dricus Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -14, D:1) a +0 robe (4, -10, D:1) a +0 dagger (11, -21, D:1) a +0 dagger (14, 7, D:1) a +0 club (15, -27, D:1) 27 arrows (24, -5, D:1) a +0 club (26, -3, D:1) a +0 short sword (27, -11, D:1) 9 arrows (42, -42, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed +0 whip a +0 leather armour (0, 1, D:2) a +0 whip (3, 2, D:2) a +0 club (12, 6, D:2) a +0 buckler (16, 24, D:2) a +0 club (16, 42, D:2) a +0 club (26, 29, D:2) a +0 short sword (38, 15, D:2) a +0 long sword (51, 17, D:2) 11 arrows (51, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 mace of venom (1, 0, D:3) a +0 club a +0 ring mail a +0 club (2, -1, D:3) a +0 ring mail a cursed -3 flail (2, 0, D:3) a +0 leather armour a +0 short sword a cursed -2 club a +0 leather armour (2, 1, D:3) a +0 leather armour a +4 flail (11, -3, D:3) a +0 ring mail a +0 flail (12, -5, D:3) a +0 falchion a +0 hand axe (12, -3, D:3) a +0 leather armour (18, 16, D:3) a +0 dagger a +0 animal skin (24, -9, D:3) a +0 short sword (25, -15, D:3) a +0 club (38, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (3, -1, D:4) a +0 trident (8, -36, D:4) an uncursed amulet of harm (10, -38, D:4) a potion of degeneration (12, -20, D:4) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (25, -7, D:4) a +0 robe (42, -21, D:4) a +0 short sword a cursed -3 flail (46, -12, D:4) a +0 whip a cursed +0 shield Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (13, 8, D:5) a +0 spear (16, -15, D:5) a +0 hunting sling (16, -4, D:5) an uncursed ring of loudness (18, 0, D:5) a +0 flail (27, -15, D:5) 25 arrows (29, -13, D:5) a +2 whip of pain (42, 38, D:5) an uncursed ring of resist corrosion Level 6 of the Dungeon (0, 0, D:6) a +1 short sword of draining a cursed +0 leather armour (2, -11, D:6) an uncursed amulet of harm (7, 1, D:6) a +0 dagger a +0 robe (8, 4, D:6) a cursed +0 scale mail (14, 2, D:6) a +0 whip (17, -3, D:6) a +0 long sword (26, -9, D:6) 2 arrows (28, -8, D:6) a +2 shortbow of flaming 18 arrows (33, -7, D:6) a +0 spear (38, 7, D:6) the +2 robe "Quj Gim" {Dex+3} It affects your dexterity (+3). Level 7 of the Dungeon [Shop] Pumeirom's Magic Scroll Shop a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of holy word (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (1, 5, D:7) a +0 giant spiked club (2, -29, D:7) a +1 mace (9, -2, D:7) a +0 buckler (13, -1, D:7) a +0 giant spiked club (19, 20, D:7) a +0 falchion (24, -10, D:7) 23 poisoned needles (24, 15, D:7) a +0 whip (29, -7, D:7) a +0 club (37, -29, D:7) 24 bolts (45, -28, D:7) a +0 giant club (47, -9, D:7) an uncursed staff of power (63, 0, D:7) a +0 flail a +0 leather armour (64, 2, D:7) a +0 robe Level 8 of the Dungeon [Shop] Ibofria's Jewellery Emporium an uncursed ring of see invisible (240 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of see invisible (240 gold) a +2 ring of intelligence (120 gold) a cursed ring of teleportation (72 gold) an uncursed ring of see invisible (240 gold) an uncursed ring of resist corrosion (320 gold) the ring "Hyusics" {rElec MP+9 Int+6 Slay-4} (476 gold) [ring of magical power] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It affects your magic capacity (+9). a cursed -2 ring of evasion (32 gold) an uncursed ring of fire (400 gold) an uncursed ring of magical power (320 gold) an uncursed ring of protection from fire (400 gold) (0, 0, D:8) a +0 scale mail (4, 8, D:8) a +0 flail a +0 hand axe (7, 13, D:8) a +0 short sword (10, -17, D:8) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 mace (10, -16, D:8) a +0 hand axe a +0 ring mail (10, -4, D:8) a +0 dagger a cursed +0 robe (10, 2, D:8) 2 arrows (11, 1, D:8) a +2 short sword of venom a +0 leather armour (13, 3, D:8) a +0 shortbow 19 arrows (17, 8, D:8) a +0 spear (19, 5, D:8) a +0 giant club (21, -6, D:8) a +0 whip a +0 chain mail (21, 3, D:8) an arrow (22, 2, D:8) 3 arrows (22, 13, D:8) a tomahawk (23, 1, D:8) a +0 shortbow 19 arrows a +7 mace a +0 leather armour a +0 giant club a +0 giant spiked club a +0 great mace a +0 robe a potion of degeneration (24, 15, D:8) a +0 leather armour (25, 0, D:8) a +0 dagger (25, 3, D:8) a +0 robe (25, 15, D:8) a +0 dagger a +0 club a +0 mace (26, -1, D:8) a +0 scythe (26, 16, D:8) a +0 hand axe a +0 hand axe a tomahawk a +0 short sword (26, 17, D:8) a +0 hand axe a +0 ring mail (27, 2, D:8) a +0 dagger (28, 0, D:8) a +0 hunting sling (28, 1, D:8) 16 poisoned needles (28, 2, D:8) 17 arrows (30, 10, D:8) a cursed -3 dire flail (33, 9, D:8) a +0 dagger (35, -2, D:8) the +3 buckler of Entitlement {rPois rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from acid and corrosion. (38, -2, D:8) a +0 giant club (45, -13, D:8) a +0 giant spiked club a +0 giant club (52, 4, D:8) a +1 scimitar of flaming a +0 robe (52, 17, D:8) a -1 spear of flaming a +0 animal skin (53, -13, D:8) a +0 war axe (55, 7, D:8) a +0 short sword (unseen) (57, 9, D:8) a sack of spiders (62, -21, D:8) a +0 scale mail (69, -15, D:8) 8 arrows Level 9 of the Dungeon (4, 10, D:9) a +0 robe (20, -5, D:9) a +1 rapier of flaming (23, 12, D:9) a +0 giant spiked club a +4 flail a +0 giant club a +0 giant club (26, 14, D:9) a +0 giant spiked club a +0 trident a +0 plate armour (35, 4, D:9) the +4 rapier of the Stork {flame, rElec Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It insulates you from electricity. Level 10 of the Dungeon (0, 0, D:10) a +1 war axe (2, 0, D:10) 20 arrows (3, -7, D:10) a +0 glaive a +0 chain mail (4, -8, D:10) a +0 flail a +0 leather armour a cursed -1 dagger a +0 chain mail (4, -7, D:10) a +0 hand axe a +0 leather armour (11, -35, D:10) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (11, -3, D:10) a +0 chain mail (12, -35, D:10) a +0 mace a +0 ring mail (16, -44, D:10) a +0 plate armour (18, -9, D:10) a +0 club a +0 scale mail (30, -6, D:10) a scroll of immolation (32, -44, D:10) a +0 whip (34, 1, D:10) a +0 great sword (42, -19, D:10) a +0 plate armour (61, -30, D:10) 19 arrows Level 11 of the Dungeon [Shop] Faggugh's Antique Weapon Boutique a +0 club (24 gold) a +2 falchion of holy wrath (417 gold) a +4 hand axe of flaming (657 gold) the +7 trident of Subterfuge {flame, rF+ Int+3} (1478 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from fire. the cursed +1 lajatang of Midwinter {venom, +Blink rPois Str+3 Int+3} (1219 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It lets you blink. It has a curse placed upon it. a +0 club (24 gold) a +5 rapier of draining (820 gold) a +0 hunting sling (36 gold) a +0 blowgun (60 gold) a +0 whip (60 gold) (0, 0, D:11) 32 bolts (3, -20, D:11) a scroll of immolation (6, 3, D:11) a +0 leather armour a +0 flail (7, 3, D:11) a +0 flail a +0 dire flail a +0 chain mail (8, 4, D:11) a cursed +0 leather armour a +3 flail (9, 20, D:11) a +0 battleaxe a +0 chain mail (15, -17, D:11) a +0 hand axe (24, 3, D:11) 16 sling bullets (25, -22, D:11) a +0 chain mail (26, 7, D:11) a +0 ring mail (36, 9, D:11) a +0 chain mail (45, 17, D:11) 17 bolts (49, 10, D:11) 7 sling bullets (53, -5, D:11) an uncursed ring of see invisible Level 12 of the Dungeon (0, 0, D:12) a +0 battleaxe (10, 20, D:12) a +0 flail (10, 21, D:12) a +0 flail (10, 24, D:12) a +0 club (16, 6, D:12) a +0 club (17, 5, D:12) a +0 flail a +0 leather armour a cursed -1 club a +0 dagger a cursed +0 robe a +0 hand axe (18, 6, D:12) a +0 mace a +0 chain mail (24, 19, D:12) a +0 robe a +0 dagger a +0 dagger a +0 robe (26, 27, D:12) a +0 giant spiked club (31, 41, D:12) a +0 pair of gloves (42, 27, D:12) a +0 chain mail (48, 6, D:12) 17 bolts (61, 6, D:12) a +0 chain mail Level 13 of the Dungeon [Shop] Susei's General Store a sack of spiders (320 gold) 11 bolts (35 gold) a scroll of immolation (56 gold) a +0 robe (11 gold) a +0 hand axe (48 gold) 26 stones (41 gold) 17 stones (27 gold) an uncursed staff of power (400 gold) a +0 whip of venom (80 gold) a book of Debilitation (640 gold) a +2 dagger of speed (288 gold) (0, 0, D:13) a +0 dagger of protection (1, -58, D:13) 23 arrows (2, -32, D:13) a +0 shortbow 11 arrows (3, -50, D:13) a +0 giant club a +0 giant spiked club (3, -47, D:13) a scroll of immolation (7, -48, D:13) an uncursed ring of protection from cold (19, -58, D:13) a +0 helmet (24, 1, D:13) a +0 spear (27, -33, D:13) a +0 giant spiked club a +0 dire flail (27, -7, D:13) a +2 hand axe of electrocution (31, -23, D:13) a +0 long sword a cursed +0 leather armour (36, -54, D:13) a +0 spear a cursed +0 robe (36, -50, D:13) a +1 mace of protection a +0 giant club a cursed +0 giant spiked club (37, -50, D:13) a +0 giant club a +0 dire flail (50, -1, D:13) a +0 chain mail (59, -44, D:13) an uncursed amulet of magic regeneration (60, -49, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) the cursed +1 long sword of Masub {speed, *Drain rPois Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. (1, 0, D:14) a +0 club (18, 13, D:14) an uncursed staff of fire (22, 10, D:14) 4 arrows (22, 11, D:14) a +0 mace a +0 dagger (23, 10, D:14) a +0 short sword a +0 plate armour (23, 11, D:14) a +0 dagger a +0 robe a +0 shortbow 19 arrows (30, 10, D:14) a +0 rapier (31, 10, D:14) a +0 long sword a +0 ring mail a +0 shield of protection (39, 10, D:14) a yak skeleton a yak skeleton (43, 24, D:14) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 177 sling bullets (0, 1, Lair:1) a scroll of noise (21, 29, Lair:1) an uncursed staff of energy (29, 49, Lair:1) a +0 ring mail (50, 50, Lair:1) 14 arrows (51, 42, Lair:1) a +3 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (14, -44, Lair:2) a +2 hat (15, -24, Lair:2) a cursed +0 robe (20, -31, Lair:2) a potion of degeneration (23, -38, Lair:2) a +0 plate armour (32, -51, Lair:2) a +4 ring mail (32, -37, Lair:2) an uncursed ring of ice (41, -43, Lair:2) a potion of degeneration (44, -42, Lair:2) a +0 mace Level 3 of the Lair of Beasts (7, -10, Lair:3) a +0 flail (10, 16, Lair:3) a +0 scale mail (12, -24, Lair:3) a +0 quarterstaff (14, 9, Lair:3) a +1 dagger of speed (15, -7, Lair:3) 7 tomahawks (31, -16, Lair:3) a +0 leather armour (39, -31, Lair:3) a +0 long sword (52, -21, Lair:3) 15 arrows (54, -30, Lair:3) a +0 shield (57, 8, Lair:3) 15 arrows (66, -3, Lair:3) a scroll of immolation Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (3, 5, Lair:4) a +0 mace (5, -1, Lair:4) a cursed +0 scale mail (6, -43, Lair:4) a +0 quarterstaff (16, -19, Lair:4) a +0 leather armour (36, 3, Lair:4) a +0 leather armour (42, -14, Lair:4) a +0 flail (48, -18, Lair:4) a +2 naga barding (57, -22, Lair:4) an uncursed ring of wizardry (58, -22, Lair:4) a +1 ring of evasion (62, -16, Lair:4) a phantom mirror Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, -11, Lair:5) the +1 plate armour "Nomy" {+Inv rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. the cursed +0 scimitar "Egeosego" {elec, rPois Int+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +2 chain mail of positive energy (11, -1, Lair:5) a +0 robe (14, -35, Lair:5) a +0 morningstar (24, -34, Lair:5) 12 arrows (25, -50, Lair:5) a +3 scale mail of fire resistance (40, -43, Lair:5) a +0 ring mail (40, -40, Lair:5) a potion of degeneration (52, -37, Lair:5) a scroll of immolation (53, -38, Lair:5) a +0 robe (63, -31, Lair:5) 5 javelins Level 6 of the Lair of Beasts (5, 33, Lair:6) a +0 ring mail (18, 9, Lair:6) a +0 robe (18, 10, Lair:6) the +8 great sword of Xechidot {elec, Fragile Str+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+9). It will be destroyed if unequipped. (19, 8, Lair:6) the +3 triple sword "Surchiu" {freeze, rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. (20, 9, Lair:6) a +0 war axe (21, 8, Lair:6) a box of beasts (21, 9, Lair:6) a lightning rod (4/4) (28, 45, Lair:6) 17 poisoned needles (29, -4, Lair:6) a scroll of immolation (49, 38, Lair:6) a +0 lajatang (59, 33, Lair:6) a +0 robe