. It lets you fly. (42, -19, Lair:4) a +0 robe (54, -16, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (1, -37, Lair:5) 22 arrows (28, -21, Lair:5) a +0 flail of venom (29, -35, Lair:5) a +1 pair of gloves a +0 plate armour (55, -40, Lair:5) a +0 helmet (61, -20, Lair:5) a scroll of random uselessness (62, -51, Lair:5) an uncursed ring of stealth (62, -33, Lair:5) the +10 dagger of the Lurker {flame, rF++ Str-3 Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+4). It greatly protects you from fire. It lets you see invisible. Level 6 of the Lair of Beasts (0, 37, Lair:6) 20 sling bullets (6, -14, Lair:6) a +0 pair of boots of stealth (7, -14, Lair:6) an uncursed ring of ice a +2 ring of intelligence an uncursed ring of fire a +3 ring of strength an uncursed ring of flight (7, -8, Lair:6) a +0 troll leather armour (7, 1, Lair:6) an uncursed amulet of the gourmand (8, 2, Lair:6) a +0 flail of holy wrath (9, 1, Lair:6) 5 needles of confusion (11, -2, Lair:6) a +0 helmet (11, -1, Lair:6) a +0 ring mail (22, 35, Lair:6) a +0 scale mail (27, 27, Lair:6) 22 sling bullets (38, 28, Lair:6) a +0 club (67, 40, Lair:6) a +0 pair of gloves